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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/bubble/bubble_controller.h" | 5 #include "components/bubble/bubble_controller.h" |
| 6 | 6 |
| 7 #include "components/bubble/bubble_delegate.h" | 7 #include "components/bubble/bubble_delegate.h" |
| 8 #include "components/bubble/bubble_manager.h" | 8 #include "components/bubble/bubble_manager.h" |
| 9 #include "components/bubble/bubble_ui.h" | 9 #include "components/bubble/bubble_ui.h" |
| 10 | 10 |
| 11 BubbleController::BubbleController(BubbleManager* manager, | 11 BubbleController::BubbleController(BubbleManager* manager, |
| 12 scoped_ptr<BubbleDelegate> delegate) | 12 scoped_ptr<BubbleDelegate> delegate) |
| 13 : manager_(manager), delegate_(delegate.Pass()) { | 13 : manager_(manager), delegate_(delegate.Pass()) { |
| 14 DCHECK(manager_); | 14 DCHECK(manager_); |
| 15 DCHECK(delegate_); | 15 DCHECK(delegate_); |
| 16 } | 16 } |
| 17 | 17 |
| 18 BubbleController::~BubbleController() { | 18 BubbleController::~BubbleController() { |
| 19 if (bubble_ui_) | 19 if (bubble_ui_) |
| 20 ShouldClose(BUBBLE_CLOSE_FORCED); | 20 ShouldClose(BUBBLE_CLOSE_FORCED); |
| 21 } | 21 } |
| 22 | 22 |
| 23 bool BubbleController::CloseBubble(BubbleCloseReason reason) { | 23 bool BubbleController::CloseBubble(BubbleCloseReason reason) { |
| 24 DCHECK(thread_checker_.CalledOnValidThread()); |
| 24 return manager_->CloseBubble(this->AsWeakPtr(), reason); | 25 return manager_->CloseBubble(this->AsWeakPtr(), reason); |
| 25 } | 26 } |
| 26 | 27 |
| 28 bool BubbleController::UpdateBubbleUi() { |
| 29 DCHECK(thread_checker_.CalledOnValidThread()); |
| 30 if (!bubble_ui_) |
| 31 return false; |
| 32 return delegate_->UpdateBubbleUi(bubble_ui_.get()); |
| 33 } |
| 34 |
| 27 void BubbleController::Show() { | 35 void BubbleController::Show() { |
| 28 DCHECK(!bubble_ui_); | 36 DCHECK(!bubble_ui_); |
| 29 bubble_ui_ = delegate_->BuildBubbleUI(); | 37 bubble_ui_ = delegate_->BuildBubbleUi(); |
| 30 DCHECK(bubble_ui_); | 38 DCHECK(bubble_ui_); |
| 31 bubble_ui_->Show(AsWeakPtr()); | 39 bubble_ui_->Show(AsWeakPtr()); |
| 32 // TODO(hcarmona): log that bubble was shown. | 40 // TODO(hcarmona): log that bubble was shown. |
| 33 } | 41 } |
| 34 | 42 |
| 35 void BubbleController::UpdateAnchorPosition() { | 43 void BubbleController::UpdateAnchorPosition() { |
| 36 DCHECK(bubble_ui_); | 44 DCHECK(bubble_ui_); |
| 37 bubble_ui_->UpdateAnchorPosition(); | 45 bubble_ui_->UpdateAnchorPosition(); |
| 38 } | 46 } |
| 39 | 47 |
| 40 bool BubbleController::ShouldClose(BubbleCloseReason reason) { | 48 bool BubbleController::ShouldClose(BubbleCloseReason reason) { |
| 41 DCHECK(bubble_ui_); | 49 DCHECK(bubble_ui_); |
| 42 if (delegate_->ShouldClose(reason) || reason == BUBBLE_CLOSE_FORCED) { | 50 if (delegate_->ShouldClose(reason) || reason == BUBBLE_CLOSE_FORCED) { |
| 43 bubble_ui_->Close(); | 51 bubble_ui_->Close(); |
| 44 bubble_ui_.reset(); | 52 bubble_ui_.reset(); |
| 45 // TODO(hcarmona): log that bubble was hidden. | 53 // TODO(hcarmona): log that bubble was hidden. |
| 46 return true; | 54 return true; |
| 47 } | 55 } |
| 48 return false; | 56 return false; |
| 49 } | 57 } |
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