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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "platform/graphics/ImagePattern.h" | 6 #include "platform/graphics/ImagePattern.h" |
| 7 | 7 |
| 8 #include "platform/graphics/BitmapImage.h" |
| 9 #include "platform/graphics/GraphicsScreen.h" |
| 8 #include "platform/graphics/Image.h" | 10 #include "platform/graphics/Image.h" |
| 9 #include "platform/graphics/skia/SkiaUtils.h" | 11 #include "platform/graphics/skia/SkiaUtils.h" |
| 10 #include "third_party/skia/include/core/SkCanvas.h" | 12 #include "third_party/skia/include/core/SkCanvas.h" |
| 11 #include "third_party/skia/include/core/SkImage.h" | 13 #include "third_party/skia/include/core/SkImage.h" |
| 12 #include "third_party/skia/include/core/SkShader.h" | 14 #include "third_party/skia/include/core/SkShader.h" |
| 13 #include "third_party/skia/include/core/SkSurface.h" | 15 #include "third_party/skia/include/core/SkSurface.h" |
| 14 | 16 |
| 15 namespace blink { | 17 namespace blink { |
| 16 | 18 |
| 17 PassRefPtr<ImagePattern> ImagePattern::create(PassRefPtr<Image> image, RepeatMod
e repeatMode) | 19 PassRefPtr<ImagePattern> ImagePattern::create(PassRefPtr<Image> image, RepeatMod
e repeatMode) |
| 18 { | 20 { |
| 19 return adoptRef(new ImagePattern(image, repeatMode)); | 21 return adoptRef(new ImagePattern(image, repeatMode)); |
| 20 } | 22 } |
| 21 | 23 |
| 22 ImagePattern::ImagePattern(PassRefPtr<Image> image, RepeatMode repeatMode) | 24 ImagePattern::ImagePattern(PassRefPtr<Image> image, RepeatMode repeatMode) |
| 23 : Pattern(repeatMode) | 25 : Pattern(repeatMode) |
| 24 , m_tileImage(image->imageForCurrentFrame()) | |
| 25 { | 26 { |
| 27 // Patterns of tagged images (those that have a color profile) are drawn to
sRGB |
| 28 // on supported platforms. Note the only allowed caller is the <canvas> elem
ent. |
| 29 |
| 30 if (image && imageColorProfilesEnabled() && image->isBitmapImage()) { |
| 31 if (toBitmapImage(image.get())->hasColorProfile()) |
| 32 toBitmapImage(image.get())->notifyDeviceProfile(screenColorProfile(c
urrentScreenId()).get()); |
| 33 RELEASE_ASSERT(!currentScreenId()); // Check the caller is an HTML <canv
as>. |
| 34 } |
| 35 |
| 36 m_tileImage = image->imageForCurrentFrame(); |
| 37 |
| 26 if (m_tileImage) { | 38 if (m_tileImage) { |
| 27 // TODO(fmalita): mechanism to extract the actual SkImageInfo from an Sk
Image? | 39 // TODO(fmalita): mechanism to extract the actual SkImageInfo from an Sk
Image? |
| 28 const SkImageInfo info = | 40 const SkImageInfo info = |
| 29 SkImageInfo::MakeN32Premul(m_tileImage->width(), m_tileImage->height
()); | 41 SkImageInfo::MakeN32Premul(m_tileImage->width(), m_tileImage->height
()); |
| 30 adjustExternalMemoryAllocated(info.getSafeSize(info.minRowBytes())); | 42 adjustExternalMemoryAllocated(info.getSafeSize(info.minRowBytes())); |
| 31 } | 43 } |
| 32 } | 44 } |
| 33 | 45 |
| 34 PassRefPtr<SkShader> ImagePattern::createShader() | 46 PassRefPtr<SkShader> ImagePattern::createShader() |
| 35 { | 47 { |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 72 | 84 |
| 73 return adoptRef(expandedImage->newShader(tileModeX, tileModeY, &localMatrix)
); | 85 return adoptRef(expandedImage->newShader(tileModeX, tileModeY, &localMatrix)
); |
| 74 } | 86 } |
| 75 | 87 |
| 76 bool ImagePattern::isTextureBacked() const | 88 bool ImagePattern::isTextureBacked() const |
| 77 { | 89 { |
| 78 return m_tileImage && m_tileImage->isTextureBacked(); | 90 return m_tileImage && m_tileImage->isTextureBacked(); |
| 79 } | 91 } |
| 80 | 92 |
| 81 } // namespace | 93 } // namespace |
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