| Index: gm/perlinnoise.cpp
|
| ===================================================================
|
| --- gm/perlinnoise.cpp (revision 0)
|
| +++ gm/perlinnoise.cpp (revision 0)
|
| @@ -0,0 +1,114 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "gm.h"
|
| +#include "SkPerlinNoiseShader.h"
|
| +
|
| +namespace skiagm {
|
| +
|
| +class PerlinNoiseGM : public GM {
|
| +public:
|
| + PerlinNoiseGM() {
|
| + this->setBGColor(0xFF000000);
|
| + fSize = SkISize::Make(80, 80);
|
| + }
|
| +
|
| +protected:
|
| + virtual SkString onShortName() {
|
| + return SkString("perlinnoise");
|
| + }
|
| +
|
| + virtual SkISize onISize() {
|
| + return make_isize(500, 400);
|
| + }
|
| +
|
| + void drawClippedRect(SkCanvas* canvas, int x, int y, const SkPaint& paint) {
|
| + canvas->save();
|
| + canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
|
| + SkIntToScalar(fSize.width()), SkIntToScalar(fSize.height())));
|
| + SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
|
| + SkIntToScalar(fSize.width()),
|
| + SkIntToScalar(fSize.height()));
|
| + canvas->drawRect(r, paint);
|
| + canvas->restore();
|
| + }
|
| +
|
| + void test(SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type,
|
| + float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed,
|
| + bool stitchTiles)
|
| + {
|
| + SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
|
| + SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
|
| + seed, stitchTiles ? &fSize : NULL) :
|
| + SkPerlinNoiseShader::CreateTubulence(baseFrequencyX, baseFrequencyY, numOctaves,
|
| + seed, stitchTiles ? &fSize : NULL);
|
| + SkPaint paint;
|
| + paint.setShader(shader)->unref();
|
| + drawClippedRect(canvas, x, y, paint);
|
| + }
|
| +
|
| + virtual void onDraw(SkCanvas* canvas) {
|
| + canvas->clear(0x00000000);
|
| +
|
| + test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 2, 0, false);
|
| + test(canvas, 100, 0, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.4f, 0.2f, 3, 0, true);
|
| + test(canvas, 200, 0, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.3f, 0.6f, 4, 0, false);
|
| + test(canvas, 300, 0, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.2f, 0.4f, 5, 0, true);
|
| + test(canvas, 400, 0, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.5f, 0.8f, 6, 0, false);
|
| +
|
| + test(canvas, 0, 100, SkPerlinNoiseShader::kTurbulence_Type,
|
| + 0.1f, 0.1f, 2, 0, true);
|
| + test(canvas, 100, 100, SkPerlinNoiseShader::kTurbulence_Type,
|
| + 0.4f, 0.2f, 3, 0, false);
|
| + test(canvas, 200, 100, SkPerlinNoiseShader::kTurbulence_Type,
|
| + 0.3f, 0.6f, 4, 0, true);
|
| + test(canvas, 300, 100, SkPerlinNoiseShader::kTurbulence_Type,
|
| + 0.2f, 0.4f, 5, 0, false);
|
| + test(canvas, 400, 100, SkPerlinNoiseShader::kTurbulence_Type,
|
| + 0.5f, 0.8f, 6, 0, true);
|
| +
|
| + test(canvas, 0, 200, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 3, 1, false);
|
| + test(canvas, 100, 200, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 3, 2, false);
|
| + test(canvas, 200, 200, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 3, 3, false);
|
| + test(canvas, 300, 200, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 3, 4, false);
|
| + test(canvas, 400, 200, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 3, 5, false);
|
| +
|
| + canvas->scale(SkFloatToScalar(0.75f), SkFloatToScalar(1.0f));
|
| +
|
| + test(canvas, 0, 300, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.1f, 0.1f, 2, 0, false);
|
| + test(canvas, 100, 300, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.4f, 0.2f, 3, 0, true);
|
| + test(canvas, 200, 300, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.3f, 0.6f, 4, 0, false);
|
| + test(canvas, 300, 300, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.2f, 0.4f, 5, 0, true);
|
| + test(canvas, 400, 300, SkPerlinNoiseShader::kFractalNoise_Type,
|
| + 0.5f, 0.8f, 6, 0, false);
|
| + }
|
| +
|
| +private:
|
| + typedef GM INHERITED;
|
| + SkISize fSize;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +static GM* MyFactory(void*) { return new PerlinNoiseGM; }
|
| +static GMRegistry reg(MyFactory);
|
| +
|
| +}
|
|
|