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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLRenderTarget.h" | 8 #include "GrGLRenderTarget.h" |
| 9 | 9 |
| 10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
| 11 #include "SkTraceMemoryDump.h" | |
| 11 | 12 |
| 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 13 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
| 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| 14 | 15 |
| 15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. | 16 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. |
| 16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc) | 17 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc) |
| 17 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 18 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
| 18 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) { | 19 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) { |
| 19 this->init(desc, idDesc); | 20 this->init(desc, idDesc); |
| 20 this->registerWithCache(); | 21 this->registerWithCache(); |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 77 fMSColorRenderbufferID = 0; | 78 fMSColorRenderbufferID = 0; |
| 78 INHERITED::onRelease(); | 79 INHERITED::onRelease(); |
| 79 } | 80 } |
| 80 | 81 |
| 81 void GrGLRenderTarget::onAbandon() { | 82 void GrGLRenderTarget::onAbandon() { |
| 82 fRTFBOID = 0; | 83 fRTFBOID = 0; |
| 83 fTexFBOID = 0; | 84 fTexFBOID = 0; |
| 84 fMSColorRenderbufferID = 0; | 85 fMSColorRenderbufferID = 0; |
| 85 INHERITED::onAbandon(); | 86 INHERITED::onAbandon(); |
| 86 } | 87 } |
| 88 | |
| 89 void GrGLRenderTarget::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { | |
| 90 // Don't log the backing texture's contribution to the memory size. This wil l be handled by the | |
| 91 // texture object. | |
| 92 | |
| 93 // If we have a renderbuffer and it is not auto-resolving, dump it. | |
| 94 if (fMSColorRenderbufferID && fRTFBOID != 0) { | |
|
bsalomon
2015/09/08 15:00:49
A bug in similar logic was fixed recently in GrGLR
ericrk
2015/09/14 21:55:54
This isn't quite what we want to do here... we onl
| |
| 95 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); | |
| 96 size_t size = SkTMax(1, fDesc.fSampleCnt) * fDesc.fWidth * fDesc.fHeight * colorBytes; | |
| 97 | |
| 98 // Due to this resource having both a texture and a renderbuffer compone nt, dump as | |
| 99 // skia/gpu_resources/resource_#/renderbuffer | |
| 100 SkString dumpName("skia/gpu_resources/resource_"); | |
| 101 dumpName.appendS32(this->getUniqueID()); | |
| 102 dumpName.append("/renderbuffer"); | |
| 103 | |
| 104 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", siz e); | |
| 105 | |
| 106 if (this->isPurgeable()) { | |
| 107 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size" , "bytes", size); | |
| 108 } | |
| 109 | |
| 110 SkString renderbuffer_id; | |
| 111 renderbuffer_id.appendU32(fMSColorRenderbufferID); | |
| 112 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer", | |
| 113 renderbuffer_id.c_str()); | |
| 114 } | |
| 115 } | |
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