Chromium Code Reviews| Index: src/gpu/batches/GrBWFillRectBatch.cpp |
| diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp |
| index 9471e1677e228e7cf8597197cb2ecc90e036d8ca..ce81c58e2d24c617f2ccd1ea99da1ff6efeaf484 100644 |
| --- a/src/gpu/batches/GrBWFillRectBatch.cpp |
| +++ b/src/gpu/batches/GrBWFillRectBatch.cpp |
| @@ -52,9 +52,16 @@ static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix, |
| Color color(Color::kAttribute_Type); |
| Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type); |
| - // if we have a local rect, then we apply the localMatrix directly to the localRect to |
| - // generate vertex local coords |
| - if (hasExplicitLocalCoords) { |
| + // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map |
|
robertphillips
2015/08/24 15:24:30
space before '(' ?
|
| + // the local rect on the cpu(in case the localMatrix also has perspective). |
| + // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect |
| + // to generate vertex local coords |
| + if (viewMatrix.hasPerspective()) { |
| + LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type : |
| + LocalCoords::kUsePosition_Type, |
| + localMatrix); |
| + return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, viewMatrix); |
| + } else if (hasExplicitLocalCoords) { |
| LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
| return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
| } else { |
| @@ -69,24 +76,25 @@ static void tesselate(intptr_t vertices, |
| GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| - const SkRect* localRect, |
| - const SkMatrix* localMatrix) { |
| + const GrQuad* localQuad) { |
| SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); |
| positions->setRectFan(rect.fLeft, rect.fTop, |
| rect.fRight, rect.fBottom, vertexStride); |
| - viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance); |
| + if (!viewMatrix.hasPerspective()) { |
| + viewMatrix.mapPointsWithStride(positions, vertexStride, |
| + BWFillRectBatchBase::kVertsPerInstance); |
| + } |
| + |
| + // Setup local coords |
| // TODO we should only do this if local coords are being read |
| - if (localRect) { |
| + if (localQuad) { |
| static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
| - SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset); |
| - coords->setRectFan(localRect->fLeft, localRect->fTop, |
| - localRect->fRight, localRect->fBottom, |
| - vertexStride); |
| - if (localMatrix) { |
| - localMatrix->mapPointsWithStride(coords, vertexStride, |
| - BWFillRectBatchBase::kVertsPerInstance); |
| + for (int i = 0; i < BWFillRectBatchBase::kVertsPerInstance; i++) { |
| + SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset + |
| + i * vertexStride); |
| + *coords = localQuad->point(i); |
| } |
| } |
| @@ -103,6 +111,7 @@ public: |
| struct Geometry { |
| SkMatrix fViewMatrix; |
| SkRect fRect; |
| + GrQuad fLocalQuad; |
| GrColor fColor; |
| }; |
| @@ -110,82 +119,13 @@ public: |
| static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| const GrPipelineOptimizations& opts) { |
| - // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses |
| - // local coords then we won't be able to batch. We could actually upload the viewmatrix |
| - // using vertex attributes in these cases, but haven't investigated that |
| - return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix); |
| - } |
| - |
| - static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| - const GrPipelineOptimizations& opts) { |
| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
| - NULL); |
| - |
| - SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| - return gp; |
| - } |
| - |
| - static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| - const GrPipelineOptimizations& opts) { |
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL); |
| - } |
| -}; |
| - |
| -class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase { |
| -public: |
| - struct Geometry { |
| - SkMatrix fViewMatrix; |
| - SkMatrix fLocalMatrix; |
| - SkRect fRect; |
| - GrColor fColor; |
| - }; |
| - |
| - static const char* Name() { return "BWFillRectBatchLocalMatrix"; } |
| - |
| - static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| - const GrPipelineOptimizations& opts) { |
| - // if we read local coords then we have to have the same viewmatrix and localmatrix |
| - return !opts.readsLocalCoords() || |
| - (mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) && |
| - mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix)); |
| - } |
| - |
| - static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| - const GrPipelineOptimizations& opts) { |
| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
| - &geo.fLocalMatrix); |
| - |
| - SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| - return gp; |
| - } |
| - |
| - static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| - const GrPipelineOptimizations& opts) { |
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, |
| - &geo.fLocalMatrix); |
| - } |
| -}; |
| - |
| -class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase { |
| -public: |
| - struct Geometry { |
| - SkMatrix fViewMatrix; |
| - SkRect fRect; |
| - SkRect fLocalRect; |
| - GrColor fColor; |
| - }; |
| - |
| - static const char* Name() { return "BWFillRectBatchLocalRect"; } |
| - |
| - static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| - const GrPipelineOptimizations& opts) { |
