| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| index d19937d972c0b2eadd13f8d563cea8a3a6aac045..7746969eda8e5a140783886eadca2602dab863f7 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| @@ -584,6 +584,13 @@ class GLES2DecoderTestBase : public ::testing::TestWithParam<bool> {
|
| static const GLint kInvalidUniformLocation = 30;
|
| static const GLint kBadUniformIndex = 1000;
|
|
|
| + static const GLint kOutputVariable1Size = 0;
|
| + static const GLenum kOutputVariable1Type = GL_FLOAT_VEC4;
|
| + static const GLuint kOutputVariable1ColorName = 7;
|
| + static const GLuint kOutputVariable1Index = 0;
|
| + static const char* kOutputVariable1Name;
|
| + static const char* kOutputVariable1NameESSL3;
|
| +
|
| // Use StrictMock to make 100% sure we know how GL will be called.
|
| scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
|
| scoped_refptr<gfx::GLSurfaceStub> surface_;
|
| @@ -642,6 +649,8 @@ class GLES2DecoderTestBase : public ::testing::TestWithParam<bool> {
|
|
|
| EnableFlags enable_flags_;
|
|
|
| + int shader_language_version_;
|
| +
|
| private:
|
| class MockCommandBufferEngine : public CommandBufferEngine {
|
| public:
|
|
|