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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkBitmapCache.h" | 9 #include "SkBitmapCache.h" |
| 10 #include "SkImageCacherator.h" | 10 #include "SkImageCacherator.h" |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 44 } else { | 44 } else { |
| 45 subset = &bounds; | 45 subset = &bounds; |
| 46 } | 46 } |
| 47 | 47 |
| 48 return new SkImageCacherator(gen, gen->getInfo().makeWH(subset->width(), sub set->height()), | 48 return new SkImageCacherator(gen, gen->getInfo().makeWH(subset->width(), sub set->height()), |
| 49 SkIPoint::Make(subset->x(), subset->y()), uniqu eID); | 49 SkIPoint::Make(subset->x(), subset->y()), uniqu eID); |
| 50 } | 50 } |
| 51 | 51 |
| 52 SkImageCacherator::SkImageCacherator(SkImageGenerator* gen, const SkImageInfo& i nfo, | 52 SkImageCacherator::SkImageCacherator(SkImageGenerator* gen, const SkImageInfo& i nfo, |
| 53 const SkIPoint& origin, uint32_t uniqueID) | 53 const SkIPoint& origin, uint32_t uniqueID) |
| 54 : fGenerator(gen) | 54 : fNotThreadSafeGenerator(gen) |
| 55 , fInfo(info) | 55 , fInfo(info) |
| 56 , fOrigin(origin) | 56 , fOrigin(origin) |
| 57 , fUniqueID(uniqueID) | 57 , fUniqueID(uniqueID) |
| 58 {} | 58 {} |
| 59 | 59 |
| 60 SkImageCacherator::~SkImageCacherator() { delete fGenerator; } | 60 SkData* SkImageCacherator::refEncoded() { |
| 61 ScopedGenerator generator(this); | |
| 62 return generator->refEncodedData(); | |
| 63 } | |
| 61 | 64 |
| 62 static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) { | 65 static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) { |
| 63 SkASSERT(bitmap.getGenerationID() == expectedID); | 66 SkASSERT(bitmap.getGenerationID() == expectedID); |
| 64 SkASSERT(bitmap.isImmutable()); | 67 SkASSERT(bitmap.isImmutable()); |
| 65 SkASSERT(bitmap.getPixels()); | 68 SkASSERT(bitmap.getPixels()); |
| 66 return true; | 69 return true; |
| 67 } | 70 } |
| 68 | 71 |
| 69 static bool generate_bitmap(SkBitmap* bitmap, const SkImageInfo& info, const SkI Point& origin, | 72 bool SkImageCacherator::generateBitmap(SkBitmap* bitmap) { |
| 70 SkImageGenerator* generator) { | 73 const size_t rowBytes = fInfo.minRowBytes(); |
| 71 const size_t rowBytes = info.minRowBytes(); | 74 if (!bitmap->tryAllocPixels(fInfo, rowBytes)) { |
| 72 if (!bitmap->tryAllocPixels(info, rowBytes)) { | |
| 73 return false; | 75 return false; |
| 74 } | 76 } |
| 75 SkASSERT(bitmap->rowBytes() == rowBytes); | 77 SkASSERT(bitmap->rowBytes() == rowBytes); |
| 76 | 78 |
| 79 ScopedGenerator generator(this); | |
| 77 const SkImageInfo& genInfo = generator->getInfo(); | 80 const SkImageInfo& genInfo = generator->getInfo(); |
| 78 if (info.dimensions() == genInfo.dimensions()) { | 81 if (fInfo.dimensions() == genInfo.dimensions()) { |
| 79 SkASSERT(origin.x() == 0 && origin.y() == 0); | 82 SkASSERT(fOrigin.x() == 0 && fOrigin.y() == 0); |
| 80 // fast-case, no copy needed | 83 // fast-case, no copy needed |
| 81 if (!generator->getPixels(bitmap->info(), bitmap->getPixels(), rowBytes) ) { | 84 if (!generator->getPixels(bitmap->info(), bitmap->getPixels(), rowBytes) ) { |
| 82 bitmap->reset(); | 85 bitmap->reset(); |
| 83 return false; | 86 return false; |
| 84 } | 87 } |
| 85 } else { | 88 } else { |
| 86 // need to handle subsetting | 89 // need to handle subsetting |
| 87 SkBitmap full; | 90 SkBitmap full; |
| 88 if (!full.tryAllocPixels(genInfo)) { | 91 if (!full.tryAllocPixels(genInfo)) { |
| 89 return false; | 92 return false; |
| 90 } | 93 } |
| 91 if (!generator->getPixels(full.info(), full.getPixels(), full.rowBytes() )) { | 94 if (!generator->getPixels(full.info(), full.getPixels(), full.rowBytes() )) { |
| 92 bitmap->reset(); | 95 bitmap->reset(); |
