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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrGLProgramDesc.h" | |
9 #include "GrBackendEffectFactory.h" | |
10 #include "GrDrawEffect.h" | |
11 #include "GrEffect.h" | |
12 #include "GrGpuGL.h" | |
13 | |
14 void GrGLProgramDesc::Build(const GrDrawState& drawState, | |
15 bool isPoints, | |
16 GrDrawState::BlendOptFlags blendOpts, | |
17 GrBlendCoeff srcCoeff, | |
18 GrBlendCoeff dstCoeff, | |
19 const GrGpuGL* gpu, | |
20 GrGLProgramDesc* desc) { | |
21 | |
22 // This should already have been caught | |
23 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts)); | |
24 | |
25 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendO ptFlag); | |
26 | |
27 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOpt Flag | | |
28 GrDrawState::kEmitCoverage_BlendOptFl ag)); | |
29 | |
30 // The descriptor is used as a cache key. Thus when a field of the | |
31 // descriptor will not affect program generation (because of the attribute | |
32 // bindings in use or other descriptor field settings) it should be set | |
33 // to a canonical value to avoid duplicate programs with different keys. | |
34 | |
35 // Must initialize all fields or cache will have false negatives! | |
36 desc->fAttribBindings = drawState.getAttribBindings(); | |
37 | |
38 desc->fEmitsPointSize = isPoints; | |
39 | |
40 bool requiresAttributeColors = | |
41 !skipColor && SkToBool(desc->fAttribBindings & GrDrawState::kColor_Attri bBindingsBit); | |
42 bool requiresAttributeCoverage = | |
43 !skipCoverage && SkToBool(desc->fAttribBindings & GrDrawState::kCoverage _AttribBindingsBit); | |
44 | |
robertphillips
2013/03/27 18:44:52
So -> so
bsalomon
2013/03/27 19:50:31
Done.
| |
45 // fColorInput/fCoverageInput records how colors are specified for the progr am So we strip the | |
46 // bits from the bindings to avoid false negatives when searching for an exi sting program in the | |
47 // cache. | |
48 desc->fAttribBindings &= | |
49 ~(GrDrawState::kColor_AttribBindingsBit | GrDrawState::kCoverage_AttribB indingsBit); | |
50 | |
51 desc->fColorFilterXfermode = skipColor ? | |
robertphillips
2013/03/27 18:44:52
spaces
bsalomon
2013/03/27 19:50:31
Done.
| |
52 SkXfermode::kDst_Mode : | |
53 drawState.getColorFilterMode(); | |
54 | |
55 // no reason to do edge aa or look at per-vertex coverage if coverage is ign ored | |
56 if (skipCoverage) { | |
57 desc->fAttribBindings &= ~(GrDrawState::kCoverage_AttribBindingsBit); | |
58 } | |
59 | |
60 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_B lendOptFlag); | |
61 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFla g) || | |
62 (!requiresAttributeColors && 0xffffffff == drawStat e.getColor()); | |
63 if (colorIsTransBlack) { | |
64 desc->fColorInput = kTransBlack_ColorInput; | |
65 } else if (colorIsSolidWhite) { | |
66 desc->fColorInput = kSolidWhite_ColorInput; | |
67 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) { | |
68 desc->fColorInput = kUniform_ColorInput; | |
69 } else { | |
70 desc->fColorInput = kAttribute_ColorInput; | |
71 } | |
72 | |
73 bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState .getCoverage(); | |
74 | |
75 if (skipCoverage) { | |
76 desc->fCoverageInput = kTransBlack_ColorInput; | |
77 } else if (covIsSolidWhite) { | |
78 desc->fCoverageInput = kSolidWhite_ColorInput; | |
79 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) { | |
80 desc->fCoverageInput = kUniform_ColorInput; | |
81 } else { | |
82 desc->fCoverageInput = kAttribute_ColorInput; | |
83 } | |
84 | |
85 int lastEnabledStage = -1; | |
86 | |
87 for (int s = 0; s < GrDrawState::kNumStages; ++s) { | |
88 | |
89 bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCove rage; | |
90 if (!skip && drawState.isStageEnabled(s)) { | |
91 lastEnabledStage = s; | |
92 const GrEffectRef& effect = *drawState.getStage(s).getEffect(); | |
93 const GrBackendEffectFactory& factory = effect->getFactory(); | |
94 bool explicitLocalCoords = (drawState.getAttribBindings() & | |
95 GrDrawState::kLocalCoords_AttribBindings Bit); | |
96 GrDrawEffect drawEffect(drawState.getStage(s), explicitLocalCoords); | |
97 desc->fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps() ); | |
98 } else { | |
99 desc->fEffectKeys[s] = 0; | |
100 } | |
101 } | |
102 | |
103 desc->fDualSrcOutput = kNone_DualSrcOutput; | |
104 | |
105 // Currently the experimental GS will only work with triangle prims (and it doesn't do anything | |
106 // other than pass through values from the VS to the FS anyway). | |
107 #if GR_GL_EXPERIMENTAL_GS | |
108 #if 0 | |
109 desc->fExperimentalGS = gpu->caps().geometryShaderSupport(); | |
110 #else | |
111 desc->fExperimentalGS = false; | |
112 #endif | |
113 #endif | |
114 | |
115 // We leave this set to kNumStages until we discover that the coverage/color distinction is | |
116 // material to the generated program. We do this to avoid distinct keys that generate equivalent | |
117 // programs. | |
118 desc->fFirstCoverageStage = GrDrawState::kNumStages; | |
119 // This tracks the actual first coverage stage. | |
120 int firstCoverageStage = GrDrawState::kNumStages; | |
121 desc->fDiscardIfZeroCoverage = false; // Enabled below if stenciling and the re is coverage. | |
122 bool hasCoverage = false; | |
robertphillips
2013/03/27 18:44:52
its -> it's
bsalomon
2013/03/27 19:50:31
Done.
