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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 5 #ifndef UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
| 6 #define UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 6 #define UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ui/views/views_export.h" | 10 #include "ui/views/views_export.h" |
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| 67 WindowVisibilityAnimationTransition transition); | 67 WindowVisibilityAnimationTransition transition); |
| 68 | 68 |
| 69 VIEWS_EXPORT bool HasWindowVisibilityAnimationTransition( | 69 VIEWS_EXPORT bool HasWindowVisibilityAnimationTransition( |
| 70 aura::Window* window, | 70 aura::Window* window, |
| 71 WindowVisibilityAnimationTransition transition); | 71 WindowVisibilityAnimationTransition transition); |
| 72 | 72 |
| 73 VIEWS_EXPORT void SetWindowVisibilityAnimationDuration( | 73 VIEWS_EXPORT void SetWindowVisibilityAnimationDuration( |
| 74 aura::Window* window, | 74 aura::Window* window, |
| 75 const base::TimeDelta& duration); | 75 const base::TimeDelta& duration); |
| 76 | 76 |
| 77 VIEWS_EXPORT base::TimeDelta GetWindowVisibilityAnimationDuration( |
| 78 aura::Window* window); |
| 79 |
| 77 VIEWS_EXPORT void SetWindowVisibilityAnimationVerticalPosition( | 80 VIEWS_EXPORT void SetWindowVisibilityAnimationVerticalPosition( |
| 78 aura::Window* window, | 81 aura::Window* window, |
| 79 float position); | 82 float position); |
| 80 | 83 |
| 81 // Creates an ImplicitAnimationObserver that takes ownership of the layers | 84 // Creates an ImplicitAnimationObserver that takes ownership of the layers |
| 82 // associated with a Window so that the animation can continue after the Window | 85 // associated with a Window so that the animation can continue after the Window |
| 83 // has been destroyed. | 86 // has been destroyed. |
| 84 // The returned object deletes itself when the animations are done. | 87 // The returned object deletes itself when the animations are done. |
| 85 VIEWS_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( | 88 VIEWS_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( |
| 86 aura::Window* window); | 89 aura::Window* window); |
| 87 | 90 |
| 88 // Returns false if the |window| didn't animate. | 91 // Returns false if the |window| didn't animate. |
| 89 VIEWS_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, | 92 VIEWS_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, |
| 90 bool visible); | 93 bool visible); |
| 91 VIEWS_EXPORT bool AnimateWindow(aura::Window* window, WindowAnimationType type); | 94 VIEWS_EXPORT bool AnimateWindow(aura::Window* window, WindowAnimationType type); |
| 92 | 95 |
| 93 // Returns true if window animations are disabled for |window|. Window | 96 // Returns true if window animations are disabled for |window|. Window |
| 94 // animations are enabled by default. If |window| is NULL, this just checks | 97 // animations are enabled by default. If |window| is NULL, this just checks |
| 95 // if the global flag disabling window animations is present. | 98 // if the global flag disabling window animations is present. |
| 96 VIEWS_EXPORT bool WindowAnimationsDisabled(aura::Window* window); | 99 VIEWS_EXPORT bool WindowAnimationsDisabled(aura::Window* window); |
| 97 | 100 |
| 98 } // namespace corewm | 101 } // namespace corewm |
| 99 } // namespace views | 102 } // namespace views |
| 100 | 103 |
| 101 #endif // UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 104 #endif // UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
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