Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(85)

Side by Side Diff: gm/composeshader.cpp

Issue 1311043008: Added ComposeShaderBitmapGM that tests composing bitmaps with gradients (Closed) Base URL: https://skia.googlesource.com/skia@cs3_programstest
Patch Set: fixed build errors Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "SkBitmapProcShader.h"
10 #include "SkCanvas.h" 11 #include "SkCanvas.h"
11 #include "SkComposeShader.h" 12 #include "SkComposeShader.h"
12 #include "SkGradientShader.h" 13 #include "SkGradientShader.h"
13 #include "SkGraphics.h" 14 #include "SkGraphics.h"
14 #include "SkShader.h" 15 #include "SkShader.h"
15 #include "SkString.h" 16 #include "SkString.h"
16 #include "SkXfermode.h" 17 #include "SkXfermode.h"
17 18
18 static SkShader* make_shader(SkXfermode::Mode mode) { 19 static SkShader* make_shader(SkXfermode::Mode mode) {
19 SkPoint pts[2]; 20 SkPoint pts[2];
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 class ComposeShaderAlphaGM : public skiagm::GM { 78 class ComposeShaderAlphaGM : public skiagm::GM {
78 public: 79 public:
79 ComposeShaderAlphaGM() {} 80 ComposeShaderAlphaGM() {}
80 81
81 protected: 82 protected:
82 SkString onShortName() override { 83 SkString onShortName() override {
83 return SkString("composeshader_alpha"); 84 return SkString("composeshader_alpha");
84 } 85 }
85 86
86 SkISize onISize() override { 87 SkISize onISize() override {
87 return SkISize::Make(220, 750); 88 return SkISize::Make(750, 220);
88 } 89 }
89 90
90 void onDraw(SkCanvas* canvas) override { 91 void onDraw(SkCanvas* canvas) override {
91 SkAutoTUnref<SkShader> shader0(make_shader(SkXfermode::kDstIn_Mode)); 92 SkAutoTUnref<SkShader> shader0(make_shader(SkXfermode::kDstIn_Mode));
92 SkAutoTUnref<SkShader> shader1(make_shader(SkXfermode::kSrcOver_Mode)); 93 SkAutoTUnref<SkShader> shader1(make_shader(SkXfermode::kSrcOver_Mode));
93 SkShader* shaders[] = { shader0.get(), shader1.get() }; 94 SkShader* shaders[] = { shader0.get(), shader1.get() };
94 95
95 SkPaint paint; 96 SkPaint paint;
96 paint.setColor(SK_ColorGREEN); 97 paint.setColor(SK_ColorGREEN);
97 98
(...skipping 10 matching lines...) Expand all
108 paint.setAlpha(alpha); 109 paint.setAlpha(alpha);
109 paint.setShader(shader); 110 paint.setShader(shader);
110 canvas->drawRect(r, paint); 111 canvas->drawRect(r, paint);
111 112
112 canvas->translate(r.width() + 5, 0); 113 canvas->translate(r.width() + 5, 0);
113 } 114 }
114 canvas->restore(); 115 canvas->restore();
115 canvas->translate(0, r.height() + 5); 116 canvas->translate(0, r.height() + 5);
116 } 117 }
117 } 118 }
119
120 private:
121 typedef GM INHERITED ;
122 };
123
124
125 // creates a square bitmap with red background and a green circle in the center
126 static void draw_color_bm(SkBitmap* bm, int length) {
127 SkPaint paint;
128 paint.setColor(SK_ColorGREEN);
129
130 bm->allocN32Pixels(length, length);
131 bm->eraseColor(SK_ColorRED);
132
133 SkCanvas canvas(*bm);
134 canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToS calar(length/2),
135 paint);
136 }
137
138 // creates a square alpha8 bitmap with transparent background and an opaque circ le in the center
139 static void draw_alpha8_bm(SkBitmap* bm, int length) {
140 SkPaint circlePaint;
141 circlePaint.setColor(SK_ColorBLACK);
142
143 bm->allocPixels(SkImageInfo::MakeA8(length, length));
144 bm->eraseColor(SK_ColorTRANSPARENT);
145
146 SkCanvas canvas(*bm);
147 canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToS calar(length/4),
148 circlePaint);
