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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1310533004: Standardize BW to NonAA (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
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302 // support NV_blend_equation_advanced. 302 // support NV_blend_equation_advanced.
303 GrDrawTarget::PipelineInfo pipelineInfo(&pipelineBuilder, &scissorState, pat hProc, NULL, this); 303 GrDrawTarget::PipelineInfo pipelineInfo(&pipelineBuilder, &scissorState, pat hProc, NULL, this);
304 if (!pipelineInfo.valid()) { 304 if (!pipelineInfo.valid()) {
305 return; 305 return;
306 } 306 }
307 307
308 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues, 308 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues,
309 transformType, count, stencilSettings, pipelineInfo); 309 transformType, count, stencilSettings, pipelineInfo);
310 } 310 }
311 311
312 void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder, 312 void GrDrawTarget::drawNonAARect(const GrPipelineBuilder& pipelineBuilder,
313 GrColor color, 313 GrColor color,
314 const SkMatrix& viewMatrix, 314 const SkMatrix& viewMatrix,
315 const SkRect& rect) { 315 const SkRect& rect) {
316 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateFillBW(color, viewM atrix, rect, 316 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, vi ewMatrix, rect,
317 nullptr, nul lptr)); 317 nullptr, nullptr));
318 this->drawBatch(pipelineBuilder, batch); 318 this->drawBatch(pipelineBuilder, batch);
319 } 319 }
320 320
321 void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder, 321 void GrDrawTarget::drawNonAARect(const GrPipelineBuilder& pipelineBuilder,
322 GrColor color, 322 GrColor color,
323 const SkMatrix& viewMatrix, 323 const SkMatrix& viewMatrix,
324 const SkRect& rect, 324 const SkRect& rect,
325 const SkMatrix& localMatrix) { 325 const SkMatrix& localMatrix) {
326 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateFillBW(color, viewM atrix, rect, 326 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, vi ewMatrix, rect,
327 nullptr, &lo calMatrix)); 327 nullptr, &localMatrix));
328 this->drawBatch(pipelineBuilder, batch); 328 this->drawBatch(pipelineBuilder, batch);
329 } 329 }
330 330
331 void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder, 331 void GrDrawTarget::drawNonAARect(const GrPipelineBuilder& pipelineBuilder,
332 GrColor color, 332 GrColor color,
333 const SkMatrix& viewMatrix, 333 const SkMatrix& viewMatrix,
334 const SkRect& rect, 334 const SkRect& rect,
335 const SkRect& localRect) { 335 const SkRect& localRect) {
336 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateFillBW(color, viewM atrix, rect, 336 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, vi ewMatrix, rect,
337 &localRect, nullptr)); 337 &localRec t, nullptr));
338 this->drawBatch(pipelineBuilder, batch); 338 this->drawBatch(pipelineBuilder, batch);
339 } 339 }
340 340
341 341
342 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder, 342 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder,
343 GrColor color, 343 GrColor color,
344 const SkMatrix& viewMatrix, 344 const SkMatrix& viewMatrix,
345 const SkRect& rect, 345 const SkRect& rect,
346 const SkRect& devRect) { 346 const SkRect& devRect) {
347 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateFillAA(color, view Matrix, rect, 347 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateAAFill(color, view Matrix, rect,
348 devRect)); 348 devRect));
349 this->drawBatch(pipelineBuilder, batch); 349 this->drawBatch(pipelineBuilder, batch);
350 } 350 }
351 351
352 void GrDrawTarget::clear(const SkIRect* rect, 352 void GrDrawTarget::clear(const SkIRect* rect,
353 GrColor color, 353 GrColor color,
354 bool canIgnoreRect, 354 bool canIgnoreRect,
355 GrRenderTarget* renderTarget) { 355 GrRenderTarget* renderTarget) {
356 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height ()); 356 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height ());
357 SkIRect clippedRect; 357 SkIRect clippedRect;
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371 // This works around a driver bug with clear by drawing a rect instead. 371 // This works around a driver bug with clear by drawing a rect instead.
372 // The driver will ignore a clear if it is the only thing rendered to a 372 // The driver will ignore a clear if it is the only thing rendered to a
373 // target before the target is read. 373 // target before the target is read.
374 if (rect == &rtRect) { 374 if (rect == &rtRect) {
375 this->discard(renderTarget); 375 this->discard(renderTarget);
376 } 376 }
377 377
378 GrPipelineBuilder pipelineBuilder; 378 GrPipelineBuilder pipelineBuilder;
379 pipelineBuilder.setRenderTarget(renderTarget); 379 pipelineBuilder.setRenderTarget(renderTarget);
380 380
381 this->drawSimpleRect(pipelineBuilder, color, SkMatrix::I(), *rect); 381 this->drawNonAARect(pipelineBuilder, color, SkMatrix::I(), *rect);
382 } else { 382 } else {
383 GrBatch* batch = SkNEW_ARGS(GrClearBatch, (*rect, color, renderTarget)); 383 GrBatch* batch = SkNEW_ARGS(GrClearBatch, (*rect, color, renderTarget));
384 this->onDrawBatch(batch); 384 this->onDrawBatch(batch);
385 batch->unref(); 385 batch->unref();
386 } 386 }
387 } 387 }
388 388
389 void GrDrawTarget::discard(GrRenderTarget* renderTarget) { 389 void GrDrawTarget::discard(GrRenderTarget* renderTarget) {
390 if (this->caps()->discardRenderTargetSupport()) { 390 if (this->caps()->discardRenderTargetSupport()) {
391 GrBatch* batch = SkNEW_ARGS(GrDiscardBatch, (renderTarget)); 391 GrBatch* batch = SkNEW_ARGS(GrDiscardBatch, (renderTarget));
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504 // The clip mask manager can rebuild all its clip masks so just 504 // The clip mask manager can rebuild all its clip masks so just
505 // get rid of them all. 505 // get rid of them all.
506 fClipMaskManager->purgeResources(); 506 fClipMaskManager->purgeResources();
507 }; 507 };
508 508
509 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 509 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
510 GrBatch* batch = SkNEW_ARGS(GrClearStencilClipBatch, (rect, insideClip, rt)) ; 510 GrBatch* batch = SkNEW_ARGS(GrClearStencilClipBatch, (rect, insideClip, rt)) ;
511 this->onDrawBatch(batch); 511 this->onDrawBatch(batch);
512 batch->unref(); 512 batch->unref();
513 } 513 }
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