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Unified Diff: src/gpu/gl/GrGLProgram.cpp

Issue 13097007: Move GrGLProgramDesc::Build to new cpp file. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: include gypi file in change Created 7 years, 9 months ago
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Index: src/gpu/gl/GrGLProgram.cpp
===================================================================
--- src/gpu/gl/GrGLProgram.cpp (revision 8411)
+++ src/gpu/gl/GrGLProgram.cpp (working copy)
@@ -13,7 +13,6 @@
#include "GrGLEffect.h"
#include "GrGpuGL.h"
#include "GrGLShaderVar.h"
-#include "GrBackendEffectFactory.h"
#include "SkTrace.h"
#include "SkXfermode.h"
@@ -36,193 +35,6 @@
inline const char* dual_source_output_name() { return "dualSourceOut"; }
}
-void GrGLProgramDesc::Build(const GrDrawState& drawState,
- bool isPoints,
- GrDrawState::BlendOptFlags blendOpts,
- GrBlendCoeff srcCoeff,
- GrBlendCoeff dstCoeff,
- const GrGpuGL* gpu,
- GrGLProgramDesc* desc) {
-
- // This should already have been caught
- GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts));
-
- bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
-
- bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag |
- GrDrawState::kEmitCoverage_BlendOptFlag));
-
- // The descriptor is used as a cache key. Thus when a field of the
- // descriptor will not affect program generation (because of the attribute
- // bindings in use or other descriptor field settings) it should be set
- // to a canonical value to avoid duplicate programs with different keys.
-
- // Must initialize all fields or cache will have false negatives!
- desc->fAttribBindings = drawState.getAttribBindings();
-
- desc->fEmitsPointSize = isPoints;
-
- bool requiresAttributeColors =
- !skipColor && SkToBool(desc->fAttribBindings & GrDrawState::kColor_AttribBindingsBit);
- bool requiresAttributeCoverage =
- !skipCoverage && SkToBool(desc->fAttribBindings & GrDrawState::kCoverage_AttribBindingsBit);
-
- // fColorInput/fCoverageInput records how colors are specified for the program So we strip the
- // bits from the bindings to avoid false negatives when searching for an existing program in the
- // cache.
- desc->fAttribBindings &=
- ~(GrDrawState::kColor_AttribBindingsBit | GrDrawState::kCoverage_AttribBindingsBit);
-
- desc->fColorFilterXfermode = skipColor ?
- SkXfermode::kDst_Mode :
- drawState.getColorFilterMode();
-
- // no reason to do edge aa or look at per-vertex coverage if coverage is ignored
- if (skipCoverage) {
- desc->fAttribBindings &= ~(GrDrawState::kCoverage_AttribBindingsBit);
- }
-
- bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
- bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
- (!requiresAttributeColors && 0xffffffff == drawState.getColor());
- if (colorIsTransBlack) {
- desc->fColorInput = kTransBlack_ColorInput;
- } else if (colorIsSolidWhite) {
- desc->fColorInput = kSolidWhite_ColorInput;
- } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) {
- desc->fColorInput = kUniform_ColorInput;
- } else {
- desc->fColorInput = kAttribute_ColorInput;
- }
-
- bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState.getCoverage();
-
- if (skipCoverage) {
- desc->fCoverageInput = kTransBlack_ColorInput;
- } else if (covIsSolidWhite) {
- desc->fCoverageInput = kSolidWhite_ColorInput;
- } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) {
- desc->fCoverageInput = kUniform_ColorInput;
- } else {
- desc->fCoverageInput = kAttribute_ColorInput;
- }
-
- int lastEnabledStage = -1;
-
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
-
- bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage;
- if (!skip && drawState.isStageEnabled(s)) {
- lastEnabledStage = s;
- const GrEffectRef& effect = *drawState.getStage(s).getEffect();
- const GrBackendEffectFactory& factory = effect->getFactory();
- bool explicitLocalCoords = (drawState.getAttribBindings() &
- GrDrawState::kLocalCoords_AttribBindingsBit);
- GrDrawEffect drawEffect(drawState.getStage(s), explicitLocalCoords);
- desc->fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps());
- } else {
- desc->fEffectKeys[s] = 0;
- }
- }
-
- desc->fDualSrcOutput = kNone_DualSrcOutput;
-
- // Currently the experimental GS will only work with triangle prims (and it doesn't do anything
- // other than pass through values from the VS to the FS anyway).
