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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.h

Issue 1313743002: Add onMemoryDump to GrContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Small build fix Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLRenderTarget_DEFINED 9 #ifndef GrGLRenderTarget_DEFINED
10 #define GrGLRenderTarget_DEFINED 10 #define GrGLRenderTarget_DEFINED
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 } 59 }
60 } 60 }
61 61
62 GrBackendObject getRenderTargetHandle() const override { return fRTFBOID; } 62 GrBackendObject getRenderTargetHandle() const override { return fRTFBOID; }
63 63
64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */ 64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */
65 bool canAttemptStencilAttachment() const override { 65 bool canAttemptStencilAttachment() const override {
66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle; 66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle;
67 } 67 }
68 68
69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer
70 // components seperately.
71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override ;
72
69 protected: 73 protected:
70 // The public constructor registers this object with the cache. However, onl y the most derived 74 // The public constructor registers this object with the cache. However, onl y the most derived
71 // class should register with the cache. This constructor does not do the re gistration and 75 // class should register with the cache. This constructor does not do the re gistration and
72 // rather moves that burden onto the derived class. 76 // rather moves that burden onto the derived class.
73 enum Derived { kDerived }; 77 enum Derived { kDerived };
74 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); 78 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
75 79
76 void init(const GrSurfaceDesc&, const IDDesc&); 80 void init(const GrSurfaceDesc&, const IDDesc&);
77 81
78 void onAbandon() override; 82 void onAbandon() override;
79 void onRelease() override; 83 void onRelease() override;
80 84
81 // In protected because subclass GrGLTextureRenderTarget calls this version. 85 // In protected because subclass GrGLTextureRenderTarget calls this version.
82 size_t onGpuMemorySize() const override; 86 size_t onGpuMemorySize() const override;
83 87
84 private: 88 private:
85 // This ctor is used only for creating wrapped render targets and is only ca lled for the static 89 // This ctor is used only for creating wrapped render targets and is only ca lled for the static
86 // create function CreateWrapped(...). 90 // create function CreateWrapped(...).
87 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*); 91 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*);
88 92
89 GrGLGpu* getGLGpu() const; 93 GrGLGpu* getGLGpu() const;
90 bool completeStencilAttachment() override; 94 bool completeStencilAttachment() override;
91 95
96 // The total size of the resource (including all pixels) for a single sample .
97 size_t totalBytesPerSample() const;
98 int msaaSamples() const;
99 // The number total number of samples, including both MSAA and resolve textu re samples.
100 int totalSamples() const;
101
92 GrGLuint fRTFBOID; 102 GrGLuint fRTFBOID;
93 GrGLuint fTexFBOID; 103 GrGLuint fTexFBOID;
94 GrGLuint fMSColorRenderbufferID; 104 GrGLuint fMSColorRenderbufferID;
95 105
96 // We track this separately from GrGpuResource because this may be both a te xture and a render 106 // We track this separately from GrGpuResource because this may be both a te xture and a render
97 // target, and the texture may be wrapped while the render target is not. 107 // target, and the texture may be wrapped while the render target is not.
98 LifeCycle fRTLifecycle; 108 LifeCycle fRTLifecycle;
99 109
100 // when we switch to this render target we want to set the viewport to 110 // when we switch to this render target we want to set the viewport to
101 // only render to content area (as opposed to the whole allocation) and 111 // only render to content area (as opposed to the whole allocation) and
102 // we want the rendering to be at top left (GL has origin in bottom left) 112 // we want the rendering to be at top left (GL has origin in bottom left)
103 GrGLIRect fViewport; 113 GrGLIRect fViewport;
104 114
105 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and 115 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and
106 // release zero out the IDs and the cache needs to know the size even after those actions. 116 // release zero out the IDs and the cache needs to know the size even after those actions.
107 size_t fGpuMemorySize; 117 size_t fGpuMemorySize;
108 118
109 typedef GrRenderTarget INHERITED; 119 typedef GrRenderTarget INHERITED;
110 }; 120 };
111 121
112 #endif 122 #endif
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