| Index: src/gpu/batches/GrBWFillRectBatch.cpp
|
| diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp
|
| index b86d92a135a7224b17736ee3b14a86c64ae08cdb..9471e1677e228e7cf8597197cb2ecc90e036d8ca 100644
|
| --- a/src/gpu/batches/GrBWFillRectBatch.cpp
|
| +++ b/src/gpu/batches/GrBWFillRectBatch.cpp
|
| @@ -52,16 +52,9 @@
|
| Color color(Color::kAttribute_Type);
|
| Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
|
|
|
| - // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map
|
| - // the local rect on the cpu (in case the localMatrix also has perspective).
|
| - // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect
|
| - // to generate vertex local coords
|
| - if (viewMatrix.hasPerspective()) {
|
| - LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type :
|
| - LocalCoords::kUsePosition_Type,
|
| - localMatrix);
|
| - return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, viewMatrix);
|
| - } else if (hasExplicitLocalCoords) {
|
| + // if we have a local rect, then we apply the localMatrix directly to the localRect to
|
| + // generate vertex local coords
|
| + if (hasExplicitLocalCoords) {
|
| LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
|
| return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
|
| } else {
|
| @@ -76,25 +69,24 @@
|
| GrColor color,
|
| const SkMatrix& viewMatrix,
|
| const SkRect& rect,
|
| - const GrQuad* localQuad) {
|
| + const SkRect* localRect,
|
| + const SkMatrix* localMatrix) {
|
| SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
|
|
|
| positions->setRectFan(rect.fLeft, rect.fTop,
|
| rect.fRight, rect.fBottom, vertexStride);
|
| -
|
| - if (!viewMatrix.hasPerspective()) {
|
| - viewMatrix.mapPointsWithStride(positions, vertexStride,
|
| - BWFillRectBatchBase::kVertsPerInstance);
|
| - }
|
| -
|
| - // Setup local coords
|
| + viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance);
|
| +
|
| // TODO we should only do this if local coords are being read
|
| - if (localQuad) {
|
| + if (localRect) {
|
| static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
|
| - for (int i = 0; i < BWFillRectBatchBase::kVertsPerInstance; i++) {
|
| - SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset +
|
| - i * vertexStride);
|
| - *coords = localQuad->point(i);
|
| + SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset);
|
| + coords->setRectFan(localRect->fLeft, localRect->fTop,
|
| + localRect->fRight, localRect->fBottom,
|
| + vertexStride);
|
| + if (localMatrix) {
|
| + localMatrix->mapPointsWithStride(coords, vertexStride,
|
| + BWFillRectBatchBase::kVertsPerInstance);
|
| }
|
| }
|
|
|
| @@ -111,11 +103,79 @@
|
| struct Geometry {
|
| SkMatrix fViewMatrix;
|
| SkRect fRect;
|
| - GrQuad fLocalQuad;
|
| GrColor fColor;
|
| };
|
|
|
| static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; }
|
| +
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| + // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
|
| + // local coords then we won't be able to batch. We could actually upload the viewmatrix
|
| + // using vertex attributes in these cases, but haven't investigated that
|
| + return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
|
| + }
|
| +
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
|
| + NULL);
|
| +
|
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + return gp;
|
| + }
|
| +
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL);
|
| + }
|
| +};
|
| +
|
| +class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase {
|
| +public:
|
| + struct Geometry {
|
| + SkMatrix fViewMatrix;
|
| + SkMatrix fLocalMatrix;
|
| + SkRect fRect;
|
| + GrColor fColor;
|
| + };
|
| +
|
| + static const char* Name() { return "BWFillRectBatchLocalMatrix"; }
|
| +
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| + // if we read local coords then we have to have the same viewmatrix and localmatrix
|
| + return !opts.readsLocalCoords() ||
|
| + (mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) &&
|
| + mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix));
|
| + }
|
| +
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
|
| + &geo.fLocalMatrix);
|
| +
|
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + return gp;
|
| + }
|
| +
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL,
|
| + &geo.fLocalMatrix);
|
| + }
|
| +};
|
| +
|
| +class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase {
|
| +public:
|
| + struct Geometry {
|
| + SkMatrix fViewMatrix;
|
| + SkRect fRect;
|
| + SkRect fLocalRect;
|
| + GrColor fColor;
|
| + };
|
| +
|
| + static const char* Name() { return "BWFillRectBatchLocalRect"; }
|
|
|
| static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| const GrPipelineOptimizations& opts) {
|
| @@ -125,7 +185,7 @@
|
| static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| const GrPipelineOptimizations& opts) {
|
| const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
