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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
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21 class SkBitmap; | 21 class SkBitmap; |
22 | 22 |
23 namespace gfx { | 23 namespace gfx { |
24 class Point; | 24 class Point; |
25 class Rect; | 25 class Rect; |
26 } // namespace gfx | 26 } // namespace gfx |
27 | 27 |
28 namespace ui { | 28 namespace ui { |
29 | 29 |
30 class DrmBuffer; | 30 class DrmBuffer; |
| 31 class DrmDevice; |
31 class DrmDeviceManager; | 32 class DrmDeviceManager; |
32 class HardwareDisplayController; | 33 class HardwareDisplayController; |
33 struct OverlayCheck_Params; | 34 struct OverlayCheck_Params; |
34 class ScanoutBufferGenerator; | 35 class ScanoutBufferGenerator; |
35 class ScreenManager; | 36 class ScreenManager; |
36 | 37 |
37 // The GPU object representing a window. | 38 // The GPU object representing a window. |
38 // | 39 // |
39 // The main purpose of this object is to associate drawing surfaces with | 40 // The main purpose of this object is to associate drawing surfaces with |
40 // displays. A surface created with the same id as the window (from | 41 // displays. A surface created with the same id as the window (from |
41 // GetAcceleratedWidget()) will paint onto that window. A window with | 42 // GetAcceleratedWidget()) will paint onto that window. A window with |
42 // the same bounds as a display will paint onto that display. | 43 // the same bounds as a display will paint onto that display. |
43 // | 44 // |
44 // If there's no display whose bounds match the window's, the window is | 45 // If there's no display whose bounds match the window's, the window is |
45 // disconnected and its contents will not be visible to the user. | 46 // disconnected and its contents will not be visible to the user. |
46 class OZONE_EXPORT DrmWindow { | 47 class OZONE_EXPORT DrmWindow : public base::SupportsWeakPtr<DrmWindow> { |
47 public: | 48 public: |
48 DrmWindow(gfx::AcceleratedWidget widget, | 49 DrmWindow(gfx::AcceleratedWidget widget, |
49 DrmDeviceManager* device_manager, | 50 DrmDeviceManager* device_manager, |
50 ScreenManager* screen_manager); | 51 ScreenManager* screen_manager); |
51 | 52 |
52 ~DrmWindow(); | 53 ~DrmWindow(); |
53 | 54 |
54 gfx::Rect bounds() const { return bounds_; } | 55 gfx::Rect bounds() const { return bounds_; } |
55 | 56 |
56 void Initialize(); | 57 void Initialize(); |
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82 | 83 |
83 // Move the HW cursor to the specified location. | 84 // Move the HW cursor to the specified location. |
84 void MoveCursor(const gfx::Point& location); | 85 void MoveCursor(const gfx::Point& location); |
85 | 86 |
86 // Queue overlay planes and page flips. | 87 // Queue overlay planes and page flips. |
87 // If hardware display controller is available, forward the information | 88 // If hardware display controller is available, forward the information |
88 // immediately, otherwise queue up on the window and forward when the hardware | 89 // immediately, otherwise queue up on the window and forward when the hardware |
89 // is once again ready. | 90 // is once again ready. |
90 void QueueOverlayPlane(const OverlayPlane& plane); | 91 void QueueOverlayPlane(const OverlayPlane& plane); |
91 | 92 |
92 bool SchedulePageFlip(const SwapCompletionCallback& callback); | 93 void SchedulePageFlip(const SwapCompletionCallback& callback); |
93 bool TestPageFlip(const std::vector<OverlayCheck_Params>& planes, | 94 bool TestPageFlip(const std::vector<OverlayCheck_Params>& planes, |
94 ScanoutBufferGenerator* buffer_generator); | 95 ScanoutBufferGenerator* buffer_generator); |
95 | 96 |
96 // Returns the last buffer associated with this window. | 97 // Returns the last buffer associated with this window. |
97 const OverlayPlane* GetLastModesetBuffer(); | 98 const OverlayPlane* GetLastModesetBuffer(); |
98 | 99 |
99 void GetVSyncParameters( | 100 void GetVSyncParameters( |
100 const gfx::VSyncProvider::UpdateVSyncCallback& callback) const; | 101 const gfx::VSyncProvider::UpdateVSyncCallback& callback) const; |
101 | 102 |
102 private: | 103 private: |
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138 OverlayPlaneList last_submitted_planes_; | 139 OverlayPlaneList last_submitted_planes_; |
139 | 140 |
140 bool force_buffer_reallocation_ = false; | 141 bool force_buffer_reallocation_ = false; |
141 | 142 |
142 DISALLOW_COPY_AND_ASSIGN(DrmWindow); | 143 DISALLOW_COPY_AND_ASSIGN(DrmWindow); |
143 }; | 144 }; |
144 | 145 |
145 } // namespace ui | 146 } // namespace ui |
146 | 147 |
147 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 148 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
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