| |
123 // If we're rendering coverage-as-color then its as though there are no cove rage stages. | |
124 if (!drawState.isCoverageDrawing()) { | |
125 // We can have coverage either through a stage or coverage vertex attrib utes. | |
126 if (drawState.getFirstCoverageStage() <= lastEnabledStage) { | |
127 firstCoverageStage = drawState.getFirstCoverageStage(); | |
128 hasCoverage = true; | |
129 } else { | |
130 hasCoverage = requiresAttributeCoverage; | |
131 } | |
132 } | |
133 | |
134 if (hasCoverage) { | |
135 // color filter is applied between color/coverage computation | |
136 if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) { | |
137 desc->fFirstCoverageStage = firstCoverageStage; | |
138 } | |
139 | |
140 // If we're stenciling then we want to discard samples that have zero co verage | |
141 if (drawState.getStencil().doesWrite()) { | |
142 desc->fDiscardIfZeroCoverage = true; | |
143 desc->fFirstCoverageStage = firstCoverageStage; | |
144 } | |
145 | |
146 if (gpu->caps()->dualSourceBlendingSupport() && | |
147 !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag | | |
148 GrDrawState::kCoverageAsAlpha_BlendOptFlag))) { | |
149 if (kZero_GrBlendCoeff == dstCoeff) { | |
150 // write the coverage value to second color | |
151 desc->fDualSrcOutput = kCoverage_DualSrcOutput; | |
152 desc->fFirstCoverageStage = firstCoverageStage; | |
153 } else if (kSA_GrBlendCoeff == dstCoeff) { | |
154 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. | |
155 desc->fDualSrcOutput = kCoverageISA_DualSrcOutput; | |
156 desc->fFirstCoverageStage = firstCoverageStage; | |
157 } else if (kSC_GrBlendCoeff == dstCoeff) { | |
158 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. | |
159 desc->fDualSrcOutput = kCoverageISC_DualSrcOutput; | |
160 desc->fFirstCoverageStage = firstCoverageStage; | |
161 } | |
162 } | |
163 } | |
164 | |
165 desc->fPositionAttributeIndex = drawState.getAttribIndex(GrDrawState::kPosit ion_AttribIndex); | |
166 if (requiresAttributeColors) { | |
167 desc->fColorAttributeIndex = drawState.getAttribIndex(GrDrawState::kColo r_AttribIndex); | |
168 } else { | |
169 desc->fColorAttributeIndex = GrDrawState::kColorOverrideAttribIndexValue ; | |
170 } | |
171 if (requiresAttributeCoverage) { | |
172 desc->fCoverageAttributeIndex = drawState.getAttribIndex(GrDrawState::kC overage_AttribIndex); | |
173 } else { | |
174 desc->fCoverageAttributeIndex = GrDrawState::kCoverageOverrideAttribInde xValue; | |
175 } | |
176 if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) { | |
177 desc->fLocalCoordsAttributeIndex = drawState.getAttribIndex(GrDrawState: :kLocalCoords_AttribIndex); | |
178 } | |
robertphillips
2013/03/27 18:44:52
do we not have a kLocalCoordsOverrideAttribIndexVa
bsalomon
2013/03/27 19:50:31
No. The override values are there because we somet
| |
179 | |
180 #if GR_DEBUG | |
181 // Verify valid vertex attribute state. These assertions should probably be done somewhere | |
182 // higher up the callstack | |
183 const GrVertexAttrib* vertexAttribs = drawState.getVertexAttribs(); | |
184 GrAssert(desc->fPositionAttributeIndex < GrDrawState::kVertexAttribCnt); | |
185 GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fPositionAttributeIndex] .fType).fCount == 2); | |
186 if (requiresAttributeColors) { | |
187 GrAssert(desc->fColorAttributeIndex < GrDrawState::kVertexAttribCnt); | |
188 GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fColorAttributeIndex ].fType).fCount == 4); | |
189 } | |
190 if (requiresAttributeCoverage) { | |
191 GrAssert(desc->fCoverageAttributeIndex < GrDrawState::kVertexAttribCnt); | |
192 GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fCoverageAttributeIn dex].fType).fCount == 4); | |
193 } | |
194 if (desc->fAttribBindings & GrDrawState::kLocalCoords_AttribBindingsBit) { | |
195 GrAssert(desc->fLocalCoordsAttributeIndex < GrDrawState::kVertexAttribCn t); | |
196 GrAssert(GrGLAttribTypeToLayout(vertexAttribs[desc->fLocalCoordsAttribut eIndex].fType).fCount == 2); | |
197 } | |
198 #endif | |
199 } | |
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