| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index c3b10184f4429981d69d18ce888b4af1bb61f609..e382d09c9977ce5d01623809920bd15a1398fe16 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -15,7 +15,6 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "effects/GrBicubicEffect.h"
|
| -#include "effects/GrExtractAlphaFragmentProcessor.h"
|
| #include "effects/GrSimpleTextureEffect.h"
|
| #endif
|
|
|
| @@ -354,21 +353,22 @@
|
| #include "SkGr.h"
|
| #include "effects/GrSimpleTextureEffect.h"
|
|
|
| -const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* context,
|
| - const SkMatrix& viewM, const SkMatrix* localMatrix,
|
| - SkFilterQuality filterQuality,
|
| - GrProcessorDataManager* procDataManager) const {
|
| +bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix& viewM,
|
| + const SkMatrix* localMatrix, GrColor* paintColor,
|
| + GrProcessorDataManager* procDataManager,
|
| + GrFragmentProcessor** fp) const {
|
| SkMatrix matrix;
|
| matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
|
|
|
| SkMatrix lmInverse;
|
| if (!this->getLocalMatrix().invert(&lmInverse)) {
|
| - return nullptr;
|
| + return false;
|
| }
|
| if (localMatrix) {
|
| SkMatrix inv;
|
| if (!localMatrix->invert(&inv)) {
|
| - return nullptr;
|
| + return false;
|
| }
|
| lmInverse.postConcat(inv);
|
| }
|
| @@ -385,7 +385,7 @@
|
| // are provided by the caller.
|
| bool doBicubic;
|
| GrTextureParams::FilterMode textureFilterMode =
|
| - GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix(),
|
| + GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewM, this->getLocalMatrix(),
|
| &doBicubic);
|
| GrTextureParams params(tm, textureFilterMode);
|
| SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, ¶ms));
|
| @@ -393,20 +393,29 @@
|
| if (!texture) {
|
| SkErrorInternals::SetError( kInternalError_SkError,
|
| "Couldn't convert bitmap to texture.");
|
| - return nullptr;
|
| - }
|
| -
|
| - SkAutoTUnref<GrFragmentProcessor> inner;
|
| + return false;
|
| + }
|
| +
|
| + *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ?
|
| + SkColor2GrColor(paint.getColor()) :
|
| + SkColor2GrColorJustAlpha(paint.getColor());
|
| +
|
| if (doBicubic) {
|
| - inner.reset(GrBicubicEffect::Create(procDataManager, texture, matrix, tm));
|
| + *fp = GrBicubicEffect::Create(procDataManager, texture, matrix, tm);
|
| } else {
|
| - inner.reset(GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params));
|
| - }
|
| -
|
| - if (kAlpha_8_SkColorType == fRawBitmap.colorType()) {
|
| - return SkRef(inner.get());
|
| - }
|
| - return GrExtractAlphaFragmentProcessor::Create(inner);
|
| -}
|
| -
|
| -#endif
|
| + *fp = GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params);
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| +#else
|
| +
|
| +bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
|
| + const SkMatrix*, GrColor*, GrProcessorDataManager*,
|
| + GrFragmentProcessor**) const {
|
| + SkDEBUGFAIL("Should not call in GPU-less build");
|
| + return false;
|
| +}
|
| +
|
| +#endif
|
|
|