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Unified Diff: include/gpu/GrFragmentProcessor.h

Issue 1313573005: Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (Closed) Base URL: https://skia.googlesource.com/skia.git@things
Patch Set: Created 5 years, 4 months ago
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Index: include/gpu/GrFragmentProcessor.h
diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h
index 3fc87c0de77de957d9a081a8c91403fc26c8b425..9c9f05acdb8479b50ceab2b06f82a980ad95e8b9 100644
--- a/include/gpu/GrFragmentProcessor.h
+++ b/include/gpu/GrFragmentProcessor.h
@@ -9,7 +9,6 @@
#define GrFragmentProcessor_DEFINED
#include "GrProcessor.h"
-#include "GrInvariantOutput.h"
class GrCoordTransform;
class GrGLSLCaps;
@@ -83,9 +82,7 @@
* inout to indicate known values of its output. A component of the color member only has
* meaning if the corresponding bit in validFlags is set.
*/
- void computeInvariantOutput(GrInvariantOutput* inout) const {
- this->onComputeInvariantOutput(inout);
- }
+ void computeInvariantOutput(GrInvariantOutput* inout) const;
protected:
void addTextureAccess(const GrTextureAccess* textureAccess) override;
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