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| 1 /* | |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | |
| 3 * | |
| 4 * This library is free software; you can redistribute it and/or | |
| 5 * modify it under the terms of the GNU Library General Public | |
| 6 * License as published by the Free Software Foundation; either | |
| 7 * version 2 of the License, or (at your option) any later version. | |
| 8 * | |
| 9 * This library is distributed in the hope that it will be useful, | |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 12 * Library General Public License for more details. | |
| 13 * | |
| 14 * You should have received a copy of the GNU Library General Public License | |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 17 * Boston, MA 02110-1301, USA. | |
| 18 */ | |
| 19 | |
| 20 #include "config.h" | |
| 21 | |
| 22 #include "core/svg/SVGAnimatedBoolean.h" | |
| 23 | |
| 24 #include "core/svg/SVGAnimateElement.h" | |
| 25 | |
| 26 namespace WebCore { | |
| 27 | |
| 28 SVGAnimatedBooleanAnimator::SVGAnimatedBooleanAnimator(SVGAnimationElement* anim
ationElement, SVGElement* contextElement) | |
| 29 : SVGAnimatedTypeAnimator(AnimatedBoolean, animationElement, contextElement) | |
| 30 { | |
| 31 } | |
| 32 | |
| 33 PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::constructFromString(cons
t String& string) | |
| 34 { | |
| 35 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createBoolean(new boo
l); | |
| 36 animtedType->boolean() = (string == "true"); // wat? | |
| 37 return animtedType.release(); | |
| 38 } | |
| 39 | |
| 40 PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::startAnimValAnimation(co
nst SVGElementAnimatedPropertyList& animatedTypes) | |
| 41 { | |
| 42 return SVGAnimatedType::createBoolean(constructFromBaseValue<SVGAnimatedBool
ean>(animatedTypes)); | |
| 43 } | |
| 44 | |
| 45 void SVGAnimatedBooleanAnimator::stopAnimValAnimation(const SVGElementAnimatedPr
opertyList& animatedTypes) | |
| 46 { | |
| 47 stopAnimValAnimationForType<SVGAnimatedBoolean>(animatedTypes); | |
| 48 } | |
| 49 | |
| 50 void SVGAnimatedBooleanAnimator::resetAnimValToBaseVal(const SVGElementAnimatedP
ropertyList& animatedTypes, SVGAnimatedType* type) | |
| 51 { | |
| 52 resetFromBaseValue<SVGAnimatedBoolean>(animatedTypes, type, &SVGAnimatedType
::boolean); | |
| 53 } | |
| 54 | |
| 55 void SVGAnimatedBooleanAnimator::animValWillChange(const SVGElementAnimatedPrope
rtyList& animatedTypes) | |
| 56 { | |
| 57 animValWillChangeForType<SVGAnimatedBoolean>(animatedTypes); | |
| 58 } | |
| 59 | |
| 60 void SVGAnimatedBooleanAnimator::animValDidChange(const SVGElementAnimatedProper
tyList& animatedTypes) | |
| 61 { | |
| 62 animValDidChangeForType<SVGAnimatedBoolean>(animatedTypes); | |
| 63 } | |
| 64 | |
| 65 void SVGAnimatedBooleanAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedT
ype*) | |
| 66 { | |
| 67 ASSERT_NOT_REACHED(); | |
| 68 } | |
| 69 | |
| 70 void SVGAnimatedBooleanAnimator::calculateAnimatedValue(float percentage, unsign
ed, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*, SVGAnimatedTyp
e* animated) | |
| 71 { | |
| 72 ASSERT(m_animationElement); | |
| 73 ASSERT(m_contextElement); | |
| 74 | |
| 75 bool fromBoolean = m_animationElement->animationMode() == ToAnimation ? anim
ated->boolean() : from->boolean(); | |
| 76 bool toBoolean = to->boolean(); | |
| 77 bool& animatedBoolean = animated->boolean(); | |
| 78 | |
| 79 m_animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoo
lean, animatedBoolean); | |
| 80 } | |
| 81 | |
| 82 float SVGAnimatedBooleanAnimator::calculateDistance(const String&, const String&
) | |
| 83 { | |
| 84 // No paced animations for boolean. | |
| 85 return -1; | |
| 86 } | |
| 87 | |
| 88 } | |
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