Index: src/gpu/gl/GrGLProgram.cpp |
=================================================================== |
--- src/gpu/gl/GrGLProgram.cpp (revision 8411) |
+++ src/gpu/gl/GrGLProgram.cpp (working copy) |
@@ -13,7 +13,6 @@ |
#include "GrGLEffect.h" |
#include "GrGpuGL.h" |
#include "GrGLShaderVar.h" |
-#include "GrBackendEffectFactory.h" |
#include "SkTrace.h" |
#include "SkXfermode.h" |
@@ -36,193 +35,6 @@ |
inline const char* dual_source_output_name() { return "dualSourceOut"; } |
} |
-void GrGLProgramDesc::Build(const GrDrawState& drawState, |
- bool isPoints, |
- GrDrawState::BlendOptFlags blendOpts, |
- GrBlendCoeff srcCoeff, |
- GrBlendCoeff dstCoeff, |
- const GrGpuGL* gpu, |
- GrGLProgramDesc* desc) { |
- |
- // This should already have been caught |
- GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts)); |
- |
- bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag); |
- |
- bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag | |
- GrDrawState::kEmitCoverage_BlendOptFlag)); |
- |
- // The descriptor is used as a cache key. Thus when a field of the |
- // descriptor will not affect program generation (because of the attribute |
- // bindings in use or other descriptor field settings) it should be set |
- // to a canonical value to avoid duplicate programs with different keys. |
- |
- // Must initialize all fields or cache will have false negatives! |
- desc->fAttribBindings = drawState.getAttribBindings(); |
- |
- desc->fEmitsPointSize = isPoints; |
- |
- bool requiresAttributeColors = |
- !skipColor && SkToBool(desc->fAttribBindings & GrDrawState::kColor_AttribBindingsBit); |
- bool requiresAttributeCoverage = |
- !skipCoverage && SkToBool(desc->fAttribBindings & GrDrawState::kCoverage_AttribBindingsBit); |
- |
- // fColorInput/fCoverageInput records how colors are specified for the program So we strip the |
- // bits from the bindings to avoid false negatives when searching for an existing program in the |
- // cache. |
- desc->fAttribBindings &= |
- ~(GrDrawState::kColor_AttribBindingsBit | GrDrawState::kCoverage_AttribBindingsBit); |
- |
- desc->fColorFilterXfermode = skipColor ? |
- SkXfermode::kDst_Mode : |
- drawState.getColorFilterMode(); |
- |
- // no reason to do edge aa or look at per-vertex coverage if coverage is ignored |
- if (skipCoverage) { |
- desc->fAttribBindings &= ~(GrDrawState::kCoverage_AttribBindingsBit); |
- } |
- |
- bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag); |
- bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) || |
- (!requiresAttributeColors && 0xffffffff == drawState.getColor()); |
- if (colorIsTransBlack) { |
- desc->fColorInput = kTransBlack_ColorInput; |
- } else if (colorIsSolidWhite) { |
- desc->fColorInput = kSolidWhite_ColorInput; |
- } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) { |
- desc->fColorInput = kUniform_ColorInput; |
- } else { |
- desc->fColorInput = kAttribute_ColorInput; |
- } |
- |
- bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState.getCoverage(); |
- |
- if (skipCoverage) { |
- desc->fCoverageInput = kTransBlack_ColorInput; |
- } else if (covIsSolidWhite) { |
- desc->fCoverageInput = kSolidWhite_ColorInput; |
- } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) { |
- desc->fCoverageInput = kUniform_ColorInput; |
- } else { |
- desc->fCoverageInput = kAttribute_ColorInput; |
- } |
- |
- int lastEnabledStage = -1; |
- |
- for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
- |
- bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage; |
- if (!skip && drawState.isStageEnabled(s)) { |
- lastEnabledStage = s; |
- const GrEffectRef& effect = *drawState.getStage(s).getEffect(); |
- const GrBackendEffectFactory& factory = effect->getFactory(); |
- bool explicitLocalCoords = (drawState.getAttribBindings() & |
- GrDrawState::kLocalCoords_AttribBindingsBit); |
- GrDrawEffect drawEffect(drawState.getStage(s), explicitLocalCoords); |
- desc->fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); |
- } else { |
- desc->fEffectKeys[s] = 0; |
- } |
- } |
- |
- desc->fDualSrcOutput = kNone_DualSrcOutput; |
- |
- // Currently the experimental GS will only work with triangle prims (and it doesn't do anything |
- // other than pass through values from the VS to the FS anyway). |
-#if GR_GL_EXPERIMENTAL_GS |
