Index: src/effects/GrCircleBlurFragmentProcessor.h |
diff --git a/src/effects/GrCircleBlurFragmentProcessor.h b/src/effects/GrCircleBlurFragmentProcessor.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4d39ec8e11f661c76f09a028b51e5d6e7151bc3e |
--- /dev/null |
+++ b/src/effects/GrCircleBlurFragmentProcessor.h |
@@ -0,0 +1,78 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrCircleBlurFragmentProcessor_DEFINED |
+#define GrCircleBlurFragmentProcessor_DEFINED |
+ |
+#include "SkTypes.h" |
+ |
+#if SK_SUPPORT_GPU |
+ |
+#include "GrFragmentProcessor.h" |
+#include "GrProcessorUnitTest.h" |
+ |
+class GrTextureProvider; |
+ |
+// This FP handles the special case of a blurred circle. It uses a 1D |
+// profile that is just rotated about the origin of the circle. |
+class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
+public: |
+ ~GrCircleBlurFragmentProcessor() override {}; |
+ |
+ const char* name() const override { return "CircleBlur"; } |
+ |
+ static const GrFragmentProcessor* Create(GrTextureProvider*textureProvider, |
+ const SkRect& circle, float sigma) { |
+ float offset; |
+ |
+ SkAutoTUnref<GrTexture> blurProfile(CreateCircleBlurProfileTexture(textureProvider, |
+ circle, |
+ sigma, |
+ &offset)); |
+ if (!blurProfile) { |
+ return nullptr; |
+ } |
+ return new GrCircleBlurFragmentProcessor(circle, sigma, offset, blurProfile); |
+ } |
+ |
+ const SkRect& circle() const { return fCircle; } |
+ float sigma() const { return fSigma; } |
+ float offset() const { return fOffset; } |
+ int profileSize() const { return fBlurProfileAccess.getTexture()->width(); } |
+ |
+private: |
+ GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, |
+ float offset, GrTexture* blurProfile); |
+ |
+ GrGLFragmentProcessor* onCreateGLInstance() const override; |
+ |
+ void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; |
+ |
+ bool onIsEqual(const GrFragmentProcessor& other) const override { |
+ const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragmentProcessor>(); |
+ // fOffset is computed from the circle width and the sigma |
+ return this->circle().width() == cbfp.circle().width() && fSigma == cbfp.fSigma; |
+ } |
+ |
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
+ |
+ static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, |
+ const SkRect& circle, |
+ float sigma, float* offset); |
+ |
+ SkRect fCircle; |
+ float fSigma; |
+ float fOffset; |
+ GrTextureAccess fBlurProfileAccess; |
+ |
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
+ |
+ typedef GrFragmentProcessor INHERITED; |
+}; |
+ |
+#endif |
+#endif |