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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/program_manager.h" | 5 #include "gpu/command_buffer/service/program_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "base/metrics/histogram.h" | 16 #include "base/metrics/histogram.h" |
| 17 #include "base/numerics/safe_math.h" | 17 #include "base/numerics/safe_math.h" |
| 18 #include "base/strings/string_number_conversions.h" | 18 #include "base/strings/string_number_conversions.h" |
| 19 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
| 20 #include "base/time/time.h" | 20 #include "base/time/time.h" |
| 21 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 21 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 23 #include "gpu/command_buffer/service/feature_info.h" | 23 #include "gpu/command_buffer/service/feature_info.h" |
| 24 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 24 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 25 #include "gpu/command_buffer/service/gpu_switches.h" | 25 #include "gpu/command_buffer/service/gpu_switches.h" |
| 26 #include "gpu/command_buffer/service/program_cache.h" | 26 #include "gpu/command_buffer/service/program_cache.h" |
| 27 #include "gpu/command_buffer/service/shader_manager.h" | 27 #include "gpu/command_buffer/service/shader_manager.h" |
| 28 #include "third_party/re2/re2/re2.h" | 28 #include "third_party/re2/re2/re2.h" |
| 29 #include "ui/gl/gl_version_info.h" | |
| 29 | 30 |
| 30 using base::TimeDelta; | 31 using base::TimeDelta; |
| 31 using base::TimeTicks; | 32 using base::TimeTicks; |
| 32 | 33 |
| 33 namespace gpu { | 34 namespace gpu { |
| 34 namespace gles2 { | 35 namespace gles2 { |
| 35 | 36 |
| 36 namespace { | 37 namespace { |
| 37 | 38 |
| 38 int ShaderTypeToIndex(GLenum shader_type) { | 39 int ShaderTypeToIndex(GLenum shader_type) { |
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| 623 | 624 |
| 624 void Program::ExecuteBindAttribLocationCalls() { | 625 void Program::ExecuteBindAttribLocationCalls() { |
| 625 for (LocationMap::const_iterator it = bind_attrib_location_map_.begin(); | 626 for (LocationMap::const_iterator it = bind_attrib_location_map_.begin(); |
| 626 it != bind_attrib_location_map_.end(); ++it) { | 627 it != bind_attrib_location_map_.end(); ++it) { |
| 627 const std::string* mapped_name = GetAttribMappedName(it->first); | 628 const std::string* mapped_name = GetAttribMappedName(it->first); |
| 628 if (mapped_name) | 629 if (mapped_name) |
| 629 glBindAttribLocation(service_id_, it->second, mapped_name->c_str()); | 630 glBindAttribLocation(service_id_, it->second, mapped_name->c_str()); |
| 630 } | 631 } |
| 631 } | 632 } |
| 632 | 633 |
| 634 void Program::ExecuteBindFragDataLocationIndexedCalls() { | |
| 635 Shader* fragment_shader = | |
| 636 attached_shaders_[ShaderTypeToIndex(GL_FRAGMENT_SHADER)].get(); | |
| 637 if (fragment_shader->shader_version() == 100 && | |
| 638 !feature_info().gl_version_info().is_es) { | |
| 639 // Map gl_SecondaryFragColorEXT / gl_SecondaryFragDataEXT of | |
| 640 // EXT_blend_func_extended to real | |
| 641 // color indexes, if underlying context is not ES. | |
| 642 | |
| 643 for (auto const& output_var : fragment_shader->output_variable_list()) { | |
| 644 const std::string& name = output_var.mappedName; | |
| 645 if (name == "gl_FragColor") { | |
| 646 DCHECK(output_var.location == -1); | |
| 647 DCHECK(output_var.arraySize == 0u); | |
| 648 // We leave these unbound by not giving a binding name. The driver will | |
| 649 // bind this. | |
| 650 } else if (name == "gl_FragData") { | |
| 651 DCHECK(output_var.location == -1); | |
| 652 DCHECK(output_var.arraySize != 0u); | |
