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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
11 #include "SkPath.h" | 11 #include "SkPath.h" |
| 12 #include "SkSurface.h" |
12 | 13 |
13 static void make_bm(SkBitmap* bm, int width, int height, SkColor colors[2]) { | 14 static SkImage* make_image(int width, int height, SkColor colors[2]) { |
14 bm->allocN32Pixels(width, height); | 15 SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(width, height)
); |
15 SkCanvas canvas(*bm); | 16 |
16 SkPoint center = {SkIntToScalar(width)/2, SkIntToScalar(height)/2}; | 17 const SkPoint center = { SkIntToScalar(width)/2, SkIntToScalar(height)/2 }; |
17 SkScalar radius = 40; | 18 const SkScalar radius = 40; |
18 SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, nu
llptr, 2, | 19 SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, nu
llptr, 2, |
19 SkShader::kMirror_TileMode
); | 20 SkShader::kMirror_TileMode
); |
20 SkPaint paint; | 21 SkPaint paint; |
21 paint.setShader(shader)->unref(); | 22 paint.setShader(shader)->unref(); |
22 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 23 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
23 canvas.drawPaint(paint); | 24 surface->getCanvas()->drawPaint(paint); |
24 bm->setImmutable(); | 25 return surface->newImageSnapshot(); |
25 } | 26 } |
26 | 27 |
27 static void show_bm(SkCanvas* canvas, int width, int height, SkColor colors[2])
{ | 28 static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2
]) { |
28 SkBitmap bm; | 29 SkAutoTUnref<SkImage> image(make_image(width, height, colors)); |
29 make_bm(&bm, width, height, colors); | |
30 | 30 |
31 SkPaint paint; | 31 SkPaint paint; |
32 SkRect r; | 32 SkRect r; |
33 SkIRect ir; | 33 SkIRect ir; |
34 | 34 |
35 paint.setStyle(SkPaint::kStroke_Style); | 35 paint.setStyle(SkPaint::kStroke_Style); |
36 | 36 |
37 ir.set(0, 0, 128, 128); | 37 ir.set(0, 0, 128, 128); |
38 r.set(ir); | 38 r.set(ir); |
39 | 39 |
40 canvas->save(); | 40 canvas->save(); |
41 canvas->clipRect(r); | 41 canvas->clipRect(r); |
42 canvas->drawBitmap(bm, 0, 0, nullptr); | 42 canvas->drawImage(image, 0, 0, nullptr); |
43 canvas->restore(); | 43 canvas->restore(); |
44 canvas->drawRect(r, paint); | 44 canvas->drawRect(r, paint); |
45 | 45 |
46 r.offset(SkIntToScalar(150), 0); | 46 r.offset(SkIntToScalar(150), 0); |
47 // exercises extract bitmap, but not shader | 47 canvas->drawImageRect(image, ir, r, nullptr); |
48 canvas->drawBitmapRect(bm, ir, r, nullptr); | |
49 canvas->drawRect(r, paint); | 48 canvas->drawRect(r, paint); |
50 | 49 |
51 r.offset(SkIntToScalar(150), 0); | 50 r.offset(SkIntToScalar(150), 0); |
52 // exercises bitmapshader | 51 canvas->drawImageRect(image, r, nullptr); |
53 canvas->drawBitmapRect(bm, r, nullptr); | |
54 canvas->drawRect(r, paint); | 52 canvas->drawRect(r, paint); |
55 } | 53 } |
56 | 54 |
57 class VeryLargeBitmapGM : public skiagm::GM { | 55 class VeryLargeBitmapGM : public skiagm::GM { |
58 public: | 56 public: |
59 VeryLargeBitmapGM() {} | 57 VeryLargeBitmapGM() {} |
60 | 58 |
61 protected: | 59 protected: |
62 SkString onShortName() override { | 60 SkString onShortName() override { |
63 return SkString("verylargebitmap"); | 61 return SkString("verylargebitmap"); |
64 } | 62 } |
65 | 63 |
66 SkISize onISize() override { | 64 SkISize onISize() override { |
67 return SkISize::Make(500, 600); | 65 return SkISize::Make(500, 600); |
68 } | 66 } |
69 | 67 |
70 void onDraw(SkCanvas* canvas) override { | 68 void onDraw(SkCanvas* canvas) override { |
71 int veryBig = 65*1024; // 64K < size | 69 int veryBig = 65*1024; // 64K < size |
72 int big = 33*1024; // 32K < size < 64K | 70 int big = 33*1024; // 32K < size < 64K |
73 // smaller than many max texture sizes, but large enough to gpu-tile for
memory reasons. | 71 // smaller than many max texture sizes, but large enough to gpu-tile for
memory reasons. |
74 int medium = 5*1024; | 72 int medium = 5*1024; |
75 int small = 150; | 73 int small = 150; |
76 | 74 |
77 SkColor colors[2]; | 75 SkColor colors[2]; |
78 | 76 |
79 canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); | 77 canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); |
80 colors[0] = SK_ColorRED; | 78 colors[0] = SK_ColorRED; |
81 colors[1] = SK_ColorGREEN; | 79 colors[1] = SK_ColorGREEN; |
82 show_bm(canvas, small, small, colors); | 80 show_image(canvas, small, small, colors); |
83 canvas->translate(0, SkIntToScalar(150)); | 81 canvas->translate(0, SkIntToScalar(150)); |
84 | 82 |
85 colors[0] = SK_ColorBLUE; | 83 colors[0] = SK_ColorBLUE; |
86 colors[1] = SK_ColorMAGENTA; | 84 colors[1] = SK_ColorMAGENTA; |
87 show_bm(canvas, big, small, colors); | 85 show_image(canvas, big, small, colors); |
88 canvas->translate(0, SkIntToScalar(150)); | 86 canvas->translate(0, SkIntToScalar(150)); |
89 | 87 |
90 colors[0] = SK_ColorMAGENTA; | 88 colors[0] = SK_ColorMAGENTA; |
91 colors[1] = SK_ColorYELLOW; | 89 colors[1] = SK_ColorYELLOW; |
92 show_bm(canvas, medium, medium, colors); | 90 show_image(canvas, medium, medium, colors); |
93 canvas->translate(0, SkIntToScalar(150)); | 91 canvas->translate(0, SkIntToScalar(150)); |
94 | 92 |
95 colors[0] = SK_ColorGREEN; | 93 colors[0] = SK_ColorGREEN; |
96 colors[1] = SK_ColorYELLOW; | 94 colors[1] = SK_ColorYELLOW; |
97 // as of this writing, the raster code will fail to draw the scaled vers
ion | 95 // as of this writing, the raster code will fail to draw the scaled vers
ion |
98 // since it has a 64K limit on x,y coordinates... (but gpu should succee
d) | 96 // since it has a 64K limit on x,y coordinates... (but gpu should succee
d) |
99 show_bm(canvas, veryBig, small, colors); | 97 show_image(canvas, veryBig, small, colors); |
100 } | 98 } |
101 | 99 |
102 private: | 100 private: |
103 typedef skiagm::GM INHERITED; | 101 typedef skiagm::GM INHERITED; |
104 }; | 102 }; |
| 103 DEF_GM( return new VeryLargeBitmapGM; ) |
105 | 104 |
106 ////////////////////////////////////////////////////////////////////////////// | |
107 | |
108 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } | |
109 static skiagm::GMRegistry reg(MyFactory); | |
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