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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
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21 class SkBitmap; | 21 class SkBitmap; |
22 | 22 |
23 namespace gfx { | 23 namespace gfx { |
24 class Point; | 24 class Point; |
25 class Rect; | 25 class Rect; |
26 } // namespace gfx | 26 } // namespace gfx |
27 | 27 |
28 namespace ui { | 28 namespace ui { |
29 | 29 |
30 class DrmBuffer; | 30 class DrmBuffer; |
| 31 class DrmDevice; |
31 class DrmDeviceManager; | 32 class DrmDeviceManager; |
32 class HardwareDisplayController; | 33 class HardwareDisplayController; |
33 struct OverlayCheck_Params; | 34 struct OverlayCheck_Params; |
34 class ScanoutBufferGenerator; | 35 class ScanoutBufferGenerator; |
35 class ScreenManager; | 36 class ScreenManager; |
36 | 37 |
37 // The GPU object representing a window. | 38 // The GPU object representing a window. |
38 // | 39 // |
39 // The main purpose of this object is to associate drawing surfaces with | 40 // The main purpose of this object is to associate drawing surfaces with |
40 // displays. A surface created with the same id as the window (from | 41 // displays. A surface created with the same id as the window (from |
41 // GetAcceleratedWidget()) will paint onto that window. A window with | 42 // GetAcceleratedWidget()) will paint onto that window. A window with |
42 // the same bounds as a display will paint onto that display. | 43 // the same bounds as a display will paint onto that display. |
43 // | 44 // |
44 // If there's no display whose bounds match the window's, the window is | 45 // If there's no display whose bounds match the window's, the window is |
45 // disconnected and its contents will not be visible to the user. | 46 // disconnected and its contents will not be visible to the user. |
46 class OZONE_EXPORT DrmWindow { | 47 class OZONE_EXPORT DrmWindow : public base::SupportsWeakPtr<DrmWindow> { |
47 public: | 48 public: |
48 DrmWindow(gfx::AcceleratedWidget widget, | 49 DrmWindow(gfx::AcceleratedWidget widget, |
49 DrmDeviceManager* device_manager, | 50 DrmDeviceManager* device_manager, |
50 ScreenManager* screen_manager); | 51 ScreenManager* screen_manager); |
51 | 52 |
52 ~DrmWindow(); | 53 ~DrmWindow(); |
53 | 54 |
54 gfx::Rect bounds() const { return bounds_; } | 55 gfx::Rect bounds() const { return bounds_; } |
55 | 56 |
56 void Initialize(); | 57 void Initialize(); |
57 | 58 |
58 void Shutdown(); | 59 void Shutdown(); |
59 | 60 |
60 // Returns the accelerated widget associated with the window. | 61 // Returns the accelerated widget associated with the window. |
61 gfx::AcceleratedWidget GetAcceleratedWidget(); | 62 gfx::AcceleratedWidget GetAcceleratedWidget(); |
62 | 63 |
63 // Returns the current controller the window is displaying on. Callers should | 64 // Returns the current controller the window is displaying on. Callers should |
64 // not cache the result as the controller may change as the window is moved. | 65 // not cache the result as the controller may change as the window is moved. |
65 HardwareDisplayController* GetController(); | 66 HardwareDisplayController* GetController(); |
66 | 67 |
| 68 scoped_refptr<DrmDevice> GetAllocationDrmDevice() const; |
| 69 |
67 void SetController(HardwareDisplayController* controller); | 70 void SetController(HardwareDisplayController* controller); |
68 | 71 |
69 // Called when the window is resized/moved. | 72 // Called when the window is resized/moved. |
70 void OnBoundsChanged(const gfx::Rect& bounds); | 73 void OnBoundsChanged(const gfx::Rect& bounds); |
71 | 74 |
72 // Update the HW cursor bitmap & move to specified location. If | 75 // Update the HW cursor bitmap & move to specified location. If |
73 // the bitmap is empty, the cursor is hidden. | 76 // the bitmap is empty, the cursor is hidden. |
