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Unified Diff: mojo/gpu/mojo_gles2_impl_autogen.cc

Issue 1310003004: Convert surfaces/service and dependents to MGL (Closed) Base URL: git@github.com:domokit/mojo.git@mgl_signal_sync_point
Patch Set: Created 5 years, 4 months ago
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Index: mojo/gpu/mojo_gles2_impl_autogen.cc
diff --git a/mojo/gpu/mojo_gles2_impl_autogen.cc b/mojo/gpu/mojo_gles2_impl_autogen.cc
index a714237434a39c8a999714b2299b69e1a1b74bc1..c77fab0d9f1db776973b487aeea4ab0b3233cf70 100644
--- a/mojo/gpu/mojo_gles2_impl_autogen.cc
+++ b/mojo/gpu/mojo_gles2_impl_autogen.cc
@@ -11,7 +11,7 @@
#include "mojo/gpu/mojo_gles2_impl_autogen.h"
#include "base/logging.h"
-#include "mojo/public/c/gles2/gles2.h"
+#include "mojo/public/c/gpu/MGL/mgl.h"
#include "mojo/public/c/gpu/MGL/mgl_onscreen.h"
#define GL_GLEXT_PROTOTYPES
@@ -22,21 +22,21 @@
namespace mojo {
void MojoGLES2Impl::ActiveTexture(GLenum texture) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glActiveTexture(texture);
}
void MojoGLES2Impl::AttachShader(GLuint program, GLuint shader) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glAttachShader(program, shader);
}
void MojoGLES2Impl::BindAttribLocation(GLuint program,
GLuint index,
const char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindAttribLocation(program, index, name);
}
void MojoGLES2Impl::BindBuffer(GLenum target, GLuint buffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindBuffer(target, buffer);
}
void MojoGLES2Impl::BindBufferBase(GLenum target, GLuint index, GLuint buffer) {
@@ -50,18 +50,18 @@ void MojoGLES2Impl::BindBufferRange(GLenum target,
NOTREACHED() << "Unimplemented BindBufferRange.";
}
void MojoGLES2Impl::BindFramebuffer(GLenum target, GLuint framebuffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindFramebuffer(target, framebuffer);
}
void MojoGLES2Impl::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindRenderbuffer(target, renderbuffer);
}
void MojoGLES2Impl::BindSampler(GLuint unit, GLuint sampler) {
NOTREACHED() << "Unimplemented BindSampler.";
}
void MojoGLES2Impl::BindTexture(GLenum target, GLuint texture) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindTexture(target, texture);
}
void MojoGLES2Impl::BindTransformFeedback(GLenum target,
@@ -72,48 +72,48 @@ void MojoGLES2Impl::BlendColor(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendColor(red, green, blue, alpha);
}
void MojoGLES2Impl::BlendEquation(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendEquation(mode);
}
void MojoGLES2Impl::BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendEquationSeparate(modeRGB, modeAlpha);
}
void MojoGLES2Impl::BlendFunc(GLenum sfactor, GLenum dfactor) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendFunc(sfactor, dfactor);
}
void MojoGLES2Impl::BlendFuncSeparate(GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
void MojoGLES2Impl::BufferData(GLenum target,
GLsizeiptr size,
const void* data,
GLenum usage) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBufferData(target, size, data, usage);
}
void MojoGLES2Impl::BufferSubData(GLenum target,
GLintptr offset,
GLsizeiptr size,
const void* data) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBufferSubData(target, offset, size, data);
}
GLenum MojoGLES2Impl::CheckFramebufferStatus(GLenum target) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glCheckFramebufferStatus(target);
}
void MojoGLES2Impl::Clear(GLbitfield mask) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glClear(mask);
}
void MojoGLES2Impl::ClearBufferfi(GLenum buffer,
@@ -141,15 +141,15 @@ void MojoGLES2Impl::ClearColor(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glClearColor(red, green, blue, alpha);
}
void MojoGLES2Impl::ClearDepthf(GLclampf depth) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glClearDepthf(depth);
}
void MojoGLES2Impl::ClearStencil(GLint s) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glClearStencil(s);
}
GLenum MojoGLES2Impl::ClientWaitSync(GLsync sync,
@@ -162,11 +162,11 @@ void MojoGLES2Impl::ColorMask(GLboolean red,
GLboolean green,
GLboolean blue,