|
| - nullptr);
|
| + NULL);
|
|
|
| SkASSERT(gp->getVertexStride() ==
|
| sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
|
| @@ -134,12 +194,12 @@
|
|
|
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| const GrPipelineOptimizations& opts) {
|
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalQuad);
|
| - }
|
| -};
|
| -
|
| -// We handle perspective in the local matrix or viewmatrix with special batches
|
| -class BWFillRectBatchPerspectiveImp : public BWFillRectBatchBase {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
|
| + NULL);
|
| + }
|
| +};
|
| +
|
| +class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase {
|
| public:
|
| struct Geometry {
|
| SkMatrix fViewMatrix;
|
| @@ -147,45 +207,36 @@
|
| SkRect fRect;
|
| SkRect fLocalRect;
|
| GrColor fColor;
|
| - bool fHasLocalMatrix;
|
| - bool fHasLocalRect;
|
| };
|
|
|
| - static const char* Name() { return "BWFillRectBatchPerspective"; }
|
| + static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; }
|
|
|
| static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| const GrPipelineOptimizations& opts) {
|
| - // We could batch across perspective vm changes if we really wanted to
|
| - return mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) &&
|
| - (!mine.fHasLocalMatrix || mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix));
|
| + return true;
|
| }
|
|
|
| static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| const GrPipelineOptimizations& opts) {
|
| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(),
|
| - geo.fHasLocalRect,
|
| - geo.fHasLocalMatrix ? &geo.fLocalMatrix :
|
| - nullptr);
|
| -
|
| - SkASSERT(geo.fHasLocalRect ?
|
| - gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
|
| - gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
|
| + NULL);
|
| +
|
| + SkASSERT(gp->getVertexStride() ==
|
| + sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
|
| return gp;
|
| }
|
|
|
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| const GrPipelineOptimizations& opts) {
|
| - if (geo.fHasLocalRect) {
|
| - GrQuad quad(geo.fLocalRect);
|
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &quad);
|
| - } else {
|
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, nullptr);
|
| - }
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
|
| + &geo.fLocalMatrix);
|
| }
|
| };
|
|
|
| typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple;
|
| -typedef GrTInstanceBatch<BWFillRectBatchPerspectiveImp> BWFillRectBatchPerspective;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect;
|
|
|
| namespace GrBWFillRectBatch {
|
| GrDrawBatch* Create(GrColor color,
|
| @@ -193,45 +244,41 @@
|
| const SkRect& rect,
|
| const SkRect* localRect,
|
| const SkMatrix* localMatrix) {
|
| -
|
| - /* Perspective has to be handled in a slow path for now */
|
| - if (viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())) {
|
| - BWFillRectBatchPerspective* batch = BWFillRectBatchPerspective::Create();
|
| - BWFillRectBatchPerspective::Geometry& geo = *batch->geometry();
|
| -
|
| + // TODO bubble these up as separate calls
|
| + if (localRect && localMatrix) {
|
| + BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create();
|
| + BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fLocalMatrix = *localMatrix;
|
| + geo.fRect = rect;
|
| + geo.fLocalRect = *localRect;
|
| + batch->init();
|
| + return batch;
|
| + } else if (localRect) {
|
| + BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create();
|
| + BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry();
|
| geo.fColor = color;
|
| geo.fViewMatrix = viewMatrix;
|
| geo.fRect = rect;
|
| - geo.fHasLocalRect = SkToBool(localRect);
|
| - geo.fHasLocalMatrix = SkToBool(localMatrix);
|
| - if (localMatrix) {
|
| - geo.fLocalMatrix = *localMatrix;
|
| - }
|
| - if (localRect) {
|
| - geo.fLocalRect = *localRect;
|
| - }
|
| -
|
| + geo.fLocalRect = *localRect;
|
| + batch->init();
|
| + return batch;
|
| + } else if (localMatrix) {
|
| + BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create();
|
| + BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fLocalMatrix = *localMatrix;
|
| + geo.fRect = rect;
|
| batch->init();
|
| return batch;
|
| } else {
|
| - // TODO bubble these up as separate calls
|
| BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create();
|
| BWFillRectBatchSimple::Geometry& geo = *batch->geometry();
|
| -
|
| geo.fColor = color;
|
| geo.fViewMatrix = viewMatrix;
|
| geo.fRect = rect;
|
| -
|
| - if (localRect && localMatrix) {
|
| - geo.fLocalQuad.setFromMappedRect(*localRect, *localMatrix);
|
| - } else if (localRect) {
|
| - geo.fLocalQuad.set(*localRect);
|
| - } else if (localMatrix) {
|
| - geo.fLocalQuad.setFromMappedRect(rect, *localMatrix);
|
| - } else {
|
| - geo.fLocalQuad.set(rect);
|
| - }
|
| -
|
| batch->init();
|
| return batch;
|
| }
|
|
|