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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 12 matching lines...) Expand all Loading... | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/fetch/ResourceLoadPriorityOptimizer.h" | 32 #include "core/fetch/ResourceLoadPriorityOptimizer.h" |
33 #include "core/rendering/RenderObject.h" | |
34 | |
35 #include "wtf/Vector.h" | |
33 | 36 |
34 namespace WebCore { | 37 namespace WebCore { |
35 | 38 |
39 ResourceLoadPriorityOptimizer* resourceLoadPriorityOptimizer() | |
40 { | |
41 DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, () ); | |
42 return &s_renderLoadOptimizer; | |
43 } | |
44 | |
36 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(Imag eResource* image, VisibilityStatus v) | 45 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(Imag eResource* image, VisibilityStatus v) |
37 : imageResource(image) | 46 : imageResource(image) |
38 , status(v) | 47 , status(v) |
39 { | 48 { |
40 } | 49 } |
41 | 50 |
42 ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility() | 51 ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility() |
43 { | 52 { |
44 } | 53 } |
45 | 54 |
46 ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer() | 55 ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer() |
47 { | 56 { |
48 } | 57 } |
49 | 58 |
50 ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer() | 59 ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer() |
51 { | 60 { |
61 } | |
62 | |
63 void ResourceLoadPriorityOptimizer::addRenderObject(RenderObject* o) | |
esprehn
2014/01/15 01:27:45
object or renderer, no single letter vars please.
shatch
2014/01/15 19:28:52
Done.
| |
64 { | |
65 m_objectCache.add(o); | |
66 } | |
67 | |
68 void ResourceLoadPriorityOptimizer::removeRenderObject(RenderObject* o) | |
69 { | |
70 m_objectCache.remove(o); | |
esprehn
2014/01/15 01:27:45
m_objects or something, I'd not use objectCache, t
shatch
2014/01/15 19:28:52
Done.
| |
71 } | |
72 | |
73 void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities() | |
74 { | |
75 m_imageResources.clear(); | |
76 | |
77 Vector<RenderObject*> objectsToRemove; | |
78 for (RenderObjectSet::iterator it = m_objectCache.begin(); it != m_objectCac he.end(); ++it) { | |
79 RenderObject* obj = *it; | |
80 if (!obj->updateImageLoadingPriorities()) { | |
81 objectsToRemove.append(obj); | |
82 } | |
83 } | |
84 | |
85 for (Vector<RenderObject*>::iterator it = objectsToRemove.begin(); it != obj ectsToRemove.end(); ++it) | |
86 m_objectCache.remove(*it); | |
87 | |
52 updateImageResourcesWithLoadPriority(); | 88 updateImageResourcesWithLoadPriority(); |
53 } | 89 } |
54 | 90 |
55 void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority() | 91 void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority() |
56 { | 92 { |
57 for (ImageResourceMap::iterator it = m_imageResources.begin(); it != m_image Resources.end(); ++it) { | 93 for (ImageResourceMap::iterator it = m_imageResources.begin(); it != m_image Resources.end(); ++it) { |
58 ResourceLoadPriority priority = it->value->status == Visible ? | 94 ResourceLoadPriority priority = it->value->status == Visible ? |
59 ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow; | 95 ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow; |
60 | 96 |
61 if (priority != it->value->imageResource->resourceRequest().priority()) { | 97 if (priority != it->value->imageResource->resourceRequest().priority()) { |
62 it->value->imageResource->resourceRequest().setPriority(priority); | 98 it->value->imageResource->resourceRequest().setPriority(priority); |
63 it->value->imageResource->didChangePriority(priority); | 99 it->value->imageResource->didChangePriority(priority); |
64 } | 100 } |
65 } | 101 } |
66 m_imageResources.clear(); | 102 m_imageResources.clear(); |
67 } | 103 } |
68 | 104 |
69 void ResourceLoadPriorityOptimizer::notifyImageResourceVisibility(ImageResource* img, VisibilityStatus status) | 105 void ResourceLoadPriorityOptimizer::notifyImageResourceVisibility(ImageResource* img, VisibilityStatus status) |
70 { | 106 { |
71 if (!img || img->isLoaded()) | 107 if (!img || img->isLoaded()) |
72 return; | 108 return; |
73 | 109 |
74 ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(), adoptPtr(new ResourceAndVisibility(img, status))); | 110 ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(), adoptPtr(new ResourceAndVisibility(img, status))); |
75 if (!result.isNewEntry && status == Visible) | 111 if (!result.isNewEntry && status == Visible) |
76 result.iterator->value->status = status; | 112 result.iterator->value->status = status; |
77 } | 113 } |
78 | 114 |
79 } | 115 } |
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