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Issue 1309473002: WIP: Migrate Wiki content over to src/docs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 # Using the Chrome Devtools JavaScript preprocessing feature
2
3 The Chrome Devtools JavaScript preprocessor intercepts JavaScript just before it enters V8, the Chrome JS system, allowing the JS to be transcoded before compil ation. In combination with page injected JavaScript, the preprocessor allows a complete synthetic runtime to be constructed in JavaScript. Combined with other functions in the `chrome.devtools` extension API, the preprocessor allows new mo re sophisticated JavaScript-related developer tools to be created.
4
5 ## API
6
7 To use the script preprocessor, write a [chrome devtools extension](http://devel oper.chrome.com/extensions/devtools.inspectedWindow.html#method-reload) that rel oads the Web page with the preprocessor installed:
8 ```
9 chrome.devtools.inspectedWindow.reload({
10 ignoreCache: true,
11 injectedScript: runThisFirst,
12 preprocessorScript: preprocessor
13 });
14 ```
15 where `preprocessorScript` is source code (string) for a JavaScript function tak ing three string arguments, the source to preprocess, the URL of the source, and a function name if the source is an DOM event handler. The preprocessorerScript function should return a string to be compiled by Chrome in place of the input source. In the case that the source is a DOM event handler, the returned source must compile to a single JS function.
16
17 The [Chrome Preprocessor Example](http://developer.chrome.com/extensions/samples .html) illustrates the API call in a simple chrome devtools extension. Download and unpack the .zip file, use `chrome://extensions` in Developer Mode and load t he unpacked extension. Then open or reopen devtools. The Preprocessor panel has a **reload** button that triggers a simple preprocessor.
18
19 The preprocessor runs in an isolated world similar to the environment of Chrome content scripts. A `window` object is available but it shares no properties with the Web page `window` object. DOM calls in the preprocessor environment will o perate on the Web page, but developers should be cautious about operating on the DOM in the preprocessor. We do not test such operations though we expect the re sult to resemble calls from the outer function of `<script>` tags.
20
21 In some applications the developer may coordinate runtime initialization using t he `injectedScript` property in the object passed to the `reload()` call. This i s also JavaScript source code; it is compiled into the page ahead of any Web pag e scripts and thus before any JavaScript is preprocessed.
22
23 The preprocessor is compiled once just before the first JavaScript appears. It r emains active until the page is reloaded or otherwise navigated. Navigating the Web page back and then forward will result in no preprocessing. Closing devtool s will leave the preprocessor in place.
24
25 ## Use Cases
26
27 The script preprocessor supports transcoding input source to JavaScript. Use cas es include:
28 * Adding write barriers for Querypoint debugging,
29 * Supporting feature-specific debugging of next generation EcmaScript using eg Traceur,
30 * Integration of development tools like coverage analysis.
31 * Analysis of call sequences for performance tuning.
32 Several JavaScript compilers support transcoding, including [Traceur](https://gi thub.com/google/traceur-compiler#readme) and [Esprima](http://esprima.org/).
33
34 ## Implementation
35
36 The implementation relies on the Devtools front-end hosting an extension supplyi ng the preprocessor script; the front end communicates with the browser backend over eg web sockets.
37
38 The devtools extension function call issues a postMessage() event from the devto ols extension iframe to the devtools main frame. The event is handled in Extensi onServer.js which forwards it over the [devtools remote debug protocol](https:// developers.google.com/chrome-developer-tools/docs/protocol/1.0/page#command-relo ad). (See [Bug 229971](https://code.google.com/p/chromium/issues/detail?id=2299 71) for this part of the implementation and its status).
39
40 When the preprocessor script arrives in the back end, `InspectorPageAgent::reloa d` stores the preprocessor script in `m_pendingScriptPreprocessor`. After the br owser begins the reload operation, it calls `PageDebuggerAgent::didClearWindowOb jectInWorld` which moves the processor source into the `scriptDebugServer()`.
41
42 Next the browser prepares the page environment and calls `PageDebuggerAgent::did ClearWindowObjectInWorld`. This function clears the preprocessor object pointer and if it is not recreated during the page load, no scripts will be preprocessed . At this point we only store the preprocessor source, delaying the compilation of the preprocessor until just before its first use. This helps ensure that the JS environment we use is fully initialized.
43
44 Source to be preprocessed comes from three different places:
45 1. Web page `<script>` tags,
46 1. DOM event-listener attributes, eg `onload`,
47 1. JS `eval()` or `new Function()` calls.
48
49 When the browser encounters either a `<script>` tag (`ScriptController::executeS criptInMainWorld`) or an element attribute script (`V8LazyEventListener::prepar eListenerObject`) we call a corresponding function in InspectorInstrumentation. This function has a fast inlined return path in the case that the debugger is no t attached.
50
51 If the debugger is attached, InspectorInstrumentation will call the matching fun ction in PageDebuggerAgent (see core/inspector/InspectorInstrumentation.idl). It checks to see if the preprocessor is installed. If not, it returns.
52
53 The preprocessor source is stored in PageScriptDebugServer.
54 If the preprocessor is installed, we check to see if it is compiled. If not, we create a new `ScriptPreprocessor` object. The constructor uses `ScriptControll er::executeScriptInIsolatedWorld` to compile the preprocessor in a new isolated world associated with the Web page's main world. If the compilation and outer s cript execution succeed and if the result is a JavaScript function, we store the resulting function as a `ScopedPersistent<v8::Function>` member of the preproce ssor.
55
56 If the `PageScriptDebugServer::preprocess()` has a value for the preprocessor fu nction, it applies the function to the web page source using `V8ScriptRunner::ca llAsFunction()`. This calls the compiled JS function in the ScriptPreprocessor' s isolated world and retrieves the resulting string.
57
58 When the preprocessed JavaScript source runs it may call `eval()` or `new Functi on()`. These calls cause the V8 runtime to compile source. Immediately before c ompiling, V8 issues a beforeCompile event which triggers `ScriptDebugServer::han dleV8DebugEvent()`. This code is only called if the debugger is active. In the h andler we call `ScriptDebugServer::preprocessEval()` to examine the ScriptCompil ationTypeInfo, a marker set by V8, to see if we are compiling dynamic code. Only dynamic code is preprocessed in this function and only if we are not executing the preprocessor itself.
59
60 During the browser operation, API generation code, debugger console initializati on code, injected page script code, debugger information extraction code, and re gular web page code enter this function. There is currently no way to distingui sh internal or system code from the web page code. However the internal code is all static. By limiting our preprocessing to dynamic code in the beforeCompile h andler, we know we are only operating on Web page code. The static Web page code is preprocessed as described above.
61
62 ## Limitations
63
64 We currently do not support preprocessing of WebWorker source code.
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