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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #ifndef SkPathOpsPoint_DEFINED | 7 #ifndef SkPathOpsPoint_DEFINED |
8 #define SkPathOpsPoint_DEFINED | 8 #define SkPathOpsPoint_DEFINED |
9 | 9 |
10 #include "SkPathOpsTypes.h" | 10 #include "SkPathOpsTypes.h" |
11 #include "SkPoint.h" | 11 #include "SkPoint.h" |
12 | 12 |
13 inline bool AlmostEqualUlps(const SkPoint& pt1, const SkPoint& pt2) { | 13 inline bool AlmostEqualUlps(const SkPoint& pt1, const SkPoint& pt2) { |
14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); | 14 return AlmostEqualUlps(pt1.fX, pt2.fX) && AlmostEqualUlps(pt1.fY, pt2.fY); |
15 } | 15 } |
16 | 16 |
17 struct SkDVector { | 17 struct SkDVector { |
18 double fX, fY; | 18 double fX; |
| 19 double fY; |
| 20 |
| 21 void set(const SkVector& pt) { |
| 22 fX = pt.fX; |
| 23 fY = pt.fY; |
| 24 } |
19 | 25 |
20 friend SkDPoint operator+(const SkDPoint& a, const SkDVector& b); | 26 friend SkDPoint operator+(const SkDPoint& a, const SkDVector& b); |
21 | 27 |
22 void operator+=(const SkDVector& v) { | 28 void operator+=(const SkDVector& v) { |
23 fX += v.fX; | 29 fX += v.fX; |
24 fY += v.fY; | 30 fY += v.fY; |
25 } | 31 } |
26 | 32 |
27 void operator-=(const SkDVector& v) { | 33 void operator-=(const SkDVector& v) { |
28 fX -= v.fX; | 34 fX -= v.fX; |
(...skipping 12 matching lines...) Expand all Loading... |
41 | 47 |
42 SkVector asSkVector() const { | 48 SkVector asSkVector() const { |
43 SkVector v = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; | 49 SkVector v = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; |
44 return v; | 50 return v; |
45 } | 51 } |
46 | 52 |
47 double cross(const SkDVector& a) const { | 53 double cross(const SkDVector& a) const { |
48 return fX * a.fY - fY * a.fX; | 54 return fX * a.fY - fY * a.fX; |
49 } | 55 } |
50 | 56 |
| 57 // similar to cross, this bastardization considers nearly coincident to be z
ero |
| 58 double crossCheck(const SkDVector& a) const { |
| 59 double xy = fX * a.fY; |
| 60 double yx = fY * a.fX; |
| 61 return AlmostEqualUlps(xy, yx) ? 0 : xy - yx; |
| 62 } |
| 63 |
51 double dot(const SkDVector& a) const { | 64 double dot(const SkDVector& a) const { |
52 return fX * a.fX + fY * a.fY; | 65 return fX * a.fX + fY * a.fY; |
53 } | 66 } |
54 | 67 |
55 double length() const { | 68 double length() const { |
56 return sqrt(lengthSquared()); | 69 return sqrt(lengthSquared()); |
57 } | 70 } |
58 | 71 |
59 double lengthSquared() const { | 72 double lengthSquared() const { |
60 return fX * fX + fY * fY; | 73 return fX * fX + fY * fY; |
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78 | 91 |
79 friend bool operator!=(const SkDPoint& a, const SkDPoint& b) { | 92 friend bool operator!=(const SkDPoint& a, const SkDPoint& b) { |
80 return a.fX != b.fX || a.fY != b.fY; | 93 return a.fX != b.fX || a.fY != b.fY; |
81 } | 94 } |
82 | 95 |
83 void operator=(const SkPoint& pt) { | 96 void operator=(const SkPoint& pt) { |
84 fX = pt.fX; | 97 fX = pt.fX; |
85 fY = pt.fY; | 98 fY = pt.fY; |
86 } | 99 } |
87 | 100 |
88 | |
89 void operator+=(const SkDVector& v) { | 101 void operator+=(const SkDVector& v) { |
90 fX += v.fX; | 102 fX += v.fX; |
91 fY += v.fY; | 103 fY += v.fY; |
92 } | 104 } |
93 | 105 |
94 void operator-=(const SkDVector& v) { | 106 void operator-=(const SkDVector& v) { |
95 fX -= v.fX; | 107 fX -= v.fX; |
96 fY -= v.fY; | 108 fY -= v.fY; |
97 } | 109 } |
98 | 110 |
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129 SkDPoint dA, dB; | 141 SkDPoint dA, dB; |
130 dA.set(a); | 142 dA.set(a); |
131 dB.set(b); | 143 dB.set(b); |
132 double dist = dA.distance(dB); // OPTIMIZATION: can we compare against
distSq instead ? | 144 double dist = dA.distance(dB); // OPTIMIZATION: can we compare against
distSq instead ? |
133 float tiniest = SkTMin(SkTMin(SkTMin(a.fX, b.fX), a.fY), b.fY); | 145 float tiniest = SkTMin(SkTMin(SkTMin(a.fX, b.fX), a.fY), b.fY); |
134 float largest = SkTMax(SkTMax(SkTMax(a.fX, b.fX), a.fY), b.fY); | 146 float largest = SkTMax(SkTMax(SkTMax(a.fX, b.fX), a.fY), b.fY); |
135 largest = SkTMax(largest, -tiniest); | 147 largest = SkTMax(largest, -tiniest); |
136 return AlmostBequalUlps((double) largest, largest + dist); // is dist wi
thin ULPS tolerance? | 148 return AlmostBequalUlps((double) largest, largest + dist); // is dist wi
thin ULPS tolerance? |
137 } | 149 } |
138 | 150 |