149 }
150
151 // creates a linear gradient shader
152 static SkShader* make_linear_gradient_shader(int length) {
153 SkPoint pts[2];
154 SkColor colors[2];
155 pts[0].set(0, 0);
156 pts[1].set(SkIntToScalar(length), 0);
157 colors[0] = SK_ColorBLUE;
158 colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
159 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kCl amp_TileMode);
160 }
161
162
163 class ComposeShaderBitmapGM : public skiagm::GM {
164 public:
165 ComposeShaderBitmapGM() {
166 draw_color_bm(&fColorBitmap, squareLength);
167 draw_alpha8_bm(&fAlpha8Bitmap, squareLength);
168 SkMatrix s;
169 s.reset();
170 fColorBitmapShader = new SkBitmapProcShader(fColorBitmap, SkShader::kRep eat_TileMode,
171 SkShader::kRepeat_TileMode, &s);
172 fAlpha8BitmapShader = new SkBitmapProcShader(fAlpha8Bitmap, SkShader::kR epeat_TileMode,
173 SkShader::kRepeat_TileMode, &s);
174 fLinearGradientShader = make_linear_gradient_shader(squareLength);
175 }
176 ~ComposeShaderBitmapGM() {
177 SkSafeUnref(fColorBitmapShader);
178 SkSafeUnref(fAlpha8BitmapShader);
179 SkSafeUnref(fLinearGradientShader);
180 }
181
182 protected:
183 SkString onShortName() override {
184 return SkString("composeshader_bitmap");
185 }
186
187 SkISize onISize() override {
188 return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5));
189 }
190
191 void onDraw(SkCanvas* canvas) override {
192 SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kDstOver_Mo de));
193
194 // gradient should appear over color bitmap
195 SkAutoTUnref<SkShader> shader0(new SkComposeShader(fLinearGradientShader ,
196 fColorBitmapShader,
197 xfer));
198 // gradient should appear over alpha8 bitmap colorized by the paint colo r
199 SkAutoTUnref<SkShader> shader1(new SkComposeShader(fLinearGradientShader ,
200 fAlpha8BitmapShader,
201 xfer));
202
203 SkShader* shaders[] = { shader0.get(), shader1.get() };
204
205 SkPaint paint;
206 paint.setColor(SK_ColorYELLOW);
207
208 const SkRect r = SkRect::MakeXYWH(0, 0, SkIntToScalar(squareLength),
209 SkIntToScalar(squareLength));
210
211 for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
212 SkShader* shader = shaders[y];
213 canvas->save();
214 for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
215 paint.setAlpha(alpha);
216 paint.setShader(shader);
217 canvas->drawRect(r, paint);
218
219 canvas->translate(r.width() + 5, 0);
220 }
221 canvas->restore();
222 canvas->translate(0, r.height() + 5);
223 }
224 }
225 private:
226 /** This determines the length and width of the bitmaps used in the SkCompos eShaders. Values
227 * above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, lar ger values will
228 * work in a release build. You can change this parameter and then compile a release build
229 * to have this GM draw larger bitmaps for easier visual inspection.
230 */
231 static const int squareLength = 20;
232
233 SkBitmap fColorBitmap;
234 SkBitmap fAlpha8Bitmap;
235 SkShader* fColorBitmapShader;
236 SkShader* fAlpha8BitmapShader;
237 SkShader* fLinearGradientShader;
238
239 typedef GM INHERITED;
118 }; 240 };
119 241
120 ////////////////////////////////////////////////////////////////////////////// 242 //////////////////////////////////////////////////////////////////////////////
121 243
122 DEF_GM( return new ComposeShaderGM; ) 244 DEF_GM( return new ComposeShaderGM; )
123 DEF_GM( return new ComposeShaderAlphaGM; ) 245 DEF_GM( return new ComposeShaderAlphaGM; )
246 DEF_GM( return new ComposeShaderBitmapGM; )
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698