| 93 return false; | 96 return false; |
| 94 } | 97 } |
| 95 full.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), | 98 full.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), |
| 96 origin.x(), origin.y()); | 99 fOrigin.x(), fOrigin.y()); |
| 97 } | 100 } |
| 98 return true; | 101 return true; |
| 99 } | 102 } |
| 100 | 103 |
| 101 //////////////////////////////////////////////////////////////////////////////// ////////////////// | 104 //////////////////////////////////////////////////////////////////////////////// ////////////////// |
| 102 | 105 |
| 103 bool SkImageCacherator::tryLockAsBitmap(SkBitmap* bitmap) { | 106 bool SkImageCacherator::tryLockAsBitmap(SkBitmap* bitmap) { |
| 104 if (SkBitmapCache::Find(fUniqueID, bitmap)) { | 107 if (SkBitmapCache::Find(fUniqueID, bitmap)) { |
| 105 return check_output_bitmap(*bitmap, fUniqueID); | 108 return check_output_bitmap(*bitmap, fUniqueID); |
| 106 } | 109 } |
| 107 if (!generate_bitmap(bitmap, fInfo, fOrigin, fGenerator)) { | 110 |
| 111 if (!this->generateBitmap(bitmap)) { | |
| 108 return false; | 112 return false; |
| 109 } | 113 } |
| 110 | 114 |
| 111 bitmap->pixelRef()->setImmutableWithID(fUniqueID); | 115 bitmap->pixelRef()->setImmutableWithID(fUniqueID); |
| 112 SkBitmapCache::Add(fUniqueID, *bitmap); | 116 SkBitmapCache::Add(fUniqueID, *bitmap); |
| 113 return true; | 117 return true; |
| 114 } | 118 } |
| 115 | 119 |
| 116 bool SkImageCacherator::lockAsBitmap(SkBitmap* bitmap) { | 120 bool SkImageCacherator::lockAsBitmap(SkBitmap* bitmap) { |
| 117 if (this->tryLockAsBitmap(bitmap)) { | 121 if (this->tryLockAsBitmap(bitmap)) { |
| 118 return check_output_bitmap(*bitmap, fUniqueID); | 122 return check_output_bitmap(*bitmap, fUniqueID); |
| 119 } | 123 } |
| 120 | 124 |
| 121 #if SK_SUPPORT_GPU | 125 #if SK_SUPPORT_GPU |
| 122 // Try to get a texture and read it back to raster (and then cache that with our ID) | 126 // Try to get a texture and read it back to raster (and then cache that with our ID) |
| 127 SkAutoTUnref<GrTexture> tex; | |
| 123 | 128 |
| 124 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width(), fInfo.height()); | 129 { |
| 125 SkAutoTUnref<GrTexture> tex(fGenerator->generateTexture(nullptr, kUntiled_Sk ImageUsageType, | 130 ScopedGenerator generator(this); |
| 126 &subset)); | 131 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width (), fInfo.height()); |
| 132 tex.reset(generator->generateTexture(nullptr, kUntiled_SkImageUsageType, &subset)); | |
| 133 } | |
| 127 if (!tex) { | 134 if (!tex) { |
| 128 bitmap->reset(); | 135 bitmap->reset(); |
| 129 return false; | 136 return false; |
| 130 } | 137 } |
| 131 | 138 |
| 132 if (!bitmap->tryAllocPixels(fInfo)) { | 139 if (!bitmap->tryAllocPixels(fInfo)) { |
| 133 bitmap->reset(); | 140 bitmap->reset(); |
| 134 return false; | 141 return false; |
| 135 } | 142 } |
| 136 | 143 |
| 137 const uint32_t pixelOpsFlags = 0; | 144 const uint32_t pixelOpsFlags = 0; |
| 138 if (!tex->readPixels(0, 0, bitmap->width(), bitmap->height(), SkImageInfo2Gr PixelConfig(fInfo), | 145 if (!tex->readPixels(0, 0, bitmap->width(), bitmap->height(), SkImageInfo2Gr PixelConfig(fInfo), |
| 139 bitmap->getPixels(), bitmap->rowBytes(), pixelOpsFlags) ) { | 146 bitmap->getPixels(), bitmap->rowBytes(), pixelOpsFlags) ) { |
| 140 bitmap->reset(); | 147 bitmap->reset(); |
| 141 return false; | 148 return false; |
| 142 } | 149 } |
| 143 | 150 |
| 144 bitmap->pixelRef()->setImmutableWithID(fUniqueID); | 151 bitmap->pixelRef()->setImmutableWithID(fUniqueID); |
| 145 SkBitmapCache::Add(fUniqueID, *bitmap); | 152 SkBitmapCache::Add(fUniqueID, *bitmap); |
| 146 return check_output_bitmap(*bitmap, fUniqueID); | 153 return check_output_bitmap(*bitmap, fUniqueID); |