GLboolean alpha) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glColorMask(red, green, blue, alpha);
}
void MojoGLES2Impl::CompileShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCompileShader(shader);
}
void MojoGLES2Impl::CompressedTexImage2D(GLenum target,
@@ -177,7 +177,7 @@ void MojoGLES2Impl::CompressedTexImage2D(GLenum target,
GLint border,
GLsizei imageSize,
const void* data) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCompressedTexImage2D(target, level, internalformat, width, height, border,
imageSize, data);
}
@@ -190,7 +190,7 @@ void MojoGLES2Impl::CompressedTexSubImage2D(GLenum target,
GLenum format,
GLsizei imageSize,
const void* data) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, imageSize, data);
}
@@ -209,7 +209,7 @@ void MojoGLES2Impl::CopyTexImage2D(GLenum target,
GLsizei width,
GLsizei height,
GLint border) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
}
void MojoGLES2Impl::CopyTexSubImage2D(GLenum target,
@@ -220,7 +220,7 @@ void MojoGLES2Impl::CopyTexSubImage2D(GLenum target,
GLint y,
GLsizei width,
GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
}
void MojoGLES2Impl::CopyTexSubImage3D(GLenum target,
@@ -235,32 +235,32 @@ void MojoGLES2Impl::CopyTexSubImage3D(GLenum target,
NOTREACHED() << "Unimplemented CopyTexSubImage3D.";
}
GLuint MojoGLES2Impl::CreateProgram() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glCreateProgram();
}
GLuint MojoGLES2Impl::CreateShader(GLenum type) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glCreateShader(type);
}
void MojoGLES2Impl::CullFace(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glCullFace(mode);
}
void MojoGLES2Impl::DeleteBuffers(GLsizei n, const GLuint* buffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteBuffers(n, buffers);
}
void MojoGLES2Impl::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteFramebuffers(n, framebuffers);
}
void MojoGLES2Impl::DeleteProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteProgram(program);
}
void MojoGLES2Impl::DeleteRenderbuffers(GLsizei n,
const GLuint* renderbuffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteRenderbuffers(n, renderbuffers);
}
void MojoGLES2Impl::DeleteSamplers(GLsizei n, const GLuint* samplers) {
@@ -270,49 +270,49 @@ void MojoGLES2Impl::DeleteSync(GLsync sync) {
NOTREACHED() << "Unimplemented DeleteSync.";
}
void MojoGLES2Impl::DeleteShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteShader(shader);
}
void MojoGLES2Impl::DeleteTextures(GLsizei n, const GLuint* textures) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteTextures(n, textures);
}
void MojoGLES2Impl::DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) {
NOTREACHED() << "Unimplemented DeleteTransformFeedbacks.";
}
void MojoGLES2Impl::DepthFunc(GLenum func) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDepthFunc(func);
}
void MojoGLES2Impl::DepthMask(GLboolean flag) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDepthMask(flag);
}
void MojoGLES2Impl::DepthRangef(GLclampf zNear, GLclampf zFar) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDepthRangef(zNear, zFar);
}
void MojoGLES2Impl::DetachShader(GLuint program, GLuint shader) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDetachShader(program, shader);
}
void MojoGLES2Impl::Disable(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDisable(cap);
}
void MojoGLES2Impl::DisableVertexAttribArray(GLuint index) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDisableVertexAttribArray(index);
}
void MojoGLES2Impl::DrawArrays(GLenum mode, GLint first, GLsizei count) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDrawArrays(mode, first, count);
}
void MojoGLES2Impl::DrawElements(GLenum mode,
GLsizei count,
GLenum type,
const void* indices) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDrawElements(mode, count, type, indices);
}
void MojoGLES2Impl::DrawRangeElements(GLenum mode,
@@ -324,11 +324,11 @@ void MojoGLES2Impl::DrawRangeElements(GLenum mode,
NOTREACHED() << "Unimplemented DrawRangeElements.";
}
void MojoGLES2Impl::Enable(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glEnable(cap);
}
void MojoGLES2Impl::EnableVertexAttribArray(GLuint index) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glEnableVertexAttribArray(index);
