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Issue 13127: Initial real implementation of simple merge for frames. Does not yet... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: '' Created 12 years ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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34 34
35 void RegisterAllocator::Initialize() { 35 void RegisterAllocator::Initialize() {
36 registers_.Reset(); 36 registers_.Reset();
37 registers_.Use(esp); 37 registers_.Use(esp);
38 registers_.Use(ebp); 38 registers_.Use(ebp);
39 registers_.Use(esi); 39 registers_.Use(esi);
40 registers_.Use(edi); 40 registers_.Use(edi);
41 } 41 }
42 42
43 43
44 Register RegisterAllocator::Allocate() { 44 Register RegisterAllocator::AllocateWithoutSpilling() {
45 // Return the first free register, if any. 45 // Return the first free register, if any.
46 for (int i = 0; i < num_registers(); i++) { 46 for (int i = 0; i < num_registers(); i++) {
47 if (!registers_.is_used(i)) { 47 if (!registers_.is_used(i)) {
48 Register result = { i }; 48 Register result = { i };
49 registers_.Use(result); 49 registers_.Use(result);
50 return result; 50 return result;
51 } 51 }
52 } 52 }
53 return no_reg;
54 }
53 55
54 // Ask the current frame to spill a register. 56
55 ASSERT(code_generator_->frame() != NULL); 57 Register RegisterAllocator::Allocate() {
56 Register result = code_generator_->frame()->SpillAnyRegister(); 58 Register result = AllocateWithoutSpilling();
57 if (!result.is(no_reg)) { 59 if (result.is(no_reg)) {
58 ASSERT(!registers_.is_used(result.code())); 60 // Ask the current frame to spill a register.
59 registers_.Use(result); 61 ASSERT(code_generator_->frame() != NULL);
62 result = code_generator_->frame()->SpillAnyRegister();
63 if (!result.is(no_reg)) {
64 ASSERT(!registers_.is_used(result.code()));
65 registers_.Use(result);
66 }
60 } 67 }
61
62 return result; 68 return result;
63 } 69 }
64 70
65 71
66 } } // namespace v8::internal 72 } } // namespace v8::internal
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