| 151 #if SK_DEBUG |
| 152 static bool RoughlyEqual(const SkPoint& a, const SkPoint& b) { |
| 153 if (approximately_equal(a.fX, b.fX) && approximately_equal(a.fY, b.fY))
{ |
| 154 return true; |
| 155 } |
| 156 return RoughlyEqualUlps(a.fX, b.fX) && RoughlyEqualUlps(a.fY, b.fY); |
| 157 } |
| 158 #endif |
| 159 |
139 bool approximatelyPEqual(const SkDPoint& a) const { | 160 bool approximatelyPEqual(const SkDPoint& a) const { |
140 if (approximately_equal(fX, a.fX) && approximately_equal(fY, a.fY)) { | 161 if (approximately_equal(fX, a.fX) && approximately_equal(fY, a.fY)) { |
141 return true; | 162 return true; |
142 } | 163 } |
143 if (!RoughlyEqualUlps(fX, a.fX) || !RoughlyEqualUlps(fY, a.fY)) { | 164 if (!RoughlyEqualUlps(fX, a.fX) || !RoughlyEqualUlps(fY, a.fY)) { |
144 return false; | 165 return false; |
145 } | 166 } |
146 double dist = distance(a); // OPTIMIZATION: can we compare against dist
Sq instead ? | 167 double dist = distance(a); // OPTIMIZATION: can we compare against dist
Sq instead ? |
147 double tiniest = SkTMin(SkTMin(SkTMin(fX, a.fX), fY), a.fY); | 168 double tiniest = SkTMin(SkTMin(SkTMin(fX, a.fX), fY), a.fY); |
148 double largest = SkTMax(SkTMax(SkTMax(fX, a.fX), fY), a.fY); | 169 double largest = SkTMax(SkTMax(SkTMax(fX, a.fX), fY), a.fY); |
149 largest = SkTMax(largest, -tiniest); | 170 largest = SkTMax(largest, -tiniest); |
150 return AlmostPequalUlps(largest, largest + dist); // is the dist within
ULPS tolerance? | 171 return AlmostPequalUlps(largest, largest + dist); // is the dist within
ULPS tolerance? |
151 } | 172 } |
152 | 173 |
| 174 bool approximatelyDEqual(const SkDPoint& a) const { |
| 175 if (approximately_equal(fX, a.fX) && approximately_equal(fY, a.fY)) { |
| 176 return true; |
| 177 } |
| 178 if (!RoughlyEqualUlps(fX, a.fX) || !RoughlyEqualUlps(fY, a.fY)) { |
| 179 return false; |
| 180 } |
| 181 double dist = distance(a); // OPTIMIZATION: can we compare against dist
Sq instead ? |
| 182 double tiniest = SkTMin(SkTMin(SkTMin(fX, a.fX), fY), a.fY); |
| 183 double largest = SkTMax(SkTMax(SkTMax(fX, a.fX), fY), a.fY); |
| 184 largest = SkTMax(largest, -tiniest); |
| 185 return AlmostDequalUlps(largest, largest + dist); // is the dist within
ULPS tolerance? |
| 186 } |
| 187 |
153 bool approximatelyZero() const { | 188 bool approximatelyZero() const { |
154 return approximately_zero(fX) && approximately_zero(fY); | 189 return approximately_zero(fX) && approximately_zero(fY); |
155 } | 190 } |
156 | 191 |
157 SkPoint asSkPoint() const { | 192 SkPoint asSkPoint() const { |
158 SkPoint pt = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; | 193 SkPoint pt = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; |
159 return pt; | 194 return pt; |
160 } | 195 } |
161 | 196 |
162 double distance(const SkDPoint& a) const { | 197 double distance(const SkDPoint& a) const { |
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184 double tiniest = SkTMin(SkTMin(SkTMin(fX, a.fX), fY), a.fY); | 219 double tiniest = SkTMin(SkTMin(SkTMin(fX, a.fX), fY), a.fY); |
185 double largest = SkTMax(SkTMax(SkTMax(fX, a.fX), fY), a.fY); | 220 double largest = SkTMax(SkTMax(SkTMax(fX, a.fX), fY), a.fY); |
186 largest = SkTMax(largest, -tiniest); | 221 largest = SkTMax(largest, -tiniest); |
187 return RoughlyEqualUlps(largest, largest + dist); // is the dist within
ULPS tolerance? | 222 return RoughlyEqualUlps(largest, largest + dist); // is the dist within
ULPS tolerance? |
188 } | 223 } |
189 | 224 |
190 bool roughlyEqual(const SkDPoint& a) const { | 225 bool roughlyEqual(const SkDPoint& a) const { |
191 return roughly_equal(a.fY, fY) && roughly_equal(a.fX, fX); | 226 return roughly_equal(a.fY, fY) && roughly_equal(a.fX, fX); |
192 } | 227 } |
193 | 228 |
194 #ifdef SK_DEBUG | 229 // utilities callable by the user from the debugger when the implementation
code is linked in |
195 void dump() { | 230 void dump() const; |
196 SkDebugf("{"); | 231 static void Dump(const SkPoint& pt); |
197 DebugDumpDouble(fX); | |
198 SkDebugf(", "); | |
199 DebugDumpDouble(fY); | |
200 SkDebugf("}"); | |
201 } | |
202 | |
203 static void dump(const SkPoint& pt) { | |
204 SkDebugf("{"); | |
205 DebugDumpFloat(pt.fX); | |
206 SkDebugf(", "); | |
207 DebugDumpFloat(pt.fY); | |
208 SkDebugf("}"); | |
209 } | |
210 #endif | |
211 }; | 232 }; |
212 | 233 |
213 #endif | 234 #endif |
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