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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 99 #ifndef NDEBUG | 99 #ifndef NDEBUG |
| 100 ThreadIdentifier m_thread; | 100 ThreadIdentifier m_thread; |
| 101 #endif | 101 #endif |
| 102 | 102 |
| 103 friend class ThreadTimers; | 103 friend class ThreadTimers; |
| 104 friend class TimerHeapLessThanFunction; | 104 friend class TimerHeapLessThanFunction; |
| 105 friend class TimerHeapReference; | 105 friend class TimerHeapReference; |
| 106 }; | 106 }; |
| 107 | 107 |
| 108 template <typename TimerFiredClass> | 108 template <typename TimerFiredClass> |
| 109 class Timer : public TimerBase { | 109 class Timer FINAL : public TimerBase { |
| 110 public: | 110 public: |
| 111 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*); | 111 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*); |
| 112 | 112 |
| 113 Timer(TimerFiredClass* o, TimerFiredFunction f) | 113 Timer(TimerFiredClass* o, TimerFiredFunction f) |
| 114 : m_object(o), m_function(f) { } | 114 : m_object(o), m_function(f) { } |
| 115 | 115 |
| 116 private: | 116 private: |
| 117 virtual void fired() { (m_object->*m_function)(this); } | 117 virtual void fired() OVERRIDE { (m_object->*m_function)(this); } |
| 118 | 118 |
| 119 TimerFiredClass* m_object; | 119 TimerFiredClass* m_object; |
| 120 TimerFiredFunction m_function; | 120 TimerFiredFunction m_function; |
| 121 }; | 121 }; |
| 122 | 122 |
| 123 inline bool TimerBase::isActive() const | 123 inline bool TimerBase::isActive() const |
| 124 { | 124 { |
| 125 ASSERT(m_thread == currentThread()); | 125 ASSERT(m_thread == currentThread()); |
| 126 return m_nextFireTime; | 126 return m_nextFireTime; |
| 127 } | 127 } |
| 128 | 128 |
| 129 template <typename TimerFiredClass> | 129 template <typename TimerFiredClass> |
| 130 class DeferrableOneShotTimer : private TimerBase { | 130 class DeferrableOneShotTimer FINAL : private TimerBase { |
| 131 public: | 131 public: |
| 132 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*)
; | 132 typedef void (TimerFiredClass::*TimerFiredFunction)(DeferrableOneShotTimer*)
; |
| 133 | 133 |
| 134 DeferrableOneShotTimer(TimerFiredClass* o, TimerFiredFunction f, double dela
y) | 134 DeferrableOneShotTimer(TimerFiredClass* o, TimerFiredFunction f, double dela
y) |
| 135 : m_object(o) | 135 : m_object(o) |
| 136 , m_function(f) | 136 , m_function(f) |
| 137 , m_delay(delay) | 137 , m_delay(delay) |
| 138 , m_shouldRestartWhenTimerFires(false) | 138 , m_shouldRestartWhenTimerFires(false) |
| 139 { | 139 { |
| 140 } | 140 } |
| 141 | 141 |
| 142 void restart() | 142 void restart() |
| 143 { | 143 { |
| 144 // Setting this boolean is much more efficient than calling startOneShot | 144 // Setting this boolean is much more efficient than calling startOneShot |
| 145 // again, which might result in rescheduling the system timer which | 145 // again, which might result in rescheduling the system timer which |
| 146 // can be quite expensive. | 146 // can be quite expensive. |
| 147 | 147 |
| 148 if (isActive()) { | 148 if (isActive()) { |
| 149 m_shouldRestartWhenTimerFires = true; | 149 m_shouldRestartWhenTimerFires = true; |
| 150 return; | 150 return; |
| 151 } | 151 } |
| 152 startOneShot(m_delay); | 152 startOneShot(m_delay); |
| 153 } | 153 } |
| 154 | 154 |
| 155 using TimerBase::stop; | 155 using TimerBase::stop; |
| 156 using TimerBase::isActive; | 156 using TimerBase::isActive; |
| 157 | 157 |
| 158 private: | 158 private: |
| 159 virtual void fired() | 159 virtual void fired() OVERRIDE |
| 160 { | 160 { |
| 161 if (m_shouldRestartWhenTimerFires) { | 161 if (m_shouldRestartWhenTimerFires) { |
| 162 m_shouldRestartWhenTimerFires = false; | 162 m_shouldRestartWhenTimerFires = false; |
| 163 startOneShot(m_delay); | 163 startOneShot(m_delay); |
| 164 return; | 164 return; |
| 165 } | 165 } |
| 166 | 166 |
| 167 (m_object->*m_function)(this); | 167 (m_object->*m_function)(this); |
| 168 } | 168 } |
| 169 | 169 |
| 170 TimerFiredClass* m_object; | 170 TimerFiredClass* m_object; |
| 171 TimerFiredFunction m_function; | 171 TimerFiredFunction m_function; |
| 172 | 172 |
| 173 double m_delay; | 173 double m_delay; |
| 174 bool m_shouldRestartWhenTimerFires; | 174 bool m_shouldRestartWhenTimerFires; |
| 175 }; | 175 }; |
| 176 | 176 |
| 177 } | 177 } |
| 178 | 178 |
| 179 #endif | 179 #endif |
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