Index: src/gpu/GrPathRenderer.h |
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h |
index 50cf7483029e13f72bae86b29a5fd091edce3f36..2390ba0f97058ac96faa916ddce6abc085828a4a 100644 |
--- a/src/gpu/GrPathRenderer.h |
+++ b/src/gpu/GrPathRenderer.h |
@@ -30,20 +30,6 @@ struct GrPoint; |
*/ |
class SK_API GrPathRenderer : public SkRefCnt { |
public: |
- |
- |
- /** |
- * This is called to install custom path renderers in every GrContext at create time. The |
- * default implementation in GrCreatePathRenderer_none.cpp does not add any additional |
- * renderers. Link against another implementation to install your own. The first added is the |
- * most preferred path renderer, second is second most preferred, etc. |
- * |
- * @param context the context that will use the path renderer |
- * @param prChain the chain to add path renderers to. |
- */ |
- static void AddPathRenderers(GrContext* context, GrPathRendererChain* prChain); |
- |
- |
GrPathRenderer(); |
/** |