| Index: Source/platform/transforms/SkewTransformOperation.h
|
| diff --git a/Source/platform/transforms/SkewTransformOperation.h b/Source/platform/transforms/SkewTransformOperation.h
|
| index 4b90ee09d69a489d28c1a601c105e84b8a942a4b..1865deb2f3a2734cb6b5e68f8702b0c833ecee1d 100644
|
| --- a/Source/platform/transforms/SkewTransformOperation.h
|
| +++ b/Source/platform/transforms/SkewTransformOperation.h
|
| @@ -40,7 +40,7 @@ public:
|
| double angleY() const { return m_angleY; }
|
|
|
| private:
|
| - virtual bool isIdentity() const { return m_angleX == 0 && m_angleY == 0; }
|
| + virtual bool isIdentity() const OVERRIDE { return !m_angleX && !m_angleY; }
|
| virtual OperationType type() const OVERRIDE { return m_type; }
|
|
|
| virtual bool operator==(const TransformOperation& o) const
|
| @@ -51,12 +51,12 @@ private:
|
| return m_angleX == s->m_angleX && m_angleY == s->m_angleY;
|
| }
|
|
|
| - virtual void apply(TransformationMatrix& transform, const FloatSize&) const
|
| + virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE
|
| {
|
| transform.skew(m_angleX, m_angleY);
|
| }
|
|
|
| - virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
|
| + virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) OVERRIDE;
|
|
|
| SkewTransformOperation(double angleX, double angleY, OperationType type)
|
| : m_angleX(angleX)
|
|
|