| Index: src/gpu/GrPathRenderer.h
|
| diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
|
| index 50cf7483029e13f72bae86b29a5fd091edce3f36..2390ba0f97058ac96faa916ddce6abc085828a4a 100644
|
| --- a/src/gpu/GrPathRenderer.h
|
| +++ b/src/gpu/GrPathRenderer.h
|
| @@ -30,20 +30,6 @@ struct GrPoint;
|
| */
|
| class SK_API GrPathRenderer : public SkRefCnt {
|
| public:
|
| -
|
| -
|
| - /**
|
| - * This is called to install custom path renderers in every GrContext at create time. The
|
| - * default implementation in GrCreatePathRenderer_none.cpp does not add any additional
|
| - * renderers. Link against another implementation to install your own. The first added is the
|
| - * most preferred path renderer, second is second most preferred, etc.
|
| - *
|
| - * @param context the context that will use the path renderer
|
| - * @param prChain the chain to add path renderers to.
|
| - */
|
| - static void AddPathRenderers(GrContext* context, GrPathRendererChain* prChain);
|
| -
|
| -
|
| GrPathRenderer();
|
|
|
| /**
|
|
|