DescriptionSpeculative fix for recording texture-backed SkImages into SkPictures.
SkImages that are backed by textures are being recorded into SkPictures that are rendered in multiple threads. This causes multiple threads to access the same Gr- and GL context, neither of which are thread safe.
This change was suggested by junov@chromium.org as a possible fix.
BUG=524717
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=201410
Patch Set 1 #
Messages
Total messages: 7 (3 generated)
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