OLD | NEW |
---|---|
(Empty) | |
1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkQuadTree.h" | |
9 #include "SkTSort.h" | |
10 #include <stdio.h> | |
11 #include <vector> | |
12 | |
13 class SkQuadTree::QuadTreeNode { | |
14 public: | |
15 struct Data { | |
16 Data(const SkIRect& bounds, void* data) : fBounds(bounds), fInnerBounds( bounds), fData(data) {} | |
17 SkIRect fBounds; | |
18 SkIRect fInnerBounds; | |
19 void* fData; | |
20 }; | |
21 | |
22 QuadTreeNode(const SkIRect& bounds) | |
23 : fBounds(bounds) | |
24 , fTopLeft(NULL) | |
25 , fTopRight(NULL) | |
26 , fBottomLeft(NULL) | |
27 , fBottomRight(NULL) | |
28 , fCanSubdivide((fBounds.width() * fBounds.height()) > 0) {} | |
29 | |
30 ~QuadTreeNode() { | |
31 clear(); | |
32 } | |
33 | |
34 void clear() { | |
35 SkDELETE(fTopLeft); | |
36 fTopLeft = NULL; | |
37 SkDELETE(fTopRight); | |
38 fTopRight = NULL; | |
39 SkDELETE(fBottomLeft); | |
40 fBottomLeft = NULL; | |
41 SkDELETE(fBottomRight); | |
42 fBottomRight = NULL; | |
43 fData.reset(); | |
44 } | |
45 | |
46 const SkIRect& getBounds() const { return fBounds; } | |
47 | |
48 // Insert data into the QuadTreeNode | |
49 bool insert(Data& data) { | |
50 // Ignore objects which do not belong in this quad tree | |
51 return data.fInnerBounds.intersect(fBounds) && doInsert(data); | |
52 } | |
53 | |
54 // Find all data which appear within a range | |
55 void queryRange(const SkIRect& range, SkTDArray<void*>* dataInRange) const { | |
56 // Automatically abort if the range does not collide with this quad | |
57 if (!SkIRect::Intersects(fBounds, range)) { | |
58 return; // nothing added to the list | |
59 } | |
60 | |
61 // Check objects at this quad level | |
62 for (int i = 0; i < fData.count(); ++i) { | |
63 if (SkIRect::Intersects(fData[i].fBounds, range)) { | |
64 dataInRange->push(fData[i].fData); | |
65 } | |
66 } | |
67 | |
68 // Terminate here, if there are no children | |
69 if (!hasChildren()) { | |
70 return; | |
71 } | |
72 | |
73 // Otherwise, add the data from the children | |
74 fTopLeft->queryRange(range, dataInRange); | |
75 fTopRight->queryRange(range, dataInRange); | |
76 fBottomLeft->queryRange(range, dataInRange); | |
77 fBottomRight->queryRange(range, dataInRange); | |
78 } | |
79 | |
80 int getDepth(int i = 1) const { | |
81 if (hasChildren()) { | |
82 int depthTL = fTopLeft->getDepth(++i); | |
83 int depthTR = fTopRight->getDepth(i); | |
84 int depthBL = fBottomLeft->getDepth(i); | |
85 int depthBR = fBottomRight->getDepth(i); | |
86 return SkTMax(SkTMax(depthTL, depthTR), SkTMax(depthBL, depthBR)); | |
87 } | |
88 return i; | |
89 } | |
90 | |
91 void rewindInserts(SkBBoxHierarchyClient* client) { | |
92 for (int i = fData.count() - 1; i >= 0; --i) { | |
93 if (client->shouldRewind(fData[i].fData)) { | |
94 fData.remove(i); | |
95 } | |
96 } | |
97 if (hasChildren()) { | |
98 fTopLeft->rewindInserts(client); | |
99 fTopRight->rewindInserts(client); | |
100 fBottomLeft->rewindInserts(client); | |
101 fBottomRight->rewindInserts(client); | |
102 } | |
103 } | |
104 | |
105 private: | |
106 // create four children which fully divide this quad into four quads of equa l area | |
107 void subdivide() { | |
108 if (!hasChildren() && fCanSubdivide) { | |
109 SkPoint center = SkPoint::Make(fBounds.centerX(), fBounds.centerY()) ; | |
110 fTopLeft = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
111 fBounds.fLeft, fBounds.fTop, center.fX, center.fY))); | |
112 fTopRight = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
113 center.fX, fBounds.fTop, fBounds.fRight, center.fY))); | |