| 147 #else | 154 #else |
| 148 return false; | 155 return false; |
| 149 #endif | 156 #endif |
| 150 } | 157 } |
| 151 | 158 |
| 152 //////////////////////////////////////////////////////////////////////////////// ////////////////// | 159 //////////////////////////////////////////////////////////////////////////////// ////////////////// |
| 153 | 160 |
| 154 GrTexture* SkImageCacherator::tryLockAsTexture(GrContext* ctx, SkImageUsageType usage) { | 161 /* |
| 155 #if SK_SUPPORT_GPU | 162 * We have a 5 ways to try to return a texture (in sorted order) |
| 156 GrUniqueKey key; | 163 * |
| 157 GrMakeKeyFromImageID(&key, fUniqueID, fInfo.width(), fInfo.height(), SkIPoin t::Make(0, 0), | 164 * 1. Check the cache for a pre-existing one |
| 158 *ctx->caps(), usage); | 165 * 2. Ask the genreator to natively create one |
| 159 GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(key); | 166 * 3. Ask the generator to return a compressed form that the GPU might support |
| 160 if (tex) { | 167 * 4. Ask the generator to return YUV planes, which the GPU can convert |
| 161 return tex; // we got a cache hit! | 168 * 5. Ask the generator to return RGB(A) data, which the GPU can convert |
| 162 } | 169 */ |
| 163 | |
| 164 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width(), fInfo.height()); | |
| 165 tex = fGenerator->generateTexture(ctx, usage, &subset); | |
| 166 if (tex) { | |
| 167 tex->resourcePriv().setUniqueKey(key); | |
| 168 } | |
| 169 return tex; | |
| 170 #else | |
| 171 return nullptr; | |
| 172 #endif | |
| 173 } | |
| 174 | |
| 175 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, SkImageUsageType usa ge) { | 170 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, SkImageUsageType usa ge) { |
| 176 #if SK_SUPPORT_GPU | 171 #if SK_SUPPORT_GPU |
| 177 if (!ctx) { | 172 if (!ctx) { |
| 178 return nullptr; | 173 return nullptr; |
| 179 } | 174 } |
| 180 if (GrTexture* tex = this->tryLockAsTexture(ctx, usage)) { | 175 |
| 176 GrUniqueKey key; | |
| 177 GrMakeKeyFromImageID(&key, fUniqueID, fInfo.width(), fInfo.height(), SkIPoin t::Make(0, 0), | |
| 178 *ctx->caps(), usage); | |
| 179 | |
| 180 // 1. Check the cache for a pre-existing one | |
| 181 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(ke y)) { | |
| 181 return tex; | 182 return tex; |
| 182 } | 183 } |
| 183 | 184 |
| 184 // Try to get a bitmap and then upload/cache it as a texture | 185 // 2. Ask the genreator to natively create one |
|
mtklein
2015/08/26 21:20:57
Out of curiosity, will each of these 2-5 lock then
| |
| 186 { | |
| 187 ScopedGenerator generator(this); | |
| 188 SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width (), fInfo.height()); | |
| 189 if (GrTexture* tex = generator->generateTexture(ctx, usage, &subset)) { | |
| 190 tex->resourcePriv().setUniqueKey(key); | |
| 191 return tex; | |
| 192 } | |
| 193 } | |
| 185 | 194 |
| 195 // 3. Ask the generator to return a compressed form that the GPU might suppo rt | |
| 196 // TODO | |
| 197 | |
| 198 // 4. Ask the generator to return YUV planes, which the GPU can convert | |
| 199 // TODO | |
| 200 | |
| 201 | |
| 202 // 5. Ask the generator to return RGB(A) data, which the GPU can convert | |
| 186 SkBitmap bitmap; | 203 SkBitmap bitmap; |
| 187 if (!generate_bitmap(&bitmap, fInfo, fOrigin, fGenerator)) { | 204 if (!this->generateBitmap(&bitmap)) { |
| 188 return nullptr; | 205 return nullptr; |
| 189 } | 206 } |
| 190 return GrRefCachedBitmapTexture(ctx, bitmap, usage); | 207 return GrRefCachedBitmapTexture(ctx, bitmap, usage); |
| 191 #else | 208 #else |
| 192 return nullptr; | 209 return nullptr; |
| 193 #endif | 210 #endif |
| 194 } | 211 } |
| 195 | 212 |
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