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Unified Diff: Source/platform/transforms/Matrix3DTransformOperation.h

Issue 131003004: Update platform classes to use OVERRIDE / FINAL when needed (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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Index: Source/platform/transforms/Matrix3DTransformOperation.h
diff --git a/Source/platform/transforms/Matrix3DTransformOperation.h b/Source/platform/transforms/Matrix3DTransformOperation.h
index 9f6711d92e77b947bf3055b631169fc5c3b7f903..b2f575b8145060bbef6cc63c2a5b6b972b841dee 100644
--- a/Source/platform/transforms/Matrix3DTransformOperation.h
+++ b/Source/platform/transforms/Matrix3DTransformOperation.h
@@ -40,7 +40,7 @@ public:
TransformationMatrix matrix() const {return m_matrix; }
private:
- virtual bool isIdentity() const { return m_matrix.isIdentity(); }
+ virtual bool isIdentity() const OVERRIDE { return m_matrix.isIdentity(); }
virtual OperationType type() const OVERRIDE { return Matrix3D; }
@@ -52,12 +52,12 @@ private:
return m_matrix == m->m_matrix;
}
- virtual void apply(TransformationMatrix& transform, const FloatSize&) const
+ virtual void apply(TransformationMatrix& transform, const FloatSize&) const OVERRIDE
{
transform.multiply(TransformationMatrix(m_matrix));
}
- virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
+ virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) OVERRIDE;
Matrix3DTransformOperation(const TransformationMatrix& mat)
{
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