OLD | NEW |
---|---|
(Empty) | |
1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkQuadTreePicture_DEFINED | |
9 #define SkQuadTreePicture_DEFINED | |
10 | |
11 #include "SkPicture.h" | |
12 #include "SkRect.h" | |
13 | |
14 /** | |
15 * Subclass of SkPicture that override the behavior of the | |
16 * kOptimizeForClippedPlayback_RecordingFlag by creating an SkQuadGrid | |
17 * structure rather than an R-Tree. The quad tree has generally faster | |
18 * tree creation time, but slightly slower query times, as compared to | |
19 * R-Tree, so some cases may be faster and some cases slower. | |
20 */ | |
21 class SkQuadTreePicture : public SkPicture { | |
Justin Novosad
2014/01/31 18:57:55
Better put SK_API here, you'll need it.
| |
22 public: | |
23 SkQuadTreePicture(const SkIRect& bounds) : fBounds(bounds) {} | |
24 virtual SkBBoxHierarchy* createBBoxHierarchy() const SK_OVERRIDE; | |
25 private: | |
26 SkIRect fBounds; | |
27 }; | |
28 | |
29 #endif | |
OLD | NEW |