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Issue 131103025: Fixes ABI bug in MIPS. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 6 years, 10 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 library test_sample_extension; 5 library test_sample_extension;
6 6
7 import 'sample_synchronous_extension.dart'; 7 import 'sample_synchronous_extension.dart';
8 8
9 void check(bool condition, String message) { 9 void check(bool condition, String message) {
10 if (!condition) { 10 if (!condition) {
11 throw new StateError(message); 11 throw new StateError(message);
12 } 12 }
13 } 13 }
14 14
15 void main() { 15 void checkSystemRand() {
16 systemSrand(17); 16 systemSrand(17);
17 var x1 = systemRand(); 17 var x1 = systemRand();
18 var x2 = systemRand(); 18 var x2 = systemRand();
19 var x3 = systemRand(); 19 var x3 = systemRand();
20 check(x1 != x2, "x1 != x2"); 20 check(x1 != x2, "x1 != x2");
21 check(x1 != x3, "x1 != x3"); 21 check(x1 != x3, "x1 != x3");
22 check(x2 != x3, "x2 != x3"); 22 check(x2 != x3, "x2 != x3");
23 systemSrand(17); 23 systemSrand(17);
24 check(x1 == systemRand(), "x1 == systemRand()"); 24 check(x1 == systemRand(), "x1 == systemRand()");
25 check(x2 == systemRand(), "x2 == systemRand()"); 25 check(x2 == systemRand(), "x2 == systemRand()");
26 check(x3 == systemRand(), "x3 == systemRand()"); 26 check(x3 == systemRand(), "x3 == systemRand()");
27 systemSrand(18); 27 systemSrand(18);
28 check(x1 != systemRand(), "x1 != systemRand()"); 28 check(x1 != systemRand(), "x1 != systemRand()");
29 check(x2 != systemRand(), "x2 != systemRand()"); 29 check(x2 != systemRand(), "x2 != systemRand()");
30 check(x3 != systemRand(), "x3 != systemRand()"); 30 check(x3 != systemRand(), "x3 != systemRand()");
31 } 31 }
32
33 void checkNoScopeSystemRand() {
34 systemSrand(17);
35 var x1 = noScopeSystemRand();
36 var x2 = noScopeSystemRand();
37 var x3 = noScopeSystemRand();
38 check(x1 != x2, "x1 != x2");
39 check(x1 != x3, "x1 != x3");
40 check(x2 != x3, "x2 != x3");
41 systemSrand(17);
42 check(x1 == noScopeSystemRand(), "x1 == noScopeSystemRand()");
43 check(x2 == noScopeSystemRand(), "x2 == noScopeSystemRand()");
44 check(x3 == noScopeSystemRand(), "x3 == noScopeSystemRand()");
45 systemSrand(18);
46 check(x1 != noScopeSystemRand(), "x1 != noScopeSystemRand()");
47 check(x2 != noScopeSystemRand(), "x2 != noScopeSystemRand()");
48 check(x3 != noScopeSystemRand(), "x3 != noScopeSystemRand()");
49 }
50
51 void main() {
52 checkSystemRand();
53 checkNoScopeSystemRand();
54 }
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