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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #include "platform/Length.h" | 30 #include "platform/Length.h" |
| 31 #include "platform/MIMETypeRegistry.h" | 31 #include "platform/MIMETypeRegistry.h" |
| 32 #include "platform/PlatformInstrumentation.h" | 32 #include "platform/PlatformInstrumentation.h" |
| 33 #include "platform/RuntimeEnabledFeatures.h" | 33 #include "platform/RuntimeEnabledFeatures.h" |
| 34 #include "platform/SharedBuffer.h" | 34 #include "platform/SharedBuffer.h" |
| 35 #include "platform/TraceEvent.h" | 35 #include "platform/TraceEvent.h" |
| 36 #include "platform/geometry/FloatPoint.h" | 36 #include "platform/geometry/FloatPoint.h" |
| 37 #include "platform/geometry/FloatRect.h" | 37 #include "platform/geometry/FloatRect.h" |
| 38 #include "platform/geometry/FloatSize.h" | 38 #include "platform/geometry/FloatSize.h" |
| 39 #include "platform/graphics/BitmapImage.h" | 39 #include "platform/graphics/BitmapImage.h" |
| 40 #include "platform/graphics/ColorSpaceProfile.h" |
| 40 #include "platform/graphics/DeferredImageDecoder.h" | 41 #include "platform/graphics/DeferredImageDecoder.h" |
| 41 #include "platform/graphics/GraphicsContext.h" | 42 #include "platform/graphics/GraphicsContext.h" |
| 43 #include "platform/graphics/GraphicsScreen.h" |
| 42 #include "public/platform/Platform.h" | 44 #include "public/platform/Platform.h" |
| 43 #include "public/platform/WebData.h" | 45 #include "public/platform/WebData.h" |
| 44 #include "third_party/skia/include/core/SkCanvas.h" | 46 #include "third_party/skia/include/core/SkCanvas.h" |
| 45 #include "third_party/skia/include/core/SkImage.h" | 47 #include "third_party/skia/include/core/SkImage.h" |
| 46 #include "third_party/skia/include/core/SkPictureRecorder.h" | 48 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 47 #include "wtf/MainThread.h" | 49 #include "wtf/MainThread.h" |
| 48 #include "wtf/StdLibExtras.h" | 50 #include "wtf/StdLibExtras.h" |
| 49 | 51 |
| 50 #include <math.h> | 52 #include <math.h> |
| 51 | 53 |
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| 207 picture.get(), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &
shaderMatrix, nullptr)); | 209 picture.get(), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &
shaderMatrix, nullptr)); |
| 208 } | 210 } |
| 209 | 211 |
| 210 } // anonymous namespace | 212 } // anonymous namespace |
| 211 | 213 |
| 212 void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect,
const FloatSize& scale, | 214 void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect,
const FloatSize& scale, |
| 213 const FloatPoint& phase, SkXfermode::Mode compositeOp, const FloatRect& dest
Rect, const IntSize& repeatSpacing) | 215 const FloatPoint& phase, SkXfermode::Mode compositeOp, const FloatRect& dest
Rect, const IntSize& repeatSpacing) |
| 214 { | 216 { |
| 215 TRACE_EVENT0("skia", "Image::drawPattern"); | 217 TRACE_EVENT0("skia", "Image::drawPattern"); |
| 216 | 218 |
| 219 if (imageColorProfilesEnabled() && isBitmapImage() && toBitmapImage(this)->h
asColorProfile()) |
| 220 toBitmapImage(this)->notifyDeviceProfile(screenColorProfile(currentScree
nId()).get()); |
| 221 |
| 217 RefPtr<SkImage> image = imageForCurrentFrame(); | 222 RefPtr<SkImage> image = imageForCurrentFrame(); |
| 218 if (!image) | 223 if (!image) |
| 219 return; | 224 return; |
| 220 | 225 |
| 221 FloatRect normSrcRect = floatSrcRect; | 226 FloatRect normSrcRect = floatSrcRect; |
| 222 | 227 |
| 223 normSrcRect.intersect(FloatRect(0, 0, image->width(), image->height())); | 228 normSrcRect.intersect(FloatRect(0, 0, image->width(), image->height())); |
| 224 if (destRect.isEmpty() || normSrcRect.isEmpty()) | 229 if (destRect.isEmpty() || normSrcRect.isEmpty()) |
| 225 return; // nothing to draw | 230 return; // nothing to draw |
| 226 | 231 |
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| 273 | 278 |
| 274 return image.release(); | 279 return image.release(); |
| 275 } | 280 } |
| 276 | 281 |
| 277 bool Image::isTextureBacked() | 282 bool Image::isTextureBacked() |
| 278 { | 283 { |
| 279 return imageForCurrentFrame()->isTextureBacked(); | 284 return imageForCurrentFrame()->isTextureBacked(); |
| 280 } | 285 } |
| 281 | 286 |
| 282 } // namespace blink | 287 } // namespace blink |
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