114 fBottomLeft = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
115 fBounds.fLeft, center.fY, center.fX, fBounds.fBottom))); | |
116 fBottomRight = SkNEW_ARGS(QuadTreeNode, (SkIRect::MakeLTRB( | |
117 center.fX, center.fY, fBounds.fRight, fBounds.fBottom))); | |
118 | |
119 // If any of the data can fit entirely into a subregion, move it dow n now | |
120 for (int i = fData.count() - 1; i >= 0; --i) { | |
121 // If the data fits entirely into one of the 4 subregions, move that data | |
122 // down to that subregion. | |
123 if (fTopLeft->doInsert(fData[i]) || | |
124 fTopRight->doInsert(fData[i]) || | |
125 fBottomLeft->doInsert(fData[i]) || | |
126 fBottomRight->doInsert(fData[i])) { | |
127 fData.remove(i); | |
128 } | |
129 } | |
130 } | |
131 } | |
132 | |
133 bool doInsert(const Data& data) { | |
134 if (!fBounds.contains(data.fInnerBounds)) { | |
135 return false; | |
136 } | |
137 | |
138 if (fData.count() > QT_NODE_CAPACITY) { | |
139 subdivide(); | |
140 } | |
141 | |
142 // If there is space in this quad tree, add the object here | |
143 // If this quadtree can't be subdivided, we have no choice but to add it here | |
144 if ((fData.count() <= QT_NODE_CAPACITY) || !fCanSubdivide) { | |
145 if (fData.isEmpty()) { | |
146 fData.setReserve(QT_NODE_CAPACITY); | |
147 } | |
148 fData.push(data); | |
149 } else if (!fTopLeft->doInsert(data) && !fTopRight->doInsert(data) && | |
150 !fBottomLeft->doInsert(data) && !fBottomRight->doInsert(data) ) { | |
151 // Can't be pushed down to children ? keep it here | |
152 fData.push(data); | |
153 } | |
154 | |
155 return true; | |
156 } | |
157 | |
158 bool hasChildren() const { | |
159 return (NULL != fTopLeft); | |
160 } | |
161 | |
162 // Arbitrary constant to indicate how many elements can be stored in this qu ad tree node | |
163 static const int QT_NODE_CAPACITY = 4; | |
Justin Novosad
2014/01/31 18:57:55
Skia style is: enum { kFavoriteNumber = 7 };
| |
164 | |
165 // Bounds of this quad tree | |
166 SkIRect fBounds; | |
167 | |
168 // Data in this quad tree node | |
169 SkTDArray<Data> fData; | |
170 | |
171 // Children | |
172 QuadTreeNode* fTopLeft; | |
173 QuadTreeNode* fTopRight; | |
174 QuadTreeNode* fBottomLeft; | |
175 QuadTreeNode* fBottomRight; | |
176 | |
177 // Whether or not this node can have children | |
178 bool fCanSubdivide; | |
179 }; | |
180 | |
181 //////////////////////////////////////////////////////////////////////////////// /////////////////// | |
182 | |
183 SkQuadTree* SkQuadTree::Create(const SkIRect& bounds) { | |
184 return new SkQuadTree(bounds); | |
185 } | |
186 | |
187 SkQuadTree::SkQuadTree(const SkIRect& bounds) | |
188 : fCount(0) | |
189 , fRoot(SkNEW_ARGS(QuadTreeNode, (bounds))) { | |
190 SkASSERT((bounds.width() * bounds.height()) > 0); | |
191 } | |
192 | |
193 SkQuadTree::~SkQuadTree() { | |
194 } | |
195 | |
196 void SkQuadTree::insert(void* data, const SkIRect& bounds, bool) { | |
197 if (bounds.isEmpty()) { | |
198 SkASSERT(false); | |
199 return; | |
200 } | |
201 | |
202 QuadTreeNode::Data quadTreeData(bounds, data); | |
203 fRoot->insert(quadTreeData); | |
204 ++fCount; | |
205 } | |
206 | |
207 void SkQuadTree::search(const SkIRect& query, SkTDArray<void*>* results) { | |
208 SkASSERT(NULL != results); | |
209 fRoot->queryRange(query, results); | |
210 } | |
211 | |
212 void SkQuadTree::clear() { | |
213 fCount = 0; | |
214 fRoot->clear(); | |
215 } | |
216 | |
217 int SkQuadTree::getDepth() const { | |
218 return fRoot->getDepth(); | |
219 } | |
220 | |
221 void SkQuadTree::rewindInserts() { | |
222 SkASSERT(fClient); | |
223 fRoot->rewindInserts(fClient); | |
224 } | |
OLD | NEW |