| 653 // We leave these unbound by not giving a binding name. The driver will | |
| 654 // bind this. | |
| 655 } else if (name == "gl_SecondaryFragColorEXT") { | |
| 656 DCHECK(feature_info().feature_flags().ext_blend_func_extended); | |
| 657 DCHECK(output_var.location == -1); | |
| 658 DCHECK(output_var.arraySize == 0u); | |
| 659 glBindFragDataLocationIndexed(service_id_, 0, 1, | |
| 660 "angle_SecondaryFragColor"); | |
| 661 } else if (name == "gl_SecondaryFragDataEXT") { | |
| 662 DCHECK(feature_info().feature_flags().ext_blend_func_extended); | |
| 663 DCHECK(output_var.location == -1); | |
| 664 DCHECK(output_var.arraySize != 0u); | |
| 665 glBindFragDataLocationIndexed(service_id_, 0, 1, | |
| 666 "angle_SecondaryFragData"); | |
| 667 } | |
| 668 } | |
|
Mark Kilgard
2015/08/28 19:53:24
agree with all this
the point being non-ES 2.0 sh
| |
| 669 } | |
| 670 } | |
| 671 | |
| 633 bool Program::Link(ShaderManager* manager, | 672 bool Program::Link(ShaderManager* manager, |
| 634 Program::VaryingsPackingOption varyings_packing_option, | 673 Program::VaryingsPackingOption varyings_packing_option, |
| 635 const ShaderCacheCallback& shader_callback) { | 674 const ShaderCacheCallback& shader_callback) { |
| 636 ClearLinkStatus(); | 675 ClearLinkStatus(); |
| 637 | 676 |
| 638 if (!AttachedShadersExist()) { | 677 if (!AttachedShadersExist()) { |
| 639 set_log_info("missing shaders"); | 678 set_log_info("missing shaders"); |
| 640 return false; | 679 return false; |
| 641 } | 680 } |
| 642 | 681 |
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| 707 "attribute: " + conflicting_name; | 746 "attribute: " + conflicting_name; |
| 708 set_log_info(ProcessLogInfo(info_log).c_str()); | 747 set_log_info(ProcessLogInfo(info_log).c_str()); |
| 709 return false; | 748 return false; |
| 710 } | 749 } |
| 711 if (!CheckVaryingsPacking(varyings_packing_option)) { | 750 if (!CheckVaryingsPacking(varyings_packing_option)) { |
| 712 set_log_info("Varyings over maximum register limit"); | 751 set_log_info("Varyings over maximum register limit"); |
| 713 return false; | 752 return false; |
| 714 } | 753 } |
| 715 | 754 |
| 716 ExecuteBindAttribLocationCalls(); | 755 ExecuteBindAttribLocationCalls(); |
| 756 ExecuteBindFragDataLocationIndexedCalls(); | |
| 757 | |
| 717 before_time = TimeTicks::Now(); | 758 before_time = TimeTicks::Now(); |
| 718 if (cache && gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary) { | 759 if (cache && gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary) { |
| 719 glProgramParameteri(service_id(), | 760 glProgramParameteri(service_id(), |
| 720 PROGRAM_BINARY_RETRIEVABLE_HINT, | 761 PROGRAM_BINARY_RETRIEVABLE_HINT, |
| 721 GL_TRUE); | 762 GL_TRUE); |
| 722 } | 763 } |
| 723 glLinkProgram(service_id()); | 764 glLinkProgram(service_id()); |
| 724 } | 765 } |
| 725 | 766 |
| 726 GLint success = 0; | 767 GLint success = 0; |
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| 1816 } | 1857 } |
| 1817 glGetActiveUniformsiv( | 1858 glGetActiveUniformsiv( |
| 1818 program, count, &indices[0], kPname[pname_index], ¶ms[0]); | 1859 program, count, &indices[0], kPname[pname_index], ¶ms[0]); |
| 1819 for (GLsizei ii = 0; ii < count; ++ii) { | 1860 for (GLsizei ii = 0; ii < count; ++ii) { |
| 1820 entries[kStride * ii + pname_index] = params[ii]; | 1861 entries[kStride * ii + pname_index] = params[ii]; |
| 1821 } | 1862 } |
| 1822 } | 1863 } |
| 1823 return true; | 1864 return true; |
| 1824 } | 1865 } |
| 1825 | 1866 |
| 1867 GLint Program::GetFragDataLocation(const std::string& original_name) const { | |
| 1868 DCHECK(IsValid()); | |
| 1869 Shader* shader = | |
| 1870 attached_shaders_[ShaderTypeToIndex(GL_FRAGMENT_SHADER)].get(); | |
