Index: src/gpu/gl/GrGLProgram.cpp |
=================================================================== |
--- src/gpu/gl/GrGLProgram.cpp (revision 8392) |
+++ src/gpu/gl/GrGLProgram.cpp (working copy) |
@@ -117,13 +117,6 @@ |
int lastEnabledStage = -1; |
- if (!skipCoverage) { |
- desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite(); |
- } else { |
- // Use canonical values when edge-aa is not enabled to avoid program cache misses. |
- desc->fDiscardIfOutsideEdge = false; |
- } |
- |
for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage; |
@@ -152,26 +145,36 @@ |
#endif |
#endif |
- // We want to avoid generating programs with different "first cov stage" values when they would |
- // compute the same result. We set field in the desc to kNumStages when either there are no |
- // coverage stages or the distinction between coverage and color is immaterial. |
+ // We leave this set to kNumStages until we discover that the coverage/color distinction is |
+ // material to the generated program. We do this to avoid distinct keys that generate equivalent |
+ // programs. |
+ desc->fFirstCoverageStage = GrDrawState::kNumStages; |
+ // This tracks the actual first coverage stage. |
int firstCoverageStage = GrDrawState::kNumStages; |
- desc->fFirstCoverageStage = GrDrawState::kNumStages; |
- bool hasCoverage = drawState.getFirstCoverageStage() <= lastEnabledStage; |
- if (hasCoverage) { |
- firstCoverageStage = drawState.getFirstCoverageStage(); |
+ desc->fDiscardIfZeroCoverage = false; // Enabled below if stenciling and there is coverage. |
+ bool hasCoverage = false; |
+ // If we're rendering coverage-as-color then its as though there are no coverage stages. |
+ if (!drawState.isCoverageDrawing()) { |
+ // We can have coverage either through a stage or coverage vertex attributes. |
+ if (drawState.getFirstCoverageStage() <= lastEnabledStage) { |
+ firstCoverageStage = drawState.getFirstCoverageStage(); |
+ hasCoverage = true; |
+ } else { |
+ hasCoverage = requiresAttributeCoverage; |
+ } |
} |
- |
- // other coverage inputs |
- if (!hasCoverage) { |
- hasCoverage = requiresAttributeCoverage; |
- } |
- |
+ |
if (hasCoverage) { |
// color filter is applied between color/coverage computation |
if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) { |
desc->fFirstCoverageStage = firstCoverageStage; |
} |
+ |
+ // If we're stenciling then we want to discard samples that have zero coverage |
+ if (drawState.getStencil().doesWrite()) { |
+ desc->fDiscardIfZeroCoverage = true; |
+ desc->fFirstCoverageStage = firstCoverageStage; |
+ } |
if (gpu->caps()->dualSourceBlendingSupport() && |
!(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag | |
@@ -797,7 +800,7 @@ |
} |
// discard if coverage is zero |
- if (fDesc.fDiscardIfOutsideEdge && !outCoverage.isEmpty()) { |
+ if (fDesc.fDiscardIfZeroCoverage && !outCoverage.isEmpty()) { |
builder.fsCodeAppendf( |
"\tif (all(lessThanEqual(%s, vec4(0.0)))) {\n\t\tdiscard;\n\t}\n", |
outCoverage.c_str()); |