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Side by Side Diff: components/bubble/bubble_manager.h

Issue 1310483003: Add ability for a BubbleReference to update the BubbleUI. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@bm-reference-own-file.gitbr
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/scoped_vector.h" 9 #include "base/memory/scoped_vector.h"
10 #include "base/threading/thread_checker.h" 10 #include "base/threading/thread_checker.h"
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31 // Notify a bubble of an event that might trigger close. 31 // Notify a bubble of an event that might trigger close.
32 // Returns true if the bubble was actually closed. 32 // Returns true if the bubble was actually closed.
33 bool CloseBubble(BubbleReference bubble, BubbleCloseReason reason); 33 bool CloseBubble(BubbleReference bubble, BubbleCloseReason reason);
34 34
35 // Notify all bubbles of an event that might trigger close. 35 // Notify all bubbles of an event that might trigger close.
36 void CloseAllBubbles(BubbleCloseReason reason); 36 void CloseAllBubbles(BubbleCloseReason reason);
37 37
38 // Notify all bubbles that their anchor or parent may have changed. 38 // Notify all bubbles that their anchor or parent may have changed.
39 void UpdateAllBubbleAnchors(); 39 void UpdateAllBubbleAnchors();
40 40
41 // Notify a bubble that it should update its UI.
42 // Returns true if the UI was updated.
43 bool UpdateBubbleUI(BubbleReference bubble);
44
41 private: 45 private:
42 enum ManagerStates { 46 enum ManagerStates {
43 SHOW_BUBBLES, 47 SHOW_BUBBLES,
44 QUEUE_BUBBLES, 48 QUEUE_BUBBLES,
45 NO_MORE_BUBBLES, 49 NO_MORE_BUBBLES,
46 }; 50 };
47 51
48 // Show any bubbles that were added to |show_queue_|. 52 // Show any bubbles that were added to |show_queue_|.
49 void ShowPendingBubbles(); 53 void ShowPendingBubbles();
50 54
51 // Verify that functions that affect the UI are done on the same thread. 55 // Verify that functions that affect the UI are done on the same thread.
52 base::ThreadChecker thread_checker_; 56 base::ThreadChecker thread_checker_;
53 57
54 // Determines what happens to a bubble when |ShowBubble| is called. 58 // Determines what happens to a bubble when |ShowBubble| is called.
55 ManagerStates manager_state_; 59 ManagerStates manager_state_;
56 60
57 // The bubbles that are being managed. 61 // The bubbles that are being managed.
58 ScopedVector<BubbleController> controllers_; 62 ScopedVector<BubbleController> controllers_;
59 63
60 // The bubbles queued to be shown when possible. 64 // The bubbles queued to be shown when possible.
61 ScopedVector<BubbleController> show_queue_; 65 ScopedVector<BubbleController> show_queue_;
62 66
63 DISALLOW_COPY_AND_ASSIGN(BubbleManager); 67 DISALLOW_COPY_AND_ASSIGN(BubbleManager);
64 }; 68 };
65 69
66 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ 70 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
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