Index: Source/platform/transforms/SkewTransformOperation.h |
diff --git a/Source/platform/transforms/SkewTransformOperation.h b/Source/platform/transforms/SkewTransformOperation.h |
index 4b90ee09d69a489d28c1a601c105e84b8a942a4b..1865deb2f3a2734cb6b5e68f8702b0c833ecee1d 100644 |
--- a/Source/platform/transforms/SkewTransformOperation.h |
+++ b/Source/platform/transforms/SkewTransformOperation.h |
@@ -40,7 +40,7 @@ public: |
double angleY() const { return m_angleY; } |
private: |
- virtual bool isIdentity() const { return m_angleX == 0 && m_angleY == 0; } |
+ virtual bool isIdentity() const OVERRIDE { return !m_angleX && !m_angleY; } |
virtual OperationType type() const OVERRIDE { return m_type; } |
virtual bool operator==(const TransformOperation& o) const |
@@ -51,12 +51,12 @@ private: |
return m_angleX == s->m_angleX && m_angleY == s->m_angleY; |
} |
- virtual void apply(TransformationMatrix& transform, const FloatSize&) const |
+ virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE |
{ |
transform.skew(m_angleX, m_angleY); |
} |
- virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false); |
+ virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) OVERRIDE; |
SkewTransformOperation(double angleX, double angleY, OperationType type) |
: m_angleX(angleX) |