}
GLsync MojoGLES2Impl::FenceSync(GLenum condition, GLbitfield flags) {
@@ -336,18 +336,18 @@ GLsync MojoGLES2Impl::FenceSync(GLenum condition, GLbitfield flags) {
return 0;
}
void MojoGLES2Impl::Finish() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFinish();
}
void MojoGLES2Impl::Flush() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFlush();
}
void MojoGLES2Impl::FramebufferRenderbuffer(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFramebufferRenderbuffer(target, attachment, renderbuffertarget,
renderbuffer);
}
@@ -356,7 +356,7 @@ void MojoGLES2Impl::FramebufferTexture2D(GLenum target,
GLenum textarget,
GLuint texture,
GLint level) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFramebufferTexture2D(target, attachment, textarget, texture, level);
}
void MojoGLES2Impl::FramebufferTextureLayer(GLenum target,
@@ -367,30 +367,30 @@ void MojoGLES2Impl::FramebufferTextureLayer(GLenum target,
NOTREACHED() << "Unimplemented FramebufferTextureLayer.";
}
void MojoGLES2Impl::FrontFace(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFrontFace(mode);
}
void MojoGLES2Impl::GenBuffers(GLsizei n, GLuint* buffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenBuffers(n, buffers);
}
void MojoGLES2Impl::GenerateMipmap(GLenum target) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenerateMipmap(target);
}
void MojoGLES2Impl::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenFramebuffers(n, framebuffers);
}
void MojoGLES2Impl::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenRenderbuffers(n, renderbuffers);
}
void MojoGLES2Impl::GenSamplers(GLsizei n, GLuint* samplers) {
NOTREACHED() << "Unimplemented GenSamplers.";
}
void MojoGLES2Impl::GenTextures(GLsizei n, GLuint* textures) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenTextures(n, textures);
}
void MojoGLES2Impl::GenTransformFeedbacks(GLsizei n, GLuint* ids) {
@@ -403,7 +403,7 @@ void MojoGLES2Impl::GetActiveAttrib(GLuint program,
GLint* size,
GLenum* type,
char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetActiveAttrib(program, index, bufsize, length, size, type, name);
}
void MojoGLES2Impl::GetActiveUniform(GLuint program,
@@ -413,7 +413,7 @@ void MojoGLES2Impl::GetActiveUniform(GLuint program,
GLint* size,
GLenum* type,
char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetActiveUniform(program, index, bufsize, length, size, type, name);
}
void MojoGLES2Impl::GetActiveUniformBlockiv(GLuint program,
@@ -440,29 +440,29 @@ void MojoGLES2Impl::GetAttachedShaders(GLuint program,
GLsizei maxcount,
GLsizei* count,
GLuint* shaders) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetAttachedShaders(program, maxcount, count, shaders);
}
GLint MojoGLES2Impl::GetAttribLocation(GLuint program, const char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glGetAttribLocation(program, name);
}
void MojoGLES2Impl::GetBooleanv(GLenum pname, GLboolean* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetBooleanv(pname, params);
}
void MojoGLES2Impl::GetBufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetBufferParameteriv(target, pname, params);
}
GLenum MojoGLES2Impl::GetError() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glGetError();
}
void MojoGLES2Impl::GetFloatv(GLenum pname, GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetFloatv(pname, params);
}
GLint MojoGLES2Impl::GetFragDataLocation(GLuint program, const char* name) {
@@ -473,7 +473,7 @@ void MojoGLES2Impl::GetFramebufferAttachmentParameteriv(GLenum target,
GLenum attachment,
GLenum pname,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
}
void MojoGLES2Impl::GetInteger64v(GLenum pname, GLint64* params) {
@@ -486,7 +486,7 @@ void MojoGLES2Impl::GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) {
NOTREACHED() << "Unimplemented GetInteger64i_v.";
}
void MojoGLES2Impl::GetIntegerv(GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetIntegerv(pname, params);
}
void MojoGLES2Impl::GetInternalformativ(GLenum target,
@@ -497,20 +497,20 @@ void MojoGLES2Impl::GetInternalformativ(GLenum target,
NOTREACHED() << "Unimplemented GetInternalformativ.";
}
