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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "CrashHandler.h" | 8 #include "CrashHandler.h" |
9 #include "DMJsonWriter.h" | 9 #include "DMJsonWriter.h" |
10 #include "DMSrcSink.h" | 10 #include "DMSrcSink.h" |
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27 #include "Test.h" | 27 #include "Test.h" |
28 #include "Timer.h" | 28 #include "Timer.h" |
29 #include "sk_tool_utils.h" | 29 #include "sk_tool_utils.h" |
30 | 30 |
31 #ifdef SKIA_PNG_PREFIXED | 31 #ifdef SKIA_PNG_PREFIXED |
32 // this must proceed png.h | 32 // this must proceed png.h |
33 #include "pngprefix.h" | 33 #include "pngprefix.h" |
34 #endif | 34 #endif |
35 #include "png.h" | 35 #include "png.h" |
36 | 36 |
| 37 #include <stdlib.h> |
| 38 |
37 DEFINE_string(src, "tests gm skp image", "Source types to test."); | 39 DEFINE_string(src, "tests gm skp image", "Source types to test."); |
38 DEFINE_bool(nameByHash, false, | 40 DEFINE_bool(nameByHash, false, |
39 "If true, write to FLAGS_writePath[0]/<hash>.png instead of " | 41 "If true, write to FLAGS_writePath[0]/<hash>.png instead of " |
40 "to FLAGS_writePath[0]/<config>/<sourceType>/<sourceOptions>/<name>.
png"); | 42 "to FLAGS_writePath[0]/<config>/<sourceType>/<sourceOptions>/<name>.
png"); |
41 DEFINE_bool2(pathOpsExtended, x, false, "Run extended pathOps tests."); | 43 DEFINE_bool2(pathOpsExtended, x, false, "Run extended pathOps tests."); |
42 DEFINE_string(matrix, "1 0 0 1", | 44 DEFINE_string(matrix, "1 0 0 1", |
43 "2x2 scale+skew matrix to apply or upright when using " | 45 "2x2 scale+skew matrix to apply or upright when using " |
44 "'matrix' or 'upright' in config."); | 46 "'matrix' or 'upright' in config."); |
45 DEFINE_bool(gpu_threading, false, "Allow GPU work to run on multiple threads?"); | 47 DEFINE_bool(gpu_threading, false, "Allow GPU work to run on multiple threads?"); |
46 | 48 |
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908 } | 910 } |
909 return 0; | 911 return 0; |
910 } | 912 } |
911 | 913 |
912 #if !defined(SK_BUILD_FOR_IOS) | 914 #if !defined(SK_BUILD_FOR_IOS) |
913 int main(int argc, char** argv) { | 915 int main(int argc, char** argv) { |
914 SkCommandLineFlags::Parse(argc, argv); | 916 SkCommandLineFlags::Parse(argc, argv); |
915 return dm_main(); | 917 return dm_main(); |
916 } | 918 } |
917 #endif | 919 #endif |
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