| return true; |
| } |
| static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| const GrPipelineOptimizations& opts) { |
| const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
| - NULL); |
| + nullptr); |
| SkASSERT(gp->getVertexStride() == |
| sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| @@ -194,12 +134,12 @@ public: |
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| const GrPipelineOptimizations& opts) { |
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
| - NULL); |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalQuad); |
| } |
| }; |
| -class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase { |
| +// We handle perspective in the local matrix or viewmatrix with special batches |
| +class BWFillRectBatchPerspectiveImp : public BWFillRectBatchBase { |
| public: |
| struct Geometry { |
| SkMatrix fViewMatrix; |
| @@ -207,36 +147,45 @@ public: |
| SkRect fRect; |
| SkRect fLocalRect; |
| GrColor fColor; |
| + bool fHasLocalMatrix; |
| + bool fHasLocalRect; |
| }; |
| - static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; } |
| + static const char* Name() { return "BWFillRectBatchPerspective"; } |
| static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| const GrPipelineOptimizations& opts) { |
| - return true; |
| + // We could batch across perspective vm changes if we really wanted to |
| + return mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) && |
| + (!mine.fHasLocalMatrix || mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix)); |
| } |
| static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| const GrPipelineOptimizations& opts) { |
| - const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
| - NULL); |
| - |
| - SkASSERT(gp->getVertexStride() == |
| - sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), |
| + geo.fHasLocalRect, |
| + geo.fHasLocalMatrix ? &geo.fLocalMatrix : |
| + nullptr); |
| + |
| + SkASSERT(geo.fHasLocalRect ? |
| + gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
| + gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| return gp; |
| } |
| static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| const GrPipelineOptimizations& opts) { |
| - tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
| - &geo.fLocalMatrix); |
| + if (geo.fHasLocalRect) { |
| + GrQuad quad(geo.fLocalRect); |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &quad); |
| + } else { |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, nullptr); |
| + } |
| } |
| }; |
| typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple; |
| -typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix; |
| -typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect; |
| -typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect; |
| +typedef GrTInstanceBatch<BWFillRectBatchPerspectiveImp> BWFillRectBatchPerspective; |
| namespace GrBWFillRectBatch { |
| GrDrawBatch* Create(GrColor color, |
| @@ -244,41 +193,45 @@ GrDrawBatch* Create(GrColor color, |
| const SkRect& rect, |
| const SkRect* localRect, |
| const SkMatrix* localMatrix) { |
| - // TODO bubble these up as separate calls |
| - if (localRect && localMatrix) { |
| - BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create(); |
| - BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry(); |
| - geo.fColor = color; |
| - geo.fViewMatrix = viewMatrix; |
| - geo.fLocalMatrix = *localMatrix; |
| - geo.fRect = rect; |
| - geo.fLocalRect = *localRect; |
| - batch->init(); |
| - return batch; |
| - } else if (localRect) { |
| - BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create(); |
| - BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry(); |
| - geo.fColor = color; |
| - geo.fViewMatrix = viewMatrix; |
| - geo.fRect = rect; |
| - geo.fLocalRect = *localRect; |
| - batch->init(); |
| - return batch; |
| - } else if (localMatrix) { |
| - BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create(); |
| - BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry(); |
| + |
| + /* Perspective has to be handled in a slow path for now */ |
| + if (viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())) { |
| + BWFillRectBatchPerspective* batch = BWFillRectBatchPerspective::Create(); |
| + BWFillRectBatchPerspective::Geometry& geo = *batch->geometry(); |
| + |
| geo.fColor = color; |
| geo.fViewMatrix = viewMatrix; |
| - geo.fLocalMatrix = *localMatrix; |
| geo.fRect = rect; |
| + geo.fHasLocalRect = SkToBool(localRect); |
| + geo.fHasLocalMatrix = SkToBool(localMatrix); |
| + if (localMatrix) { |
| + geo.fLocalMatrix = *localMatrix; |
| + } |
| + if (localRect) { |
| + geo.fLocalRect = *localRect; |
| + } |
| + |
| batch->init(); |
| return batch; |
| } else { |
| + // TODO bubble these up as separate calls |
| BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create(); |
| BWFillRectBatchSimple::Geometry& geo = *batch->geometry(); |
| + |
| geo.fColor = color; |
| geo.fViewMatrix = viewMatrix; |
| geo.fRect = rect; |
| + |
| + if (localRect && localMatrix) { |
| + geo.fLocalQuad.setFromMappedRect(*localRect, *localMatrix); |
| + } else if (localRect) { |
| + geo.fLocalQuad.set(*localRect); |
| + } else if (localMatrix) { |
| + geo.fLocalQuad.setFromMappedRect(rect, *localMatrix); |
| + } else { |
| + geo.fLocalQuad.set(rect); |
| + } |
| + |
| batch->init(); |
| return batch; |
| } |