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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkWriteBuffer.h" | 9 #include "SkWriteBuffer.h" |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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211 write_encoded_bitmap(this, data, SkIPoint::Make(0, 0)); | 211 write_encoded_bitmap(this, data, SkIPoint::Make(0, 0)); |
212 return; | 212 return; |
213 } | 213 } |
214 } | 214 } |
215 } | 215 } |
216 | 216 |
217 this->writeUInt(0); // signal raw pixels | 217 this->writeUInt(0); // signal raw pixels |
218 SkBitmap::WriteRawPixels(this, bitmap); | 218 SkBitmap::WriteRawPixels(this, bitmap); |
219 } | 219 } |
220 | 220 |
221 static bool try_write_encoded(SkWriteBuffer* buffer, SkData* encoded) { | |
222 SkPixelSerializer* ps = buffer->getPixelSerializer(); | |
223 // Assumes that if the client did not set a serializer, they are | |
224 // happy to get the encoded data. | |
225 if (!ps || ps->useEncodedData(encoded->data(), encoded->size())) { | |
226 write_encoded_bitmap(buffer, encoded, SkIPoint::Make(0, 0)); | |
227 return true; | |
228 } | |
229 return false; | |
230 } | |
231 | |
232 void SkWriteBuffer::writeImage(const SkImage* image) { | 221 void SkWriteBuffer::writeImage(const SkImage* image) { |
233 this->writeInt(image->width()); | 222 this->writeInt(image->width()); |
234 this->writeInt(image->height()); | 223 this->writeInt(image->height()); |
235 | 224 |
236 SkAutoTUnref<SkData> encoded(image->refEncoded()); | 225 SkAutoTUnref<SkData> encoded(image->encode(this->getPixelSerializer())); |
237 if (encoded && try_write_encoded(this, encoded)) { | 226 if (encoded) { |
| 227 write_encoded_bitmap(this, encoded, SkIPoint::Make(0, 0)); |
238 return; | 228 return; |
239 } | 229 } |
240 | 230 |
241 encoded.reset(image->encode(SkImageEncoder::kPNG_Type, 100)); | |
242 if (encoded && try_write_encoded(this, encoded)) { | |
243 return; | |
244 } | |
245 | |
246 this->writeUInt(0); // signal no pixels (in place of the size of the encoded
data) | 231 this->writeUInt(0); // signal no pixels (in place of the size of the encoded
data) |
247 } | 232 } |
248 | 233 |
249 void SkWriteBuffer::writeTypeface(SkTypeface* obj) { | 234 void SkWriteBuffer::writeTypeface(SkTypeface* obj) { |
250 if (nullptr == obj || nullptr == fTFSet) { | 235 if (nullptr == obj || nullptr == fTFSet) { |
251 fWriter.write32(0); | 236 fWriter.write32(0); |
252 } else { | 237 } else { |
253 fWriter.write32(fTFSet->add(obj)); | 238 fWriter.write32(fTFSet->add(obj)); |
254 } | 239 } |
255 } | 240 } |
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349 // make room for the size of the flattened object | 334 // make room for the size of the flattened object |
350 (void)fWriter.reserve(sizeof(uint32_t)); | 335 (void)fWriter.reserve(sizeof(uint32_t)); |
351 // record the current size, so we can subtract after the object writes. | 336 // record the current size, so we can subtract after the object writes. |
352 size_t offset = fWriter.bytesWritten(); | 337 size_t offset = fWriter.bytesWritten(); |
353 // now flatten the object | 338 // now flatten the object |
354 flattenable->flatten(*this); | 339 flattenable->flatten(*this); |
355 size_t objSize = fWriter.bytesWritten() - offset; | 340 size_t objSize = fWriter.bytesWritten() - offset; |
356 // record the obj's size | 341 // record the obj's size |
357 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 342 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
358 } | 343 } |
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