void MojoGLES2Impl::GetProgramiv(GLuint program, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetProgramiv(program, pname, params);
}
void MojoGLES2Impl::GetProgramInfoLog(GLuint program,
GLsizei bufsize,
GLsizei* length,
char* infolog) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetProgramInfoLog(program, bufsize, length, infolog);
}
void MojoGLES2Impl::GetRenderbufferParameteriv(GLenum target,
GLenum pname,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetRenderbufferParameteriv(target, pname, params);
}
void MojoGLES2Impl::GetSamplerParameterfv(GLuint sampler,
@@ -524,32 +524,32 @@ void MojoGLES2Impl::GetSamplerParameteriv(GLuint sampler,
NOTREACHED() << "Unimplemented GetSamplerParameteriv.";
}
void MojoGLES2Impl::GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetShaderiv(shader, pname, params);
}
void MojoGLES2Impl::GetShaderInfoLog(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* infolog) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetShaderInfoLog(shader, bufsize, length, infolog);
}
void MojoGLES2Impl::GetShaderPrecisionFormat(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
}
void MojoGLES2Impl::GetShaderSource(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* source) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetShaderSource(shader, bufsize, length, source);
}
const GLubyte* MojoGLES2Impl::GetString(GLenum name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glGetString(name);
}
void MojoGLES2Impl::GetSynciv(GLsync sync,
@@ -562,13 +562,13 @@ void MojoGLES2Impl::GetSynciv(GLsync sync,
void MojoGLES2Impl::GetTexParameterfv(GLenum target,
GLenum pname,
GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetTexParameterfv(target, pname, params);
}
void MojoGLES2Impl::GetTexParameteriv(GLenum target,
GLenum pname,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetTexParameteriv(target, pname, params);
}
void MojoGLES2Impl::GetTransformFeedbackVarying(GLuint program,
@@ -587,13 +587,13 @@ GLuint MojoGLES2Impl::GetUniformBlockIndex(GLuint program, const char* name) {
void MojoGLES2Impl::GetUniformfv(GLuint program,
GLint location,
GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetUniformfv(program, location, params);
}
void MojoGLES2Impl::GetUniformiv(GLuint program,
GLint location,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetUniformiv(program, location, params);
}
void MojoGLES2Impl::GetUniformIndices(GLuint program,
@@ -603,29 +603,29 @@ void MojoGLES2Impl::GetUniformIndices(GLuint program,
NOTREACHED() << "Unimplemented GetUniformIndices.";
}
GLint MojoGLES2Impl::GetUniformLocation(GLuint program, const char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glGetUniformLocation(program, name);
}
void MojoGLES2Impl::GetVertexAttribfv(GLuint index,
GLenum pname,
GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetVertexAttribfv(index, pname, params);
}
void MojoGLES2Impl::GetVertexAttribiv(GLuint index,
GLenum pname,
GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetVertexAttribiv(index, pname, params);
}
void MojoGLES2Impl::GetVertexAttribPointerv(GLuint index,
GLenum pname,
void** pointer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetVertexAttribPointerv(index, pname, pointer);
}
void MojoGLES2Impl::Hint(GLenum target, GLenum mode) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glHint(target, mode);
}
void MojoGLES2Impl::InvalidateFramebuffer(GLenum target,
@@ -643,23 +643,23 @@ void MojoGLES2Impl::InvalidateSubFramebuffer(GLenum target,
NOTREACHED() << "Unimplemented InvalidateSubFramebuffer.";
}
GLboolean MojoGLES2Impl::IsBuffer(GLuint buffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsBuffer(buffer);
}
GLboolean MojoGLES2Impl::IsEnabled(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsEnabled(cap);
}
GLboolean MojoGLES2Impl::IsFramebuffer(GLuint framebuffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsFramebuffer(framebuffer);
}
GLboolean MojoGLES2Impl::IsProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsProgram(program);
}
GLboolean MojoGLES2Impl::IsRenderbuffer(GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsRenderbuffer(renderbuffer);
}
GLboolean MojoGLES2Impl::IsSampler(GLuint sampler) {
@@ -667,7 +667,7 @@ GLboolean MojoGLES2Impl::IsSampler(GLuint sampler) {
