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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h" | 5 #include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h" |
6 | 6 |
7 #include "base/bind.h" | |
8 #include "base/thread_task_runner_handle.h" | |
9 #include "ui/ozone/platform/drm/gpu/drm_device.h" | 7 #include "ui/ozone/platform/drm/gpu/drm_device.h" |
10 #include "ui/ozone/platform/drm/gpu/drm_device_manager.h" | 8 #include "ui/ozone/platform/drm/gpu/drm_device_manager.h" |
11 #include "ui/ozone/platform/drm/gpu/drm_vsync_provider.h" | 9 #include "ui/ozone/platform/drm/gpu/drm_vsync_provider.h" |
12 #include "ui/ozone/platform/drm/gpu/drm_window.h" | 10 #include "ui/ozone/platform/drm/gpu/drm_window_proxy.h" |
13 #include "ui/ozone/platform/drm/gpu/gbm_buffer.h" | |
14 #include "ui/ozone/platform/drm/gpu/gbm_surface_factory.h" | 11 #include "ui/ozone/platform/drm/gpu/gbm_surface_factory.h" |
15 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" | 12 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" |
16 | 13 |
17 namespace ui { | 14 namespace ui { |
18 | 15 |
19 namespace { | 16 GbmSurfaceless::GbmSurfaceless(scoped_ptr<DrmWindowProxy> window, |
20 | 17 GbmSurfaceFactory* surface_manager, |
21 void PostedSwapResult(const SwapCompletionCallback& callback, | 18 DrmDeviceManager* device_manager) |
22 gfx::SwapResult result) { | 19 : window_(window.Pass()), |
23 base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, | 20 surface_manager_(surface_manager), |
24 base::Bind(callback, result)); | 21 device_manager_(device_manager) { |
25 } | 22 surface_manager_->RegisterSurface(window_->widget(), this); |
26 | |
27 } // namespace | |
28 | |
29 GbmSurfaceless::GbmSurfaceless(DrmWindow* window, | |
30 DrmDeviceManager* drm_device_manager, | |
31 GbmSurfaceFactory* surface_manager) | |
32 : window_(window), | |
33 drm_device_manager_(drm_device_manager), | |
34 surface_manager_(surface_manager) { | |
35 surface_manager_->RegisterSurface(window_->GetAcceleratedWidget(), this); | |
36 } | 23 } |
37 | 24 |
38 GbmSurfaceless::~GbmSurfaceless() { | 25 GbmSurfaceless::~GbmSurfaceless() { |
39 surface_manager_->UnregisterSurface(window_->GetAcceleratedWidget()); | 26 surface_manager_->UnregisterSurface(window_->widget()); |
40 } | 27 } |
41 | 28 |
42 void GbmSurfaceless::QueueOverlayPlane(const OverlayPlane& plane) { | 29 void GbmSurfaceless::QueueOverlayPlane(const OverlayPlane& plane) { |
43 planes_.push_back(plane); | 30 planes_.push_back(plane); |
44 } | 31 } |
45 | 32 |
46 intptr_t GbmSurfaceless::GetNativeWindow() { | 33 intptr_t GbmSurfaceless::GetNativeWindow() { |
47 NOTREACHED(); | 34 NOTREACHED(); |
48 return 0; | 35 return 0; |
49 } | 36 } |
50 | 37 |
51 bool GbmSurfaceless::ResizeNativeWindow(const gfx::Size& viewport_size) { | 38 bool GbmSurfaceless::ResizeNativeWindow(const gfx::Size& viewport_size) { |
52 return true; | 39 return true; |
53 } | 40 } |
54 | 41 |
55 bool GbmSurfaceless::OnSwapBuffers() { | 42 bool GbmSurfaceless::OnSwapBuffers() { |
56 NOTREACHED(); | 43 NOTREACHED(); |
57 return false; | 44 return false; |
58 } | 45 } |
59 | 46 |
60 bool GbmSurfaceless::OnSwapBuffersAsync( | 47 bool GbmSurfaceless::OnSwapBuffersAsync( |
61 const SwapCompletionCallback& callback) { | 48 const SwapCompletionCallback& callback) { |
62 // Wrap the callback and post the result such that everything using the | 49 window_->SchedulePageFlip(planes_, callback); |
63 // callback doesn't need to worry about re-entrancy. | |
64 window_->SchedulePageFlip(planes_, base::Bind(&PostedSwapResult, callback)); | |
65 planes_.clear(); | 50 planes_.clear(); |
66 return true; | 51 return true; |
67 } | 52 } |
68 | 53 |
69 scoped_ptr<gfx::VSyncProvider> GbmSurfaceless::CreateVSyncProvider() { | 54 scoped_ptr<gfx::VSyncProvider> GbmSurfaceless::CreateVSyncProvider() { |
70 return make_scoped_ptr(new DrmVSyncProvider(window_)); | 55 return make_scoped_ptr(new DrmVSyncProvider(window_.get())); |
71 } | 56 } |
72 | 57 |
73 bool GbmSurfaceless::IsUniversalDisplayLinkDevice() { | 58 bool GbmSurfaceless::IsUniversalDisplayLinkDevice() { |
74 if (!drm_device_manager_) | 59 scoped_refptr<DrmDevice> widget_device = |
60 device_manager_->GetDrmDevice(window_->widget()); | |
spang
2015/09/30 19:24:43
For this part, let's add a
bool GbmBuffer::Should
dnicoara
2015/10/01 14:36:15
I don't have a strong opinion on naming.
| |
61 if (!widget_device) | |
75 return false; | 62 return false; |
76 scoped_refptr<DrmDevice> drm_primary = | |
77 drm_device_manager_->GetDrmDevice(gfx::kNullAcceleratedWidget); | |
78 DCHECK(drm_primary); | |
79 | 63 |
80 HardwareDisplayController* controller = window_->GetController(); | 64 return device_manager_->GetDrmDevice(gfx::kNullAcceleratedWidget) != |
81 if (!controller) | 65 widget_device; |
82 return false; | |
83 scoped_refptr<DrmDevice> drm = controller->GetAllocationDrmDevice(); | |
84 DCHECK(drm); | |
85 | |
86 return drm_primary != drm; | |
87 } | 66 } |
88 | 67 |
89 } // namespace ui | 68 } // namespace ui |
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