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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 5 #ifndef CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
6 #define CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 6 #define CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
(...skipping 23 matching lines...) Expand all Loading... | |
34 gfx::OverlayTransform transform; | 34 gfx::OverlayTransform transform; |
35 // Format of the buffer to composite. | 35 // Format of the buffer to composite. |
36 ResourceFormat format; | 36 ResourceFormat format; |
37 // Size of the resource, in pixels. | 37 // Size of the resource, in pixels. |
38 gfx::Size resource_size_in_pixels; | 38 gfx::Size resource_size_in_pixels; |
39 // Rect on the display to position the overlay to. Implementer must convert | 39 // Rect on the display to position the overlay to. Implementer must convert |
40 // to integer coordinates if setting |overlay_handled| to true. | 40 // to integer coordinates if setting |overlay_handled| to true. |
41 gfx::RectF display_rect; | 41 gfx::RectF display_rect; |
42 // Crop within the buffer to be placed inside |display_rect|. | 42 // Crop within the buffer to be placed inside |display_rect|. |
43 gfx::RectF uv_rect; | 43 gfx::RectF uv_rect; |
44 // Quad geometry rect after applying the quad_transform(). | |
45 gfx::Rect quad_rect_in_target_space; | |
46 // Clip rect in the target content space after composition. | |
47 gfx::Rect clip_rect; | |
48 // If the quad is clipped after composition. | |
49 bool is_clipped; | |
danakj
2015/09/01 20:35:24
you need to initialize this in the constructor
william.xie1
2015/09/01 21:50:12
Done.
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44 // Texture resource to present in an overlay. | 50 // Texture resource to present in an overlay. |
45 unsigned resource_id; | 51 unsigned resource_id; |
46 // Stacking order of the overlay plane relative to the main surface, | 52 // Stacking order of the overlay plane relative to the main surface, |
47 // which is 0. Signed to allow for "underlays". | 53 // which is 0. Signed to allow for "underlays". |
48 int plane_z_order; | 54 int plane_z_order; |
49 | |
danakj
2015/09/01 20:35:24
leave this
william.xie1
2015/09/01 21:50:12
Done.
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50 // To be modified by the implementer if this candidate can go into | 55 // To be modified by the implementer if this candidate can go into |
51 // an overlay. | 56 // an overlay. |
52 bool overlay_handled; | 57 bool overlay_handled; |
53 }; | 58 }; |
54 | 59 |
55 typedef std::vector<OverlayCandidate> OverlayCandidateList; | 60 typedef std::vector<OverlayCandidate> OverlayCandidateList; |
56 | 61 |
57 } // namespace cc | 62 } // namespace cc |
58 | 63 |
59 #endif // CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 64 #endif // CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
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