74 void SetCursor(const std::vector<SkBitmap>& bitmaps, | 77 void SetCursor(const std::vector<SkBitmap>& bitmaps, |
75 const gfx::Point& location, | 78 const gfx::Point& location, |
76 int frame_delay_ms); | 79 int frame_delay_ms); |
77 | 80 |
78 // Update the HW cursor bitmap & move to specified location. If | 81 // Update the HW cursor bitmap & move to specified location. If |
79 // the bitmap is empty, the cursor is hidden. | 82 // the bitmap is empty, the cursor is hidden. |
80 void SetCursorWithoutAnimations(const std::vector<SkBitmap>& bitmaps, | 83 void SetCursorWithoutAnimations(const std::vector<SkBitmap>& bitmaps, |
81 const gfx::Point& location); | 84 const gfx::Point& location); |
82 | 85 |
83 // Move the HW cursor to the specified location. | 86 // Move the HW cursor to the specified location. |
84 void MoveCursor(const gfx::Point& location); | 87 void MoveCursor(const gfx::Point& location); |
85 | 88 |
86 // Queue overlay planes and page flips. | 89 // Queue overlay planes and page flips. |
87 // If hardware display controller is available, forward the information | 90 // If hardware display controller is available, forward the information |
88 // immediately, otherwise queue up on the window and forward when the hardware | 91 // immediately, otherwise queue up on the window and forward when the hardware |
89 // is once again ready. | 92 // is once again ready. |
90 void QueueOverlayPlane(const OverlayPlane& plane); | 93 void QueueOverlayPlane(const OverlayPlane& plane); |
91 | 94 |
92 bool SchedulePageFlip(bool is_sync, const SwapCompletionCallback& callback); | 95 void SchedulePageFlip(bool is_sync, const SwapCompletionCallback& callback); |
93 bool TestPageFlip(const std::vector<OverlayCheck_Params>& planes, | 96 bool TestPageFlip(const std::vector<OverlayCheck_Params>& planes, |
94 ScanoutBufferGenerator* buffer_generator); | 97 ScanoutBufferGenerator* buffer_generator); |
95 | 98 |
96 // Returns the last buffer associated with this window. | 99 // Returns the last buffer associated with this window. |
97 const OverlayPlane* GetLastModesetBuffer(); | 100 const OverlayPlane* GetLastModesetBuffer(); |
98 | 101 |
99 void GetVSyncParameters( | 102 void GetVSyncParameters( |
100 const gfx::VSyncProvider::UpdateVSyncCallback& callback) const; | 103 const gfx::VSyncProvider::UpdateVSyncCallback& callback) const; |
101 | 104 |
| 105 bool IsDisplayedOnUniversalDisplayLinkDevice() const; |
| 106 |
102 private: | 107 private: |
103 // Draw the last set cursor & update the cursor plane. | 108 // Draw the last set cursor & update the cursor plane. |
104 void ResetCursor(bool bitmap_only); | 109 void ResetCursor(bool bitmap_only); |
105 | 110 |
106 // Draw next frame in an animated cursor. | 111 // Draw next frame in an animated cursor. |
107 void OnCursorAnimationTimeout(); | 112 void OnCursorAnimationTimeout(); |
108 | 113 |
109 // When |controller_| changes this is called to reallocate the cursor buffers | 114 // When |controller_| changes this is called to reallocate the cursor buffers |
110 // since the allocation DRM device may have changed. | 115 // since the allocation DRM device may have changed. |
111 void UpdateCursorBuffers(); | 116 void UpdateCursorBuffers(); |
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137 OverlayPlaneList pending_planes_; | 142 OverlayPlaneList pending_planes_; |
138 OverlayPlaneList last_submitted_planes_; | 143 OverlayPlaneList last_submitted_planes_; |
139 bool last_swap_sync_ = false; | 144 bool last_swap_sync_ = false; |
140 | 145 |
141 DISALLOW_COPY_AND_ASSIGN(DrmWindow); | 146 DISALLOW_COPY_AND_ASSIGN(DrmWindow); |
142 }; | 147 }; |
143 | 148 |
144 } // namespace ui | 149 } // namespace ui |
145 | 150 |
146 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ | 151 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_WINDOW_H_ |
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