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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) | 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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| 28 #include "core/rendering/RenderObject.h" | 28 #include "core/rendering/RenderObject.h" |
| 29 | 29 |
| 30 #include "HTMLNames.h" | 30 #include "HTMLNames.h" |
| 31 #include "RuntimeEnabledFeatures.h" | 31 #include "RuntimeEnabledFeatures.h" |
| 32 #include "core/accessibility/AXObjectCache.h" | 32 #include "core/accessibility/AXObjectCache.h" |
| 33 #include "core/animation/ActiveAnimations.h" | 33 #include "core/animation/ActiveAnimations.h" |
| 34 #include "core/css/resolver/StyleResolver.h" | 34 #include "core/css/resolver/StyleResolver.h" |
| 35 #include "core/editing/EditingBoundary.h" | 35 #include "core/editing/EditingBoundary.h" |
| 36 #include "core/editing/FrameSelection.h" | 36 #include "core/editing/FrameSelection.h" |
| 37 #include "core/editing/htmlediting.h" | 37 #include "core/editing/htmlediting.h" |
| 38 #include "core/fetch/ResourceLoadPriorityOptimizer.h" | |
| 38 #include "core/fetch/ResourceLoader.h" | 39 #include "core/fetch/ResourceLoader.h" |
| 39 #include "core/html/HTMLAnchorElement.h" | 40 #include "core/html/HTMLAnchorElement.h" |
| 40 #include "core/html/HTMLElement.h" | 41 #include "core/html/HTMLElement.h" |
| 41 #include "core/html/HTMLHtmlElement.h" | 42 #include "core/html/HTMLHtmlElement.h" |
| 42 #include "core/html/HTMLTableElement.h" | 43 #include "core/html/HTMLTableElement.h" |
| 43 #include "core/page/AutoscrollController.h" | 44 #include "core/page/AutoscrollController.h" |
| 44 #include "core/page/EventHandler.h" | 45 #include "core/page/EventHandler.h" |
| 45 #include "core/frame/Frame.h" | 46 #include "core/frame/Frame.h" |
| 46 #include "core/frame/FrameView.h" | 47 #include "core/frame/FrameView.h" |
| 47 #include "core/page/Page.h" | 48 #include "core/page/Page.h" |
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| 228 #endif | 229 #endif |
| 229 , m_bitfields(node) | 230 , m_bitfields(node) |
| 230 { | 231 { |
| 231 #ifndef NDEBUG | 232 #ifndef NDEBUG |
| 232 renderObjectCounter.increment(); | 233 renderObjectCounter.increment(); |
| 233 #endif | 234 #endif |
| 234 } | 235 } |
| 235 | 236 |
| 236 RenderObject::~RenderObject() | 237 RenderObject::~RenderObject() |
| 237 { | 238 { |
| 239 ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRender Object(this); | |
|
ojan
2014/01/23 06:32:59
Since we only ever add RenderImages, could we just
| |
| 238 #ifndef NDEBUG | 240 #ifndef NDEBUG |
| 239 ASSERT(!m_hasAXObject); | 241 ASSERT(!m_hasAXObject); |
| 240 renderObjectCounter.decrement(); | 242 renderObjectCounter.decrement(); |
| 241 #endif | 243 #endif |
| 242 } | 244 } |
| 243 | 245 |
| 244 String RenderObject::debugName() const | 246 String RenderObject::debugName() const |
| 245 { | 247 { |
| 246 StringBuilder name; | 248 StringBuilder name; |
| 247 name.append(renderName()); | 249 name.append(renderName()); |
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| 2853 } else { | 2855 } else { |
| 2854 if (isRooted()) { | 2856 if (isRooted()) { |
| 2855 if (RenderView* renderView = view()) { | 2857 if (RenderView* renderView = view()) { |
| 2856 if (FrameView* frameView = renderView->frameView()) | 2858 if (FrameView* frameView = renderView->frameView()) |
| 2857 frameView->scheduleRelayoutOfSubtree(this); | 2859 frameView->scheduleRelayoutOfSubtree(this); |
| 2858 } | 2860 } |
| 2859 } | 2861 } |
| 2860 } | 2862 } |
| 2861 } | 2863 } |
| 2862 | 2864 |
| 2863 void RenderObject::didLayout(ResourceLoadPriorityOptimizer& priorityModifier) | |
| 2864 { | |
| 2865 for (RenderObject* child = firstChild(); child; child = child->nextSibling() ) | |
| 2866 child->didLayout(priorityModifier); | |
| 2867 } | |
| 2868 | |
| 2869 void RenderObject::didScroll(ResourceLoadPriorityOptimizer& priorityModifier) | |
| 2870 { | |
| 2871 for (RenderObject* child = firstChild(); child; child = child->nextSibling() ) | |
| 2872 child->didScroll(priorityModifier); | |
| 2873 } | |
| 2874 | |
| 2875 void RenderObject::forceLayout() | 2865 void RenderObject::forceLayout() |
| 2876 { | 2866 { |
| 2877 setSelfNeedsLayout(true); | 2867 setSelfNeedsLayout(true); |
| 2878 setShouldDoFullRepaintAfterLayout(true); | 2868 setShouldDoFullRepaintAfterLayout(true); |
| 2879 layout(); | 2869 layout(); |
| 2880 } | 2870 } |
| 2881 | 2871 |
| 2882 // FIXME: Does this do anything different than forceLayout given that we don't w alk | 2872 // FIXME: Does this do anything different than forceLayout given that we don't w alk |
| 2883 // the containing block chain. If not, we should change all callers to use force Layout. | 2873 // the containing block chain. If not, we should change all callers to use force Layout. |
| 2884 void RenderObject::forceChildLayout() | 2874 void RenderObject::forceChildLayout() |
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| 3407 { | 3397 { |
| 3408 if (object1) { | 3398 if (object1) { |
| 3409 const WebCore::RenderObject* root = object1; | 3399 const WebCore::RenderObject* root = object1; |
| 3410 while (root->parent()) | 3400 while (root->parent()) |
| 3411 root = root->parent(); | 3401 root = root->parent(); |
| 3412 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); | 3402 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); |
| 3413 } | 3403 } |
| 3414 } | 3404 } |
| 3415 | 3405 |
| 3416 #endif | 3406 #endif |
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