Index: Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
diff --git a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
index 29882526a7c3c9c29648936219152a8f0d5d5aef..40a6f56ab672ae8e99651265e4f1d5084798e74e 100644 |
--- a/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
+++ b/Source/core/fetch/ResourceLoadPriorityOptimizer.cpp |
@@ -30,9 +30,18 @@ |
#include "config.h" |
#include "core/fetch/ResourceLoadPriorityOptimizer.h" |
+#include "core/rendering/RenderObject.h" |
+ |
+#include "wtf/Vector.h" |
namespace WebCore { |
+ResourceLoadPriorityOptimizer* ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer() |
+{ |
+ DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, ()); |
+ return &s_renderLoadOptimizer; |
+} |
+ |
ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(ImageResource* image, VisibilityStatus v) |
: imageResource(image) |
, status(v) |
@@ -49,6 +58,37 @@ ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer() |
ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer() |
{ |
+} |
+ |
+void ResourceLoadPriorityOptimizer::addRenderObject(RenderObject* renderer) |
+{ |
+ m_objects.add(renderer); |
+ renderer->setHasPendingResourceUpdate(true); |
+} |
+ |
+void ResourceLoadPriorityOptimizer::removeRenderObject(RenderObject* renderer) |
+{ |
+ if (!renderer->hasPendingResourceUpdate()) |
+ return; |
+ m_objects.remove(renderer); |
+ renderer->setHasPendingResourceUpdate(false); |
+} |
+ |
+void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities() |
+{ |
+ m_imageResources.clear(); |
+ |
+ Vector<RenderObject*> objectsToRemove; |
+ for (RenderObjectSet::iterator it = m_objects.begin(); it != m_objects.end(); ++it) { |
+ RenderObject* obj = *it; |
+ if (!obj->updateImageLoadingPriorities()) { |
+ objectsToRemove.append(obj); |
+ } |
+ } |
+ |
+ for (Vector<RenderObject*>::iterator it = objectsToRemove.begin(); it != objectsToRemove.end(); ++it) |
+ m_objects.remove(*it); |
+ |
updateImageResourcesWithLoadPriority(); |
} |