| Index: ui/gl/gpu_memory_buffer.h
|
| diff --git a/ui/gl/gpu_memory_buffer.h b/ui/gl/gpu_memory_buffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2e24903fb6f1b9626be3d7b0ef55ba6b4b7d7a41
|
| --- /dev/null
|
| +++ b/ui/gl/gpu_memory_buffer.h
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| @@ -0,0 +1,50 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_GPU_MEMORY_BUFFER_H_
|
| +#define UI_GL_GPU_MEMORY_BUFFER_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/callback.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +
|
| +namespace gfx {
|
| +class Size;
|
| +
|
| +// Interface for creating and accessing a zero-copy GPU memory buffer.
|
| +// This design evolved from the generalization of GraphicBuffer API
|
| +// of Android framework.
|
| +//
|
| +// THREADING CONSIDERATIONS:
|
| +//
|
| +// This interface is thread-safe. However, multiple threads calling
|
| +// MapForWrite() simultaneously may result in undefined behavior
|
| +// and is not allowed.
|
| +class GpuMemoryBuffer {
|
| + public:
|
| + typedef base::Callback<scoped_ptr<gfx::GpuMemoryBuffer>(gfx::Size)> Create;
|
| +
|
| + // Frees a previously allocated buffer. Freeing a buffer that is still
|
| + // mapped in any process is undefined behavior.
|
| + virtual ~GpuMemoryBuffer() {}
|
| +
|
| + // Maps the buffer so the client can write the bitmap data in |*vaddr|
|
| + // subsequently. This call may block, for instance if the hardware needs
|
| + // to finish rendering or if CPU caches need to be synchronized.
|
| + virtual void MapForWrite(void** vaddr) = 0;
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| +
|
| + // Unmaps the buffer. Called after all changes to the buffer are
|
| + // completed.
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| + virtual void Unmap() = 0;
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| +
|
| + // Returns the native pointer for the buffer.
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| + virtual void* GetNativeBuffer() = 0;
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| +
|
| + // Returns the stride in pixels for the buffer.
|
| + virtual uint32 GetStride() = 0;
|
| +};
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // UI_GL_GPU_MEMORY_BUFFER_H_
|
|
|