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Side by Side Diff: components/bubble/bubble_manager.cc

Issue 1310483003: Add ability for a BubbleReference to update the BubbleUI. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@bm-reference-own-file.gitbr
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/bubble/bubble_manager.h" 5 #include "components/bubble/bubble_manager.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "components/bubble/bubble_controller.h" 9 #include "components/bubble/bubble_controller.h"
10 #include "components/bubble/bubble_delegate.h" 10 #include "components/bubble/bubble_delegate.h"
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 80
81 ShowPendingBubbles(); 81 ShowPendingBubbles();
82 } 82 }
83 83
84 void BubbleManager::UpdateAllBubbleAnchors() { 84 void BubbleManager::UpdateAllBubbleAnchors() {
85 DCHECK(thread_checker_.CalledOnValidThread()); 85 DCHECK(thread_checker_.CalledOnValidThread());
86 for (auto controller : controllers_) 86 for (auto controller : controllers_)
87 controller->UpdateAnchorPosition(); 87 controller->UpdateAnchorPosition();
88 } 88 }
89 89
90 bool BubbleManager::UpdateBubbleUI(BubbleReference bubble) {
91 DCHECK(thread_checker_.CalledOnValidThread());
92 return bubble->UpdateBubbleUIInternal();
93 }
94
90 void BubbleManager::ShowPendingBubbles() { 95 void BubbleManager::ShowPendingBubbles() {
91 if (manager_state_ == QUEUE_BUBBLES) 96 if (manager_state_ == QUEUE_BUBBLES)
92 manager_state_ = SHOW_BUBBLES; 97 manager_state_ = SHOW_BUBBLES;
93 98
94 if (manager_state_ == SHOW_BUBBLES) { 99 if (manager_state_ == SHOW_BUBBLES) {
95 for (auto controller : show_queue_) 100 for (auto controller : show_queue_)
96 controller->Show(); 101 controller->Show();
97 102
98 controllers_.insert(controllers_.end(), show_queue_.begin(), 103 controllers_.insert(controllers_.end(), show_queue_.begin(),
99 show_queue_.end()); 104 show_queue_.end());
100 105
101 show_queue_.weak_clear(); 106 show_queue_.weak_clear();
102 } else { 107 } else {
103 // Clear the queue if bubbles can't be shown. 108 // Clear the queue if bubbles can't be shown.
104 show_queue_.clear(); 109 show_queue_.clear();
105 } 110 }
106 } 111 }
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