return 0;
}
GLboolean MojoGLES2Impl::IsShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsShader(shader);
}
GLboolean MojoGLES2Impl::IsSync(GLsync sync) {
@@ -675,7 +675,7 @@ GLboolean MojoGLES2Impl::IsSync(GLsync sync) {
return 0;
}
GLboolean MojoGLES2Impl::IsTexture(GLuint texture) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsTexture(texture);
}
GLboolean MojoGLES2Impl::IsTransformFeedback(GLuint transformfeedback) {
@@ -683,22 +683,22 @@ GLboolean MojoGLES2Impl::IsTransformFeedback(GLuint transformfeedback) {
return 0;
}
void MojoGLES2Impl::LineWidth(GLfloat width) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glLineWidth(width);
}
void MojoGLES2Impl::LinkProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glLinkProgram(program);
}
void MojoGLES2Impl::PauseTransformFeedback() {
NOTREACHED() << "Unimplemented PauseTransformFeedback.";
}
void MojoGLES2Impl::PixelStorei(GLenum pname, GLint param) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glPixelStorei(pname, param);
}
void MojoGLES2Impl::PolygonOffset(GLfloat factor, GLfloat units) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glPolygonOffset(factor, units);
}
void MojoGLES2Impl::ReadBuffer(GLenum src) {
@@ -711,25 +711,25 @@ void MojoGLES2Impl::ReadPixels(GLint x,
GLenum format,
GLenum type,
void* pixels) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glReadPixels(x, y, width, height, format, type, pixels);
}
void MojoGLES2Impl::ReleaseShaderCompiler() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glReleaseShaderCompiler();
}
void MojoGLES2Impl::RenderbufferStorage(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glRenderbufferStorage(target, internalformat, width, height);
}
void MojoGLES2Impl::ResumeTransformFeedback() {
NOTREACHED() << "Unimplemented ResumeTransformFeedback.";
}
void MojoGLES2Impl::SampleCoverage(GLclampf value, GLboolean invert) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glSampleCoverage(value, invert);
}
void MojoGLES2Impl::SamplerParameterf(GLuint sampler,
@@ -753,7 +753,7 @@ void MojoGLES2Impl::SamplerParameteriv(GLuint sampler,
NOTREACHED() << "Unimplemented SamplerParameteriv.";
}
void MojoGLES2Impl::Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glScissor(x, y, width, height);
}
void MojoGLES2Impl::ShaderBinary(GLsizei n,
@@ -761,54 +761,54 @@ void MojoGLES2Impl::ShaderBinary(GLsizei n,
GLenum binaryformat,
const void* binary,
GLsizei length) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glShaderBinary(n, shaders, binaryformat, binary, length);
}
void MojoGLES2Impl::ShaderSource(GLuint shader,
GLsizei count,
const GLchar* const* str,
const GLint* length) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glShaderSource(shader, count, str, length);
}
void MojoGLES2Impl::ShallowFinishCHROMIUM() {
NOTREACHED() << "Unimplemented ShallowFinishCHROMIUM.";
}
void MojoGLES2Impl::ShallowFlushCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glShallowFlushCHROMIUM();
}
void MojoGLES2Impl::OrderingBarrierCHROMIUM() {
NOTREACHED() << "Unimplemented OrderingBarrierCHROMIUM.";
}
void MojoGLES2Impl::StencilFunc(GLenum func, GLint ref, GLuint mask) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilFunc(func, ref, mask);
}
void MojoGLES2Impl::StencilFuncSeparate(GLenum face,
GLenum func,
GLint ref,
GLuint mask) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilFuncSeparate(face, func, ref, mask);
}
void MojoGLES2Impl::StencilMask(GLuint mask) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilMask(mask);
}
void MojoGLES2Impl::StencilMaskSeparate(GLenum face, GLuint mask) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilMaskSeparate(face, mask);
}
void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilOp(fail, zfail, zpass);
}
void MojoGLES2Impl::StencilOpSeparate(GLenum face,
GLenum fail,
GLenum zfail,
GLenum zpass) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glStencilOpSeparate(face, fail, zfail, zpass);
}
void MojoGLES2Impl::TexImage2D(GLenum target,
@@ -820,7 +820,7 @@ void MojoGLES2Impl::TexImage2D(GLenum target,
GLenum format,
GLenum type,
const void* pixels) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexImage2D(target, level, internalformat, width, height, border, format,
