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Side by Side Diff: ui/ozone/platform/drm/gpu/drm_surface.cc

Issue 1311043016: Switch DRM platform to using a separate thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mv-drm-calls-on-thread2
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/platform/drm/gpu/drm_surface.h" 5 #include "ui/ozone/platform/drm/gpu/drm_surface.h"
6 6
7 #include "base/bind_helpers.h" 7 #include "base/bind.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "third_party/skia/include/core/SkCanvas.h" 10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "third_party/skia/include/core/SkSurface.h" 11 #include "third_party/skia/include/core/SkSurface.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/skia_util.h" 13 #include "ui/gfx/skia_util.h"
14 #include "ui/ozone/platform/drm/gpu/drm_buffer.h" 14 #include "ui/ozone/platform/drm/gpu/drm_buffer.h"
15 #include "ui/ozone/platform/drm/gpu/drm_device.h" 15 #include "ui/ozone/platform/drm/gpu/drm_device.h"
16 #include "ui/ozone/platform/drm/gpu/drm_vsync_provider.h" 16 #include "ui/ozone/platform/drm/gpu/drm_vsync_provider.h"
17 #include "ui/ozone/platform/drm/gpu/drm_window.h" 17 #include "ui/ozone/platform/drm/gpu/drm_window_proxy.h"
18 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" 18 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h"
19 19
20 namespace ui { 20 namespace ui {
21 21
22 namespace { 22 namespace {
23 23
24 scoped_refptr<DrmBuffer> AllocateBuffer(const scoped_refptr<DrmDevice>& drm, 24 scoped_refptr<DrmBuffer> AllocateBuffer(const scoped_refptr<DrmDevice>& drm,
25 const gfx::Size& size) { 25 const gfx::Size& size) {
26 scoped_refptr<DrmBuffer> buffer(new DrmBuffer(drm)); 26 scoped_refptr<DrmBuffer> buffer(new DrmBuffer(drm));
27 SkImageInfo info = SkImageInfo::MakeN32Premul(size.width(), size.height()); 27 SkImageInfo info = SkImageInfo::MakeN32Premul(size.width(), size.height());
28 28
29 bool initialized = 29 bool initialized =
30 buffer->Initialize(info, true /* should_register_framebuffer */); 30 buffer->Initialize(info, true /* should_register_framebuffer */);
31 DCHECK(initialized) << "Failed to create drm buffer."; 31 DCHECK(initialized) << "Failed to create drm buffer.";
32 32
33 return buffer; 33 return buffer;
34 } 34 }
35 35
36 } // namespace 36 } // namespace
37 37
38 DrmSurface::DrmSurface(DrmWindow* window) 38 DrmSurface::DrmSurface(scoped_ptr<DrmWindowProxy> window)
39 : window_(window), weak_ptr_factory_(this) { 39 : window_(window.Pass()), weak_ptr_factory_(this) {}
40 }
41 40
42 DrmSurface::~DrmSurface() { 41 DrmSurface::~DrmSurface() {
43 } 42 }
44 43
45 skia::RefPtr<SkSurface> DrmSurface::GetSurface() { 44 skia::RefPtr<SkSurface> DrmSurface::GetSurface() {
46 return surface_; 45 return surface_;
47 } 46 }
48 47
49 void DrmSurface::ResizeCanvas(const gfx::Size& viewport_size) { 48 void DrmSurface::ResizeCanvas(const gfx::Size& viewport_size) {
50 SkImageInfo info = SkImageInfo::MakeN32( 49 SkImageInfo info = SkImageInfo::MakeN32(
51 viewport_size.width(), viewport_size.height(), kOpaque_SkAlphaType); 50 viewport_size.width(), viewport_size.height(), kOpaque_SkAlphaType);
52 surface_ = skia::AdoptRef(SkSurface::NewRaster(info)); 51 surface_ = skia::AdoptRef(SkSurface::NewRaster(info));
53 52
54 HardwareDisplayController* controller = window_->GetController(); 53 scoped_refptr<DrmDevice> drm = window_->GetDrmDevice();
55 if (!controller) 54 if (!drm)
56 return; 55 return;
57 56
58 // For the display buffers use the mode size since a |viewport_size| smaller 57 // For the display buffers use the mode size since a |viewport_size| smaller
59 // than the display size will not scanout. 58 // than the display size will not scanout.
60 front_buffer_ = AllocateBuffer(controller->GetAllocationDrmDevice(), 59 front_buffer_ = AllocateBuffer(drm, window_->GetBounds().size());
61 controller->GetModeSize()); 60 back_buffer_ = AllocateBuffer(drm, window_->GetBounds().size());
62 back_buffer_ = AllocateBuffer(controller->GetAllocationDrmDevice(),
63 controller->GetModeSize());
64 } 61 }
65 62
66 void DrmSurface::PresentCanvas(const gfx::Rect& damage) { 63 void DrmSurface::PresentCanvas(const gfx::Rect& damage) {
67 DCHECK(base::MessageLoopForUI::IsCurrent()); 64 DCHECK(base::MessageLoopForUI::IsCurrent());
68 65
69 // Create a snapshot of the requested drawing. If we get here again before 66 // Create a snapshot of the requested drawing. If we get here again before
70 // presenting, just add the additional damage. 67 // presenting, just add the additional damage.
71 pending_image_damage_.Union(damage); 68 pending_image_damage_.Union(damage);
72 pending_image_ = skia::AdoptRef(surface_->newImageSnapshot()); 69 pending_image_ = skia::AdoptRef(surface_->newImageSnapshot());
73 70
74 if (!pending_pageflip_) 71 if (!pending_pageflip_)
75 SchedulePageFlip(); 72 SchedulePageFlip();
76 } 73 }
77 74
78 scoped_ptr<gfx::VSyncProvider> DrmSurface::CreateVSyncProvider() { 75 scoped_ptr<gfx::VSyncProvider> DrmSurface::CreateVSyncProvider() {
79 return make_scoped_ptr(new DrmVSyncProvider(window_)); 76 return make_scoped_ptr(new DrmVSyncProvider(window_.get()));
80 } 77 }
81 78
82 void DrmSurface::SchedulePageFlip() { 79 void DrmSurface::SchedulePageFlip() {
83 DCHECK(back_buffer_); 80 DCHECK(back_buffer_);
84 SkCanvas* canvas = back_buffer_->GetCanvas(); 81 SkCanvas* canvas = back_buffer_->GetCanvas();
85 82
86 // The DrmSurface is double buffered, so the current back buffer is 83 // The DrmSurface is double buffered, so the current back buffer is
87 // missing the previous update. Expand damage region. 84 // missing the previous update. Expand damage region.
88 SkRect real_damage = 85 SkRect real_damage =
89 RectToSkRect(UnionRects(pending_image_damage_, last_damage_)); 86 RectToSkRect(UnionRects(pending_image_damage_, last_damage_));
(...skipping 16 matching lines...) Expand all
106 103
107 void DrmSurface::OnPageFlip(gfx::SwapResult result) { 104 void DrmSurface::OnPageFlip(gfx::SwapResult result) {
108 pending_pageflip_ = false; 105 pending_pageflip_ = false;
109 if (!pending_image_) 106 if (!pending_image_)
110 return; 107 return;
111 108
112 SchedulePageFlip(); 109 SchedulePageFlip();
113 } 110 }
114 111
115 } // namespace ui 112 } // namespace ui
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