-#if GR_GL_EXPERIMENTAL_GS
-#if 0
- desc->fExperimentalGS = gpu->caps().geometryShaderSupport();
-#else
- desc->fExperimentalGS = false;
-#endif
-#endif
-
- // We leave this set to kNumStages until we discover that the coverage/color distinction is
- // material to the generated program. We do this to avoid distinct keys that generate equivalent
- // programs.
- desc->fFirstCoverageStage = GrDrawState::kNumStages;
- // This tracks the actual first coverage stage.
- int firstCoverageStage = GrDrawState::kNumStages;
- desc->fDiscardIfZeroCoverage = false; // Enabled below if stenciling and there is coverage.
- bool hasCoverage = false;
- // If we're rendering coverage-as-color then its as though there are no coverage stages.
- if (!drawState.isCoverageDrawing()) {
- // We can have coverage either through a stage or coverage vertex attributes.
- if (drawState.getFirstCoverageStage() <= lastEnabledStage) {
- firstCoverageStage = drawState.getFirstCoverageStage();
- hasCoverage = true;
- } else {
- hasCoverage = requiresAttributeCoverage;
- }
- }
-
- if (hasCoverage) {
- // color filter is applied between color/coverage computation
- if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
- desc->fFirstCoverageStage = firstCoverageStage;
- }
-
- // If we're stenciling then we want to discard samples that have zero coverage
- if (drawState.getStencil().doesWrite()) {
- desc->fDiscardIfZeroCoverage = true;
- desc->fFirstCoverageStage = firstCoverageStage;
- }
-
- if (gpu->caps()->dualSourceBlendingSupport() &&
- !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag |
- GrDrawState::kCoverageAsAlpha_BlendOptFlag))) {
- if (kZero_GrBlendCoeff == dstCoeff) {
- // write the coverage value to second color
- desc->fDualSrcOutput = kCoverage_DualSrcOutput;
- desc->fFirstCoverageStage = firstCoverageStage;
- } else if (kSA_GrBlendCoeff == dstCoeff) {
- // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
- desc->fDualSrcOutput = kCoverageISA_DualSrcOutput;
- desc->fFirstCoverageStage = firstCoverageStage;
- } else if (kSC_GrBlendCoeff == dstCoeff) {
- // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
- desc->fDualSrcOutput = kCoverageISC_DualSrcOutput;
- desc->fFirstCoverageStage = firstCoverageStage;
- }
- }
- }
-
- desc->fPositionAttributeIndex = drawState.getAttribIndex(GrDrawState::kPosition_AttribIndex);
- if (requiresAttributeColors) {
- desc->fColorAttributeIndex = drawState.getAttribIndex(GrDrawState::kColor_AttribIndex);
- } else {
- desc->fColorAttributeIndex = GrDrawState::kColorOverrideAttribIndexValue;
- }
- if (requiresAttributeCoverage) {
- desc->fCoverageAttributeIndex = drawState.getAttribIndex(GrDrawState::kCoverage_AttribIndex);
- } else {
- desc->fCoverageAttributeIndex = GrDrawState::kCoverageOverrideAttribIndexValue;
- }
- if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
- desc->fLocalCoordsAttributeIndex = drawState.getAttribIndex(GrDrawState::kLocalCoords_AttribIndex);
- }
-
-#if GR_DEBUG
- // Verify valid vertex attribute state. These assertions should probably be done somewhere
- // higher up the callstack
- const GrVertexAttrib* vertexAttribs = drawState.getVertexAttribs();
- GrAssert(desc->fPositionAttributeIndex < GrDrawState::kVertexAttribCnt);
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fPositionAttributeIndex].fType).fCount == 2);
- if (requiresAttributeColors) {
- GrAssert(desc->fColorAttributeIndex < GrDrawState::kVertexAttribCnt);
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fColorAttributeIndex].fType).fCount == 4);
- }
- if (requiresAttributeCoverage) {
- GrAssert(desc->fCoverageAttributeIndex < GrDrawState::kVertexAttribCnt);
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fCoverageAttributeIndex].fType).fCount == 4);
- }
- if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) {
- GrAssert(desc->fLocalCoordsAttributeIndex < GrDrawState::kVertexAttribCnt);
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fLocalCoordsAttributeIndex].fType).fCount == 2);
- }
-#endif
-}
-
GrGLProgram* GrGLProgram::Create(const GrGLContext& gl,
const GrGLProgramDesc& desc,
const GrEffectStage* stages[]) {

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