-#if 0 |
- desc->fExperimentalGS = gpu->caps().geometryShaderSupport(); |
-#else |
- desc->fExperimentalGS = false; |
-#endif |
-#endif |
- |
- // We leave this set to kNumStages until we discover that the coverage/color distinction is |
- // material to the generated program. We do this to avoid distinct keys that generate equivalent |
- // programs. |
- desc->fFirstCoverageStage = GrDrawState::kNumStages; |
- // This tracks the actual first coverage stage. |
- int firstCoverageStage = GrDrawState::kNumStages; |
- desc->fDiscardIfZeroCoverage = false; // Enabled below if stenciling and there is coverage. |
- bool hasCoverage = false; |
- // If we're rendering coverage-as-color then its as though there are no coverage stages. |
- if (!drawState.isCoverageDrawing()) { |
- // We can have coverage either through a stage or coverage vertex attributes. |
- if (drawState.getFirstCoverageStage() <= lastEnabledStage) { |
- firstCoverageStage = drawState.getFirstCoverageStage(); |
- hasCoverage = true; |
- } else { |
- hasCoverage = requiresAttributeCoverage; |
- } |
- } |
- |
- if (hasCoverage) { |
- // color filter is applied between color/coverage computation |
- if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) { |
- desc->fFirstCoverageStage = firstCoverageStage; |
- } |
- |
- // If we're stenciling then we want to discard samples that have zero coverage |
- if (drawState.getStencil().doesWrite()) { |
- desc->fDiscardIfZeroCoverage = true; |
- desc->fFirstCoverageStage = firstCoverageStage; |
- } |
- |
- if (gpu->caps()->dualSourceBlendingSupport() && |
- !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag | |
- GrDrawState::kCoverageAsAlpha_BlendOptFlag))) { |
- if (kZero_GrBlendCoeff == dstCoeff) { |
- // write the coverage value to second color |
- desc->fDualSrcOutput = kCoverage_DualSrcOutput; |
- desc->fFirstCoverageStage = firstCoverageStage; |
- } else if (kSA_GrBlendCoeff == dstCoeff) { |
- // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. |
- desc->fDualSrcOutput = kCoverageISA_DualSrcOutput; |
- desc->fFirstCoverageStage = firstCoverageStage; |
- } else if (kSC_GrBlendCoeff == dstCoeff) { |
- // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. |
- desc->fDualSrcOutput = kCoverageISC_DualSrcOutput; |
- desc->fFirstCoverageStage = firstCoverageStage; |
- } |
- } |
- } |
- |
- desc->fPositionAttributeIndex = drawState.getAttribIndex(GrDrawState::kPosition_AttribIndex); |
- if (requiresAttributeColors) { |
- desc->fColorAttributeIndex = drawState.getAttribIndex(GrDrawState::kColor_AttribIndex); |
- } else { |
- desc->fColorAttributeIndex = GrDrawState::kColorOverrideAttribIndexValue; |
- } |
- if (requiresAttributeCoverage) { |
- desc->fCoverageAttributeIndex = drawState.getAttribIndex(GrDrawState::kCoverage_AttribIndex); |
- } else { |
- desc->fCoverageAttributeIndex = GrDrawState::kCoverageOverrideAttribIndexValue; |
- } |
- if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) { |
- desc->fLocalCoordsAttributeIndex = drawState.getAttribIndex(GrDrawState::kLocalCoords_AttribIndex); |
- } |
- |
-#if GR_DEBUG |
- // Verify valid vertex attribute state. These assertions should probably be done somewhere |
- // higher up the callstack |
- const GrVertexAttrib* vertexAttribs = drawState.getVertexAttribs(); |
- GrAssert(desc->fPositionAttributeIndex < GrDrawState::kVertexAttribCnt); |
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fPositionAttributeIndex].fType).fCount == 2); |
- if (requiresAttributeColors) { |
- GrAssert(desc->fColorAttributeIndex < GrDrawState::kVertexAttribCnt); |
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fColorAttributeIndex].fType).fCount == 4); |
- } |
- if (requiresAttributeCoverage) { |
- GrAssert(desc->fCoverageAttributeIndex < GrDrawState::kVertexAttribCnt); |
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fCoverageAttributeIndex].fType).fCount == 4); |
- } |
- if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) { |
- GrAssert(desc->fLocalCoordsAttributeIndex < GrDrawState::kVertexAttribCnt); |
- GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fLocalCoordsAttributeIndex].fType).fCount == 2); |
- } |
-#endif |
-} |
- |
GrGLProgram* GrGLProgram::Create(const GrGLContext& gl, |
const GrGLProgramDesc& desc, |
const GrEffectStage* stages[]) { |