Chromium Code Reviews| Index: src/effects/GrCircleBlurFragmentProcessor.h |
| diff --git a/src/effects/GrCircleBlurFragmentProcessor.h b/src/effects/GrCircleBlurFragmentProcessor.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..60a7b7029104955dd8cdb3289b3e9530e4e9726b |
| --- /dev/null |
| +++ b/src/effects/GrCircleBlurFragmentProcessor.h |
| @@ -0,0 +1,78 @@ |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef GrCircleBlurFragmentProcessor_DEFINED |
| +#define GrCircleBlurFragmentProcessor_DEFINED |
| + |
| +#include "SkTypes.h" |
| + |
| +#if SK_SUPPORT_GPU |
| + |
| +#include "GrFragmentProcessor.h" |
| +#include "GrProcessorUnitTest.h" |
| + |
| +class GrTextureProvider; |
| + |
| +// This FP handles the special case of a blurred circle. It uses a 1D |
| +// profile that is just rotated about the origin of the circle. |
| +class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
| +public: |
| + ~GrCircleBlurFragmentProcessor() override {}; |
| + |
| + const char* name() const override { return "CircleBlur"; } |
| + |
| + static GrFragmentProcessor* Create(GrTextureProvider*textureProvider, |
|
bsalomon
2015/09/11 13:05:46
const GrFP (most of our factories don't do this bu
robertphillips
2015/09/11 15:55:35
Done.
|
| + const SkRect& circle, float sigma) { |
| + float offset; |
| + |
| + SkAutoTUnref<GrTexture> blurProfile(CreateCircleBlurProfileTexture(textureProvider, |
| + circle, |
| + sigma, |
| + &offset)); |
| + if (!blurProfile) { |
| + return nullptr; |
| + } |
| + return new GrCircleBlurFragmentProcessor(circle, sigma, offset, blurProfile); |
| + } |
| + |
| + const SkRect& circle() const { return fCircle; } |
| + float sigma() const { return fSigma; } |
| + float offset() const { return fOffset; } |
| + int profileSize() const { return fBlurProfileAccess.getTexture()->width(); } |
| + |
| +private: |
| + GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, |
| + float offset, GrTexture* blurProfile); |
| + |
| + GrGLFragmentProcessor* onCreateGLInstance() const override; |
| + |
| + void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; |
| + |
| + bool onIsEqual(const GrFragmentProcessor& other) const override { |
| + const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragmentProcessor>(); |
| + // fOffset is computed from the circle width and the sigma |
| + return this->circle().width() == cbfp.circle().width() && fSigma == cbfp.fSigma; |
| + } |
| + |
| + void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| + |
| + static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, |
| + const SkRect& circle, |
| + float sigma, float* offset); |
| + |
| + SkRect fCircle; |
| + float fSigma; |
| + float fOffset; |
| + GrTextureAccess fBlurProfileAccess; |
| + |
| + GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| + |
| + typedef GrFragmentProcessor INHERITED; |
| +}; |
| + |
| +#endif |
| +#endif |