type, pixels);
}
@@ -837,23 +837,23 @@ void MojoGLES2Impl::TexImage3D(GLenum target,
NOTREACHED() << "Unimplemented TexImage3D.";
}
void MojoGLES2Impl::TexParameterf(GLenum target, GLenum pname, GLfloat param) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexParameterf(target, pname, param);
}
void MojoGLES2Impl::TexParameterfv(GLenum target,
GLenum pname,
const GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexParameterfv(target, pname, params);
}
void MojoGLES2Impl::TexParameteri(GLenum target, GLenum pname, GLint param) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexParameteri(target, pname, param);
}
void MojoGLES2Impl::TexParameteriv(GLenum target,
GLenum pname,
const GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexParameteriv(target, pname, params);
}
void MojoGLES2Impl::TexStorage3D(GLenum target,
@@ -873,7 +873,7 @@ void MojoGLES2Impl::TexSubImage2D(GLenum target,
GLenum format,
GLenum type,
const void* pixels) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type,
pixels);
}
@@ -897,21 +897,21 @@ void MojoGLES2Impl::TransformFeedbackVaryings(GLuint program,
NOTREACHED() << "Unimplemented TransformFeedbackVaryings.";
}
void MojoGLES2Impl::Uniform1f(GLint location, GLfloat x) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform1f(location, x);
}
void MojoGLES2Impl::Uniform1fv(GLint location,
GLsizei count,
const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform1fv(location, count, v);
}
void MojoGLES2Impl::Uniform1i(GLint location, GLint x) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform1i(location, x);
}
void MojoGLES2Impl::Uniform1iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform1iv(location, count, v);
}
void MojoGLES2Impl::Uniform1ui(GLint location, GLuint x) {
@@ -923,21 +923,21 @@ void MojoGLES2Impl::Uniform1uiv(GLint location,
NOTREACHED() << "Unimplemented Uniform1uiv.";
}
void MojoGLES2Impl::Uniform2f(GLint location, GLfloat x, GLfloat y) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform2f(location, x, y);
}
void MojoGLES2Impl::Uniform2fv(GLint location,
GLsizei count,
const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform2fv(location, count, v);
}
void MojoGLES2Impl::Uniform2i(GLint location, GLint x, GLint y) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform2i(location, x, y);
}
void MojoGLES2Impl::Uniform2iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform2iv(location, count, v);
}
void MojoGLES2Impl::Uniform2ui(GLint location, GLuint x, GLuint y) {
@@ -949,21 +949,21 @@ void MojoGLES2Impl::Uniform2uiv(GLint location,
NOTREACHED() << "Unimplemented Uniform2uiv.";
}
void MojoGLES2Impl::Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform3f(location, x, y, z);
}
void MojoGLES2Impl::Uniform3fv(GLint location,
GLsizei count,
const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform3fv(location, count, v);
}
void MojoGLES2Impl::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform3i(location, x, y, z);
}
void MojoGLES2Impl::Uniform3iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform3iv(location, count, v);
}
void MojoGLES2Impl::Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) {
@@ -979,13 +979,13 @@ void MojoGLES2Impl::Uniform4f(GLint location,
GLfloat y,
GLfloat z,
GLfloat w) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform4f(location, x, y, z, w);
}
void MojoGLES2Impl::Uniform4fv(GLint location,
GLsizei count,
const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform4fv(location, count, v);
}
void MojoGLES2Impl::Uniform4i(GLint location,
@@ -993,11 +993,11 @@ void MojoGLES2Impl::Uniform4i(GLint location,
GLint y,
GLint z,
GLint w) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform4i(location, x, y, z, w);
}
void MojoGLES2Impl::Uniform4iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniform4iv(location, count, v);
}
void MojoGLES2Impl::Uniform4ui(GLint location,
@@ -1021,7 +1021,7 @@ void MojoGLES2Impl::UniformMatrix2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniformMatrix2fv(location, count, transpose, value);
}
void MojoGLES2Impl::UniformMatrix2x3fv(GLint location,
@@ -1040,7 +1040,7 @@ void MojoGLES2Impl::UniformMatrix3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniformMatrix3fv(location, count, transpose, value);
}
void MojoGLES2Impl::UniformMatrix3x2fv(GLint location,
@@ -1059,7 +1059,7 @@ void MojoGLES2Impl::UniformMatrix4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUniformMatrix4fv(location, count, transpose, value);
}
void MojoGLES2Impl::UniformMatrix4x2fv(GLint location,
@@ -1075,38 +1075,38 @@ void MojoGLES2Impl::UniformMatrix4x3fv(GLint location,
NOTREACHED() << "Unimplemented UniformMatrix4x3fv.";
}
void MojoGLES2Impl::UseProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUseProgram(program);
}
void MojoGLES2Impl::ValidateProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glValidateProgram(program);
}
void MojoGLES2Impl::VertexAttrib1f(GLuint indx, GLfloat x) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib1f(indx, x);
}
void MojoGLES2Impl::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib1fv(indx, values);
}
void MojoGLES2Impl::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib2f(indx, x, y);
}
void MojoGLES2Impl::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib2fv(indx, values);
}
void MojoGLES2Impl::VertexAttrib3f(GLuint indx,
GLfloat x,
GLfloat y,
GLfloat z) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib3f(indx, x, y, z);
}
void MojoGLES2Impl::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib3fv(indx, values);
}
void MojoGLES2Impl::VertexAttrib4f(GLuint indx,
@@ -1114,11 +1114,11 @@ void MojoGLES2Impl::VertexAttrib4f(GLuint indx,
GLfloat y,
GLfloat z,
GLfloat w) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib4f(indx, x, y, z, w);
}
void MojoGLES2Impl::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttrib4fv(indx, values);
}
void MojoGLES2Impl::VertexAttribI4i(GLuint indx,
@@ -1154,11 +1154,11 @@ void MojoGLES2Impl::VertexAttribPointer(GLuint indx,
GLboolean normalized,
GLsizei stride,
const void* ptr) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
}
void MojoGLES2Impl::Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glViewport(x, y, width, height);
}
void MojoGLES2Impl::WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
@@ -1189,7 +1189,7 @@ void MojoGLES2Impl::RenderbufferStorageMultisampleEXT(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width,
height);
}
@@ -1199,7 +1199,7 @@ void MojoGLES2Impl::FramebufferTexture2DMultisampleEXT(GLenum target,
GLuint texture,
GLint level,
GLsizei samples) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture,
level, samples);
}
@@ -1208,71 +1208,71 @@ void MojoGLES2Impl::TexStorage2DEXT(GLenum target,
GLenum internalFormat,
GLsizei width,
GLsizei height) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glTexStorage2DEXT(target, levels, internalFormat, width, height);
}
void MojoGLES2Impl::GenQueriesEXT(GLsizei n, GLuint* queries) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenQueriesEXT(n, queries);
}
void MojoGLES2Impl::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteQueriesEXT(n, queries);
}
GLboolean MojoGLES2Impl::IsQueryEXT(GLuint id) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsQueryEXT(id);
}
void MojoGLES2Impl::BeginQueryEXT(GLenum target, GLuint id) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBeginQueryEXT(target, id);
}
void MojoGLES2Impl::BeginTransformFeedback(GLenum primitivemode) {
NOTREACHED() << "Unimplemented BeginTransformFeedback.";
}
void MojoGLES2Impl::EndQueryEXT(GLenum target) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glEndQueryEXT(target);
}
void MojoGLES2Impl::EndTransformFeedback() {
NOTREACHED() << "Unimplemented EndTransformFeedback.";
}
void MojoGLES2Impl::GetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetQueryivEXT(target, pname, params);
}
void MojoGLES2Impl::GetQueryObjectuivEXT(GLuint id,
GLenum pname,
GLuint* params) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGetQueryObjectuivEXT(id, pname, params);
}
void MojoGLES2Impl::InsertEventMarkerEXT(GLsizei length, const GLchar* marker) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glInsertEventMarkerEXT(length, marker);
}
void MojoGLES2Impl::PushGroupMarkerEXT(GLsizei length, const GLchar* marker) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glPushGroupMarkerEXT(length, marker);
}
void MojoGLES2Impl::PopGroupMarkerEXT() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glPopGroupMarkerEXT();
}
void MojoGLES2Impl::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenVertexArraysOES(n, arrays);
}
void MojoGLES2Impl::DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDeleteVertexArraysOES(n, arrays);
}
GLboolean MojoGLES2Impl::IsVertexArrayOES(GLuint array) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glIsVertexArrayOES(array);
}
void MojoGLES2Impl::BindVertexArrayOES(GLuint array) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindVertexArrayOES(array);
}
void MojoGLES2Impl::SwapBuffers() {
@@ -1301,11 +1301,11 @@ void* MojoGLES2Impl::MapBufferSubDataCHROMIUM(GLuint target,
GLintptr offset,
GLsizeiptr size,
GLenum access) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glMapBufferSubDataCHROMIUM(target, offset, size, access);
}
void MojoGLES2Impl::UnmapBufferSubDataCHROMIUM(const void* mem) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUnmapBufferSubDataCHROMIUM(mem);
}
void* MojoGLES2Impl::MapBufferRange(GLenum target,
@@ -1328,18 +1328,18 @@ void* MojoGLES2Impl::MapTexSubImage2DCHROMIUM(GLenum target,
GLenum format,
GLenum type,
GLenum access) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glMapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width,
height, format, type, access);
}
void MojoGLES2Impl::UnmapTexSubImage2DCHROMIUM(const void* mem) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glUnmapTexSubImage2DCHROMIUM(mem);
}
void MojoGLES2Impl::ResizeCHROMIUM(GLuint width,
GLuint height,
GLfloat scale_factor) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
MGLResizeSurface(width, height);
}
const GLchar* MojoGLES2Impl::GetRequestableExtensionsCHROMIUM() {
@@ -1447,34 +1447,34 @@ void MojoGLES2Impl::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
NOTREACHED() << "Unimplemented VertexAttribDivisorANGLE.";
}
void MojoGLES2Impl::GenMailboxCHROMIUM(GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glGenMailboxCHROMIUM(mailbox);
}
void MojoGLES2Impl::ProduceTextureCHROMIUM(GLenum target,
const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glProduceTextureCHROMIUM(target, mailbox);
}
void MojoGLES2Impl::ProduceTextureDirectCHROMIUM(GLuint texture,
GLenum target,
const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glProduceTextureDirectCHROMIUM(texture, target, mailbox);
}
void MojoGLES2Impl::ConsumeTextureCHROMIUM(GLenum target,
const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glConsumeTextureCHROMIUM(target, mailbox);
}
GLuint MojoGLES2Impl::CreateAndConsumeTextureCHROMIUM(GLenum target,
const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glCreateAndConsumeTextureCHROMIUM(target, mailbox);
}
void MojoGLES2Impl::BindUniformLocationCHROMIUM(GLuint program,
GLint location,
const char* name) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBindUniformLocationCHROMIUM(program, location, name);
}
void MojoGLES2Impl::GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) {
@@ -1546,18 +1546,18 @@ void MojoGLES2Impl::WaitAllAsyncTexImage2DCHROMIUM() {
void MojoGLES2Impl::DiscardFramebufferEXT(GLenum target,
GLsizei count,
const GLenum* attachments) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glDiscardFramebufferEXT(target, count, attachments);
}
void MojoGLES2Impl::LoseContextCHROMIUM(GLenum current, GLenum other) {
NOTREACHED() << "Unimplemented LoseContextCHROMIUM.";
}
GLuint MojoGLES2Impl::InsertSyncPointCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
return glInsertSyncPointCHROMIUM();
}
void MojoGLES2Impl::WaitSyncPointCHROMIUM(GLuint sync_point) {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glWaitSyncPointCHROMIUM(sync_point);
}
void MojoGLES2Impl::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
@@ -1589,7 +1589,7 @@ void MojoGLES2Impl::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
NOTREACHED() << "Unimplemented MatrixLoadIdentityCHROMIUM.";
}
void MojoGLES2Impl::BlendBarrierKHR() {
- MojoGLES2MakeCurrent(context_);
+ MGLMakeCurrent(context_);
glBlendBarrierKHR();
}
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