| 1871 if (!shader->GetOutputVariableInfo(original_name)) { | |
| 1872 return -1; | |
| 1873 } | |
| 1874 return glGetFragDataLocation(service_id_, original_name.c_str()); | |
| 1875 } | |
| 1876 | |
| 1877 GLint Program::GetFragDataIndex(const std::string& original_name) const { | |
| 1878 DCHECK(IsValid()); | |
| 1879 Shader* shader = | |
| 1880 attached_shaders_[ShaderTypeToIndex(GL_FRAGMENT_SHADER)].get(); | |
| 1881 if (!shader->GetOutputVariableInfo(original_name)) { | |
| 1882 return -1; | |
| 1883 } | |
| 1884 return glGetFragDataIndex(service_id_, original_name.c_str()); | |
| 1885 } | |
| 1886 | |
| 1826 void Program::TransformFeedbackVaryings(GLsizei count, | 1887 void Program::TransformFeedbackVaryings(GLsizei count, |
| 1827 const char* const* varyings, | 1888 const char* const* varyings, |
| 1828 GLenum buffer_mode) { | 1889 GLenum buffer_mode) { |
| 1829 transform_feedback_varyings_.clear(); | 1890 transform_feedback_varyings_.clear(); |
| 1830 for (GLsizei i = 0; i < count; ++i) { | 1891 for (GLsizei i = 0; i < count; ++i) { |
| 1831 transform_feedback_varyings_.push_back(std::string(varyings[i])); | 1892 transform_feedback_varyings_.push_back(std::string(varyings[i])); |
| 1832 } | 1893 } |
| 1833 transform_feedback_buffer_mode_ = buffer_mode; | 1894 transform_feedback_buffer_mode_ = buffer_mode; |
| 1834 } | 1895 } |
| 1835 | 1896 |
| 1836 Program::~Program() { | 1897 Program::~Program() { |
| 1837 if (manager_) { | 1898 if (manager_) { |
| 1838 if (manager_->have_context_) { | 1899 if (manager_->have_context_) { |
| 1839 glDeleteProgram(service_id()); | 1900 glDeleteProgram(service_id()); |
| 1840 } | 1901 } |
| 1841 manager_->StopTracking(this); | 1902 manager_->StopTracking(this); |
| 1842 manager_ = NULL; | 1903 manager_ = NULL; |
| 1843 } | 1904 } |
| 1844 } | 1905 } |
| 1845 | 1906 |
| 1846 ProgramManager::ProgramManager(ProgramCache* program_cache, | 1907 ProgramManager::ProgramManager(ProgramCache* program_cache, |
| 1847 uint32 max_varying_vectors, | 1908 uint32 max_varying_vectors, |
| 1909 uint32 max_dual_source_draw_buffers, | |
| 1848 FeatureInfo* feature_info) | 1910 FeatureInfo* feature_info) |
| 1849 : program_count_(0), | 1911 : program_count_(0), |
| 1850 have_context_(true), | 1912 have_context_(true), |
| 1851 program_cache_(program_cache), | 1913 program_cache_(program_cache), |
| 1852 max_varying_vectors_(max_varying_vectors), | 1914 max_varying_vectors_(max_varying_vectors), |
| 1915 max_dual_source_draw_buffers_(max_dual_source_draw_buffers), | |
| 1853 feature_info_(feature_info) {} | 1916 feature_info_(feature_info) {} |
| 1854 | 1917 |
| 1855 ProgramManager::~ProgramManager() { | 1918 ProgramManager::~ProgramManager() { |
| 1856 DCHECK(programs_.empty()); | 1919 DCHECK(programs_.empty()); |
| 1857 } | 1920 } |
| 1858 | 1921 |
| 1859 void ProgramManager::Destroy(bool have_context) { | 1922 void ProgramManager::Destroy(bool have_context) { |
| 1860 have_context_ = have_context; | 1923 have_context_ = have_context; |
| 1861 programs_.clear(); | 1924 programs_.clear(); |
| 1862 } | 1925 } |
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| 1956 DCHECK(program); | 2019 DCHECK(program); |
| 1957 program->ClearUniforms(&zero_); | 2020 program->ClearUniforms(&zero_); |
| 1958 } | 2021 } |
| 1959 | 2022 |
| 1960 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { | 2023 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { |
| 1961 return index + element * 0x10000; | 2024 return index + element * 0x10000; |
| 1962 } | 2025 } |
| 1963 | 2026 |
| 1964 } // namespace gles2 | 2027 } // namespace gles2 |
| 1965 } // namespace gpu | 2028 } // namespace gpu |
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