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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkQuadTree.h" | |
9 #include "SkTSort.h" | |
10 #include <stdio.h> | |
11 #include <vector> | |
12 | |
13 class SkQuadTree::QuadTreeNode { | |
14 public: | |
15 QuadTreeNode(const SkIRect& bounds) | |
sugoi1
2014/01/29 15:29:08
Renamed QuadTree to QuadTreeNode
| |
16 : fBounds(bounds) | |
17 , fTopLeft(NULL) | |
18 , fTopRight(NULL) | |
19 , fBottomLeft(NULL) | |
20 , fBottomRight(NULL) | |
21 , fCanSubdivide((fBounds.width() * fBounds.height()) > 0) {} | |
22 | |
23 ~QuadTreeNode() { | |
24 clear(); | |
25 } | |
26 | |
27 void clear() { | |
28 SkDELETE(fTopLeft); | |
29 fTopLeft = NULL; | |
30 SkDELETE(fTopRight); | |
31 fTopRight = NULL; | |
32 SkDELETE(fBottomLeft); | |
33 fBottomLeft = NULL; | |
34 SkDELETE(fBottomRight); | |
35 fBottomRight = NULL; | |
36 fData.reset(); | |
37 } | |
38 | |
39 const SkIRect& getBounds() const { return fBounds; } | |
40 | |
41 // Insert data into the QuadTreeNode | |
42 bool insert(SkQuadTree::Data& data) { | |
43 // Ignore objects which do not belong in this quad tree | |
44 return data.fInnerBounds.intersect(fBounds) && doInsert(data); | |
45 } | |
46 | |
47 // Find all data which appear within a range | |
48 void queryRange(const SkIRect& range, SkTDArray<void*>* dataInRange) const { | |
49 // Automatically abort if the range does not collide with this quad | |
50 if (!SkIRect::Intersects(fBounds, range)) { | |
51 return; // nothing added to the list | |
52 } | |
53 | |
54 // Check objects at this quad level | |
55 for (int i = 0; i < fData.count(); ++i) { | |
56 if (SkIRect::Intersects(fData[i].fBounds, range)) { | |
57 dataInRange->push(fData[i].fData); | |
58 } | |
59 } | |
60 | |
61 // Terminate here, if there are no children | |
62 if (!hasChildren()) { | |
63 return; | |
64 } | |
65 | |
66 // Otherwise, add the data from the children | |
67 fTopLeft->queryRange(range, dataInRange); | |
68 fTopRight->queryRange(range, dataInRange); | |
69 fBottomLeft->queryRange(range, dataInRange); | |
70 fBottomRight->queryRange(range, dataInRange); | |
71 } | |
72 | |
73 int getDepth(int i = 1) const { | |
74 if (hasChildren()) { | |
75 int depthTL = fTopLeft->getDepth(++i); | |
76 int depthTR = fTopRight->getDepth(i); | |
77 int depthBL = fBottomLeft->getDepth(i); | |
78 int depthBR = fBottomRight->getDepth(i); | |
sugoi1
2014/01/29 15:29:08
Fixed an issue here (fNorthWest was use in every c
| |
79 return SkTMax(SkTMax(depthTL, depthTR), SkTMax(depthBL, depthBR)); | |
80 } | |
81 return i; | |
82 } | |
83 | |
84 void rewindInserts(SkBBoxHierarchyClient* client) { | |
sugoi1
2014/01/29 15:29:08
Implemented recursive rewindInserts for QuadTreeNo
| |
85 for (int i = fData.count() - 1; i >= 0; --i) { | |
86 if (client->shouldRewind(fData[i].fData)) { | |
87 fData.remove(i); | |
88 } | |
89 } | |
90 if (hasChildren()) { | |
91 fTopLeft->rewindInserts(client); | |
92 fTopRight->rewindInserts(client); | |
93 fBottomLeft->rewindInserts(client); | |
94 fBottomRight->rewindInserts(client); | |
95 } | |
96 } | |
97 | |
98 private: | |
99 // create four children which fully divide this quad into four quads of equa l area | |
100 void subdivide() { | |
101 if (!hasChildren() && fCanSubdivide) { | |
102 SkPoint center = SkPoint::Make(fBounds.centerX(), fBounds.centerY()) ; | |
103 fTopLeft = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
104 fBounds.fLeft, fBounds.fTop, center.fX, center.fY))); | |
105 fTopRight = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
106 center.fX, fBounds.fTop, fBounds.fRight, center.fY))); | |
107 fBottomLeft = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
108 fBounds.fLeft, center.fY, center.fX, fBounds.fBottom))); | |
109 fBottomRight = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
110 center.fX, center.fY, fBounds.fRight, fBounds.fBottom))); | |
111 | |
112 // If any of the data can fit entirely into a subregion, move it dow n now | |
113 for (int i = fData.count() - 1; i >= 0; --i) { | |
114 // If the data fits entirely into one of the 4 subregions, move that data | |
115 // down to that subregion. | |
116 if (fTopLeft->doInsert(fData[i]) || | |
117 fTopRight->doInsert(fData[i]) || | |
118 fBottomLeft->doInsert(fData[i]) || | |
119 fBottomRight->doInsert(fData[i])) { | |
120 fData.remove(i); | |
121 } | |
122 } | |
123 } | |
124 } | |
125 | |
126 bool doInsert(const SkQuadTree::Data& data) { | |
127 if (!fBounds.contains(data.fInnerBounds)) { | |
128 return false; | |
129 } | |
130 | |
131 if (fData.count() > QT_NODE_CAPACITY) { | |
132 subdivide(); | |
133 } | |
134 | |
135 // If there is space in this quad tree, add the object here | |
136 // If this quadtree can't be subdivided, we have no choice but to add it here | |
137 if ((fData.count() <= QT_NODE_CAPACITY) || !fCanSubdivide) { | |
138 if (fData.isEmpty()) { | |
139 fData.setReserve(QT_NODE_CAPACITY); | |
140 } | |
141 fData.push(data); | |
142 } else if (!fTopLeft->doInsert(data) && !fTopRight->doInsert(data) && | |
143 !fBottomLeft->doInsert(data) && !fBottomRight->doInsert(data) ) { | |
144 // Can't be pushed down to children ? keep it here | |
145 fData.push(data); | |
146 } | |
147 | |
148 return true; | |
149 } | |
150 | |
151 bool hasChildren() const { | |
152 return (NULL != fTopLeft); | |
153 } | |
154 | |
155 // Arbitrary constant to indicate how many elements can be stored in this qu ad tree node | |
156 static const int QT_NODE_CAPACITY = 4; | |
157 | |
158 // Bounds of this quad tree | |
159 SkIRect fBounds; | |
sugoi1
2014/01/29 15:29:08
Renamed Boundary to Bounds
| |
160 | |
161 // Data in this quad tree node | |
162 SkTDArray<SkQuadTree::Data> fData; | |
163 | |
164 // Children | |
165 QuadTreeNode* fTopLeft; | |
166 QuadTreeNode* fTopRight; | |
167 QuadTreeNode* fBottomLeft; | |
168 QuadTreeNode* fBottomRight; | |
sugoi1
2014/01/29 15:29:08
Renamed North/South/West/East to Top/Bottom/Left/R
| |
169 | |
170 // Whether or not this node can have children | |
171 bool fCanSubdivide; | |
172 }; | |
173 | |
174 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
175 | |
176 SkQuadTree* SkQuadTree::Create(const SkIRect& bounds) { | |
177 return new SkQuadTree(bounds); | |
178 } | |
179 | |
180 SkQuadTree::SkQuadTree(const SkIRect& bounds) | |
181 : fCount(0) | |
182 , fRoot(SkNEW_ARGS(QuadTreeNode, (bounds))) { | |
183 SkASSERT((bounds.width() * bounds.height()) > 0); | |
184 } | |
185 | |
186 SkQuadTree::~SkQuadTree() { | |
187 } | |
188 | |
189 void SkQuadTree::insert(void* data, const SkIRect& bounds, bool) { | |
190 if (bounds.isEmpty()) { | |
191 SkASSERT(false); | |
192 return; | |
193 } | |
194 | |
195 SkQuadTree::Data quadTreeData(bounds, data); | |
196 fRoot->insert(quadTreeData); | |
197 ++fCount; | |
198 } | |
199 | |
200 void SkQuadTree::search(const SkIRect& query, SkTDArray<void*>* results) { | |
201 SkASSERT(NULL != results); | |
202 fRoot->queryRange(query, results); | |
203 } | |
204 | |
205 void SkQuadTree::clear() { | |
206 fCount = 0; | |
207 fRoot->clear(); | |
208 } | |
209 | |
210 int SkQuadTree::getDepth() const { | |
211 return fRoot->getDepth(); | |
212 } | |
213 | |
214 void SkQuadTree::rewindInserts() { | |
215 SkASSERT(fClient); | |
216 fRoot->rewindInserts(